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Delta

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old Tech🤖👥Frumpkin: Lock n' Splodejam
202659Signal👥U.F.GOjam1903.903.693.844.224.283.883.583.92
202558Collector👥Frumpkins 3: We Summon Thee!jam5853.233.002.903.213.633.402.873.27

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Delta

Delta leaves an average of 3.0 feedback comments each event.

LD60 — Old Tech (3)

Outpost 60 by yourykiki 2026-10-20T18:46:35Z ♥ 1

Cool game, I like the idea a lot. I figured out how to do things eventually but trying to understand what each part of each node does was tricky. I think a slower knowledge ramp up would help greatly. There is just so much information right away that it's hard to break down everything as a player. Even just a node at a time and having the player plug things in in steps before it becomes time to face even the first wave might be a good method. I like the node based system with the wires as part of the old tech, very cool!

It's a Pipe Dream by dracco_0n 2026-10-20T04:08:10Z ♥ 2

WOW, lots of fun. Theme is perfectly displayed though rather ironic that it is powered by a time machine which would be future tech. Never the less, full points for old tech! I actually spent a good 35 minutes playing before the game crashed on web, might have been something on my side. Lots of nice touches that are subtle details like the paper types and the language from their era.

I highly recommend expanding and making a full game out of this. It has all the ingredients that keeps you engaged. Little bits of each story is surprisingly interesting despite a short note.

Great work!

Blackwater by Avi 2026-10-20T03:28:08Z ♥ 3

I liked this a lot and I thought that it fit the theme pretty well with the old ships and cannon fire. The controls were actually ok, at first I thought that it was going to feel clunky after I read them but they ended up being pretty intuitive. The navigation itself was easy but getting used to only being able to shoot on one side was the only challenge. I liked that aspect of it though as it required you think about how you should position your ship.

Fun game, you could definitely expand on the concept to make a full game out of it.