FoonLudum Dare ExplorerLD58 → Frumpkins 3: We Summon Thee!

Frumpkins 3: We Summon Thee!

By Delta, maximevincent, mmairo, Braeden and Husguard

View on ldjam.com

CategoryRankScoreCount
Overall5853.2334
Fun5903.0033
Innovation5852.9033
Theme6293.2133
Graphics4073.6233
Audio3043.4033
Humor4402.8632
Mood5643.2733

Comments

kelldaw 2025-10-06 23:37

Love the aesthetic!

melomaner 2025-10-06 23:40

The game was really buggy, and it’s not clear how the theme is represented.

thierry 2025-10-06 23:51

I had fun trying out your game, I like the stylized graphics. It took me a little while to figure out that I could click the pumpkin "building" to start building new units. Maybe a hint in the description would help.

I noticed the game hangs for a bit when starting the level, but it recovers after a moment, so not a big deal. Sometimes my minions deselect and then start moving on their own back to the building. Maybe it's a mechanic, but I don't understand the logic behind it.

There is also no selection rectangle, which bugged me out more than it should.

Overall, it looks interesting. I just wasn't sure what my end goal was while playing.

derek-glennon 2025-10-06 23:52

Mood and sfx are very charming. Ending is fun as well. Will say I think the camera could have moved a bit faster

b0guslaw 2025-10-07 05:57

Surprisingly hard but well done. The game could benefit from a bit better UI, as it clicking on units was a bit confusing at the start, and right clicking did not give any visual feedback at all. I also did not understand how I could stop the units from moving back to the pumpkin patch after they finished a fight, I would have much rather have them stay where they are.

Regardless, good game, well done!

borisfrommurmansk 2025-10-07 08:34

Units constantly bump into the main building. The game apparently doesn't limit frame rates, which is why it consumes a lot of energy. I also noticed that the camera speed depends on the frame rate. To win, you need to be as leveled up as possible, which is unclear. I liked the game's visuals, and the sounds are well-designed.

ira-baciu 2025-10-07 13:34

A perfect game for Halloween

maximevincent 2025-10-07 15:16

@borisfrommurmansk thanks for the feedback! We'll have to look into limiting the framerate so that doesn't happen, totally missed that bit. Given more time before jam deadline, we would have spent more time on game clarity to ensuring the objectives were layed out and controls too

kayrum 2025-10-07 18:00

Very nice and a rarely seen genre. Great main menu

vinnnie 2025-10-07 18:46

Don't normally download games to try but was impressed you'd made an RTS with a necro/halloween like theme. Really cool style, UI could have been clearer like rectangle select box and a zoom out / in function. But really impressive game.

eloc 2025-10-08 03:02

I wish you could zoom out and back in, or something to move around the map faster. Other than that, I enjoyed this. Love the halloween vibes. Really great visuals, and music.

kseniya 2025-10-08 10:48

It's a very interesting idea, it's a pleasure to play

hassanm 2025-10-08 11:11

Very atmospheric game! I like your visual style and sound design! It's a perfect theme for Halloween

everglow 2025-10-08 16:32

The art style and movement mechanics of the game remind me of Dota and Red Alert. Interesting.

vydra 2025-10-08 16:40

Nice mood.

x2shadow 2025-10-13 10:46

Cool game, there are three types of units, three types of enemies, and leveling up. The tutorial should mention that you can give commands to units with the right mouse button, because I don't usually play RTS games, so for about a minute I couldn't figure out what to do with my pumpkins. I played through the whole game, leveling up my units to the max, and I liked it. I would like to give special praise to the level of polishing :)

patuwu 2025-10-15 18:27

Really like the art style. One of my favorites

ophiene 2025-10-22 01:02

Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)