FoonLudum Dare ExplorerLD59 → Pulse

Pulse

By jed

View on ldjam.com

CategoryRankScoreCount
Overall1223.5521
Fun1343.3621
Innovation2282.9421
Theme1303.7821
Graphics553.9722
Audio1533.2321
Humor1.9114
Mood1463.4719

Comments

fassenberg 2026-04-20 02:17

I really liked the visuals. I didn’t quite understand what the scanning is for? It seems like the scanner at the bottom of the screen just shows what you can already see.

I really wanted to mine asteroids!

I enjoyed it. Thanks!

jed 2026-04-20 02:34

Thanks! If you hold the space bar longer you can send a stronger pulse that detects distant ships.

theoratkin 2026-04-20 04:34

The graphics and the HUD are really pretty, and the enemy cloaking idea is interesting! I wonder what is sensor analysis (bottom right panel) for? Does it help you understand what kind of enemies are close by or their attack patterns?

Here's my highscore :slight_smile:

highscore.png

jed 2026-04-20 04:46

Thanks for playing it! Yes, different enemies emit different signals you can hear and see even while they are cloaked. The radio transmissions you receive are traced back to their origin ship on the radar display. Nice score!

smolbigby 2026-04-20 20:12

Very good graphics! I found it a bit too hard to aim and shoot down enemies with the arrow controls, but it may be a skill issue.

maggardjosh 2026-04-20 21:24

Had fun playing this one, the scanning mechanic didn't really seem necessary since they uncloaked when they attacked anyway, but was still fun to send out a fully charged scan and see them light up on the scanner. Visuals and sfx were good, the UI was also really well done for 48 hours. Nice entry!

chomby 2026-04-21 14:16

I had a lot of fun playing this. Some notes: * the sounds are great. There's a lot of variety but they all feel right for an asteroids like space game. * enemy movement has a lot of life to it. It really feels like an intelligent swarm of enemies. * the graphics are all cohesive with each other and the glow is a nice effect.

crowelian 2026-04-21 14:32

I know people have said this already but the visuals are top notch! Just beautiful! Gameplay also very solid! AI works great!

The pew pew sound could have been more like a blaster, or bassier. Just my opinion. :)

purpledartfrog 2026-04-21 19:42

Didn't run too good on my laptop in a browser, but it felt like a REALLY solid entry. Impressed with the visuals... and the extra flavor that came from the theme. Really good job on this :thumbsup_tone1:

Left you a rating :smile:

rafa-fiedo 2026-04-22 15:54

fresh take of asteroid game, nice! working very good I really like that sensor takes ALL SOUNDS in the game!

fifut 2026-04-22 22:22

A very good remake of Asteroid. The visual effects are stunning, combining a modern look with a minimalist style :thumbsup:

But why use the Shift key for shooting? This activates the Windows hotkeys :cry: :smile:

ghettobastler 2026-04-24 15:40

Very nice! I love the minimalist visuals and effects. The Asteroïd controls feels nice responsive without being unfair, and the spectrum analyzer is a nice touch! Cool entry!

ticrum 2026-04-27 08:26

Good execution of the active & passive radar and overall mechanics but the game is to fast paced to really use the radar in an offensive way or relly on it to navigate. We end up playing a arcade space shooter instead of a more strategic radar base one.

lloydlobo 2026-05-03 18:53

That was such a blast. I like me some arcade. This needed more precision. I enjoyed how you have to scan those pesky targets to spot them. I wish we had more weapons, or that the projectiles were slightly larger. I had a similar game in past jams and really like what you have done here. Great graphics, and I liked the intensity.

It gives me PewPew vibes, although I do not think that had the signal feature, at least on mobile. Might be worth looking at it for inspiration if you ever go that route. Good job overall.

jswhitten.github.io_ld59_.png

harmadillo 2026-05-04 09:28

great game. the graphics and sounds are very polished. The scan is a twist on the asteroid style game. I would have liked a bit more speed on the player bullets they felt a little anemic. Also destructible asteroids.

dod108 2026-05-05 05:48

Cool and good looking. I'm not sure if the radar adds anything meaningful to the game loop though.

aimozg 2026-05-05 06:09

awesome! The look & feel, the sounds are very good! I've made a game for this jam with a similar idea but yours is much more polished