HeliRescue by darkshadow 2026-04-30T13:45:16Z ♥ 0
fun little game although i didnt feel like there was much consequence involved. 100 seconds for a small map meant i could completely ignore fuel. i also had a hard time using the signal to help guide towards the people and just scanned the map to find them.
all in all nice entry and the audio and visuals made the experience fun enough for me to play twice
LD60 — Old Tech (6)
Leechside Manor by John Shen 2026-10-21T00:32:48Z ♥ 1
very cool game and well made! but slipping on leeches was bad friction instead of being a consequence to some skill issue (good friction). i understood that walking across the leeches would make me slip, but the third time it happened while i was trying to carefully pick up the leech and not walk across it was when i stopped playing. i also think this game would be better with only mouse click inputs. using WASD so much in a predominately idle game also added that bad kind of friction.
Magic Abacus by FancyReckless 2026-10-20T20:12:23Z ♥ 1
such a great game! juicy and satisfying, but you also taught me how to use an abacus which i will always remember!
Chort Harvest by Baturinsky 2026-10-20T20:00:22Z ♥ 1
super satisfying mechanic, i also loved how i thought i was playing a farming game but psyche theres zombies! (i dont read) The major issue i see is its too easy to kite the hoard and keep the militia safe. i think this would be more fun if the zombies always targeted the militia instead of the nearest target since by the end of night 4 i still had 10 militia and felt like i had only done donuts. killing zombies with donuts was A LOT of fun though, just had no point after 10 minutes
Old farm old times by Neeko69 2026-10-20T19:42:52Z ♥ 1
i liked this game except that picking up a harvest while holding one destroys it. thats a major bug in my opinion, feels like the game cheated me. my hard earned harvest destroyed with no warning for trying to hold multiple things. otherwise nice work!
Waste Not Robot by jabzey 2026-10-19T19:56:02Z ♥ 0
it was a bit easy to fling robot parts across the screen and i wish there was a way to get combos or "min/max" the gameplay a bit, but the idea here was worked well and was really satisfying!
Old Tech, Dead Tech by crotonyl_alcohol 2026-10-19T19:42:50Z ♥ 1
the amount of text relative to the depth of gameplay is unbalanced, theres a lot more text than interactions. also being able to zoom in and out on such a small map doesnt really serve a point. the tutorial was nice and straightforward though although once i finished it, i didnt feel the need to keep playing.