Foon → Ludum Dare Explorer → LD59 → Beam of the Fallen

Beam of the Fallen

By jvdwijk, parasite210, daviddee and aroy

Percentile
CategoryRankScoreCountLD59Ever
Overall4203.582252.869.4
Fun3093.552264.475.1
Innovation1563.832281.888.5
Theme3253.932261.480.2
Graphics4273.752250.668.3
Audio3743.402139.262.6
Humor3472.982250.758.3
Mood5363.452238.564.9

Comments

mc-shopot 2026-04-21 08:18 ♥ 2

Really unique art! This reminded me of an old game I played on my phone back in childhood. Thanks for the nostalgia! Awesome game.

meemog 2026-04-21 21:56 ♥ 2

Strangely addictive. Played it myself a bit after watching Woofles play it and enjoyed it about as much as he did. Well done

euler-moises 2026-04-22 02:33 ♥ 2

At first I didn't understand what I was supposed to do, but I persisted. It was worth it because the game became quite interesting. I'm not very good, but I confess I liked it more than I thought I would.

Congratulations on the very original idea.

kuviman 2026-04-22 21:08 ♥ 3

at some point all the caravans became the demon hunters so my demons were doomed

pomo 2026-04-22 22:49 ♥ 2

Screenshot 2026-04-22 194912.png

andrian 2026-04-23 16:37 ♥ 2

The trading mechanics are really interesting! I can see this evolving into a great economic strategy game. One tip: you might want to polish yours game page a bit more to catch the eye of more players

cataclysmicknight 2026-04-28 18:14 ♥ 1

Very nostalgic vibes from this game, and I like how simply you control it, yet how much stress the game has from being cautious. And it all makes sense: demons make ore but cost food, then traders let you trade those three different things around. Again, I really liked how you managed to make this so simple, yet still had such vibes of caution and stress.

fusionnist 2026-05-02 17:23 ♥ 1

Simple and elegant entry! I like the style you went for this time around. Congrats!

marcus-otterstrom 2026-05-03 19:35 ♥ 1

Nice entry, it was easy to pick up and understand. After I developing a good strategy it felt pretty easy to maintain, I got up to 2000 rocks. Some additional mechanics would be interesting to make it a bit more difficult in some way.

Screenshot From 2026-05-03 21-31-11.png

kayrum 2026-05-07 18:25 ♥ 1

Simple mechanics that promote some strategic thinking, could use more interactivity and visual feedback.

venomousmouse 2026-05-07 19:25 ♥ 1

Very cool game. The mechanics are nice, the sound is great. Also clean visual. Good job.

oramun 2026-05-07 21:18 ♥ 1

This is a really innovative idea and i really enjoyed playing it. Audio was good too.

vicebrother 2026-05-07 23:43 ♥ 1

i really like the music it was so catchy

wraithind 2026-05-08 01:28 ♥ 1

Promising idea and fairly well executed. Art was simple but fit the idea well. Get's chaotic rather quickly, and after a while it seemed like green caravans just all but vanished, and even blues became so rare I couldnt attract one without pulling in several orange ones, but that game had gone for a while so that might have been why. Only thing really missing is an end point objective, but otherwise, it's a good loop and pleasant experience. Well done.