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hammeredzombie

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechOld Printer Extractionjam
202659Signal🤖Propaganda and Rhetoriccompo2772.702.363.712.762.712.432.802.73

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by hammeredzombie

hammeredzombie leaves an average of 17.0 feedback comments each event.

LD60 — Old Tech (6)

Leechside Manor by John Shen 2026-10-21T00:32:48Z ♥ 1

very cool game and well made! but slipping on leeches was bad friction instead of being a consequence to some skill issue (good friction). i understood that walking across the leeches would make me slip, but the third time it happened while i was trying to carefully pick up the leech and not walk across it was when i stopped playing. i also think this game would be better with only mouse click inputs. using WASD so much in a predominately idle game also added that bad kind of friction.

Magic Abacus by FancyReckless 2026-10-20T20:12:23Z ♥ 1

such a great game! juicy and satisfying, but you also taught me how to use an abacus which i will always remember!

Chort Harvest by Baturinsky 2026-10-20T20:00:22Z ♥ 1

super satisfying mechanic, i also loved how i thought i was playing a farming game but psyche theres zombies! (i dont read) The major issue i see is its too easy to kite the hoard and keep the militia safe. i think this would be more fun if the zombies always targeted the militia instead of the nearest target since by the end of night 4 i still had 10 militia and felt like i had only done donuts. killing zombies with donuts was A LOT of fun though, just had no point after 10 minutes

Old farm old times by Neeko69 2026-10-20T19:42:52Z ♥ 1

i liked this game except that picking up a harvest while holding one destroys it. thats a major bug in my opinion, feels like the game cheated me. my hard earned harvest destroyed with no warning for trying to hold multiple things. otherwise nice work!

Waste Not Robot by jabzey 2026-10-19T19:56:02Z ♥ 0

it was a bit easy to fling robot parts across the screen and i wish there was a way to get combos or "min/max" the gameplay a bit, but the idea here was worked well and was really satisfying!

Old Tech, Dead Tech by crotonyl_alcohol 2026-10-19T19:42:50Z ♥ 1

the amount of text relative to the depth of gameplay is unbalanced, theres a lot more text than interactions. also being able to zoom in and out on such a small map doesnt really serve a point. the tutorial was nice and straightforward though although once i finished it, i didnt feel the need to keep playing.

LD59 — Signal (28)

HeliRescue by darkshadow 2026-04-30T13:45:16Z ♥ 0

fun little game although i didnt feel like there was much consequence involved. 100 seconds for a small map meant i could completely ignore fuel. i also had a hard time using the signal to help guide towards the people and just scanned the map to find them.

all in all nice entry and the audio and visuals made the experience fun enough for me to play twice

Sigma by peped 2026-04-26T13:49:13Z ♥ 3

really cool little game. the only issue i see are the menu buttons. "Restart" behaves like a reset by clearing the stars. Then "Reset Progress" restarts the whole game...with only one level this language is confusing. I think one menu button to go to the beginning of the game is needed especially since right click clears the star selections.

redlight-greenlight-bluelight by Firewater09 2026-04-25T01:16:31Z ♥ 0

great little submission but i felt cheated when i crossed the finish line and didnt see a win screen

Insecure WiFi by BushFire 2026-04-25T01:09:49Z ♥ 1

cool idea, i needed to know what level i was on and how many levels there were though. i got through 4 and then quit since i wasnt going to push to see the win screen without knowing how much time or effort it was going to take

Moon Moth by kanity 2026-04-25T01:00:29Z ♥ 1

i won!! also i got shivers right at the start. such a cool experience!

when are you publishing a poetry book?!?!

Screenshot 2026-04-24 185851.png

codevibes by gdman 2026-04-25T00:52:31Z ♥ 2

cool game but i wish the level design helped teach the strategy more. level 1 to 2 felt like a huge jump in difficulty.

Sound the Horns by kr4ft3r 2026-04-25T00:46:18Z ♥ 1

the graphics and style are really cool, i didnt get the gameplay though even reading the instructions and comments, but i still liked controlling all the soldiers in the distance so A+ on immersion for such a simple mechanic

Catch the signals by Fifut 2026-04-25T00:38:01Z ♥ 1

interesting idea, nice execution. but the game loop was frustrating. having to go capture a planet each time i wanted to test my solution was cumbersome and stopped me from caring about the puzzle. i think the issue is the game equally splits both mechanics instead of prioritizing one or the other or having some kind of synergy between aiming the antenna and moving obstacles around. either way nice work and i enjoyed playing until i saw what the loop was and quit

Xsignals by zakchaos 2026-04-25T00:30:50Z ♥ 1

sadly i got in when no one was playing so not much of a game to be played

Coo-Coo, Chef! by poboy 2026-04-24T01:36:34Z ♥ 3

you said be confused and i sure was, but did i enjoy the experience? also yes

i thought i was getting there but it felt like the commands i discovered with the "be confused" tags would change on me then i mildly quit (not rage quit its too cute to rage)

cool input mechanics and discovering the mirrored commands was cool, but then i got confused again.

Terminal Espionage by Frib 2026-04-24T01:08:33Z ♥ 1

thank you for adding accessibility options, i am one of those that the shader effects does bother my eyes

too complicated for my taste though, i needed a little nudge to get going and couldnt get to that point myself.

execution of the game is impressive and the idea is really cool i just didnt "get it"

i love you, too by tolviere 2026-04-24T00:33:28Z ♥ 1

i stopped caring about the story almost immediately, but...

the signal matching gameplay cured some of my unresolved ptsd from undergrad. i really enjoyed it so full points on fun from me.

Bulletproof Broadcast by ugly_robot 2026-04-22T18:22:33Z ♥ 1

were you playing stick rpg on miniclip back in the day too?

because i also went with a word game built into an authoritarian world, although "game" is a generous term when i compare it to this submission.

im really impressed by the game loop and how you expressed the mechanics. as well as the polish and seamlessness created in 48 hours...i have a lot of practicing for next LD jam.

Cadence of Glob by Orjan 2026-04-22T17:30:45Z ♥ 3

this game has taught me that i am exactly like a golden retriever.

Beat the Signal by Fassenberg 2026-04-22T17:27:33Z ♥ 0

i am also unable to load the game. unity just hangs with the load bar full

im on chrome using a windows PC

First Contact by benskca 2026-04-22T16:57:04Z ♥ 1

cool concept, really nice execution on the tech, but im confused and even the solution in the comment above me doesnt help. im bad at solving puzzles though, so this wont affect the rating i give, just feedback :)

In the Crib by ruthiepee 2026-04-22T11:05:56Z ♥ 0

i feel like im so close to the answer. Screenshot 2026-04-22 050402.png

Sleep ArthonBru, Sleep! by hotaloca 2026-04-21T23:36:43Z ♥ 1

groovy, no pointers. i want to beat it, i will be back.

Without Brakes by Shernik 2026-04-21T23:12:34Z ♥ 1

i would love to play but im not downloading zips :( im very intrigued though

Call Me by MrWarranty 2026-04-21T22:57:00Z ♥ 1

im too tired from the weekend to beat this game, but i really enjoyed it and have to saved to play later when im in the puzzling mood

Star Traveller by nyxkn 2026-04-21T22:37:05Z ♥ 1

i have only one word: seamless

Antwork by Thoastbot 2026-04-21T22:15:51Z ♥ 1

cool game, i got a bit confused but im sure thats on me. i thought there was a bug at first but i just needed to click the queen ant i think. couldnt figure out how to get the ants to the food, but RTS is not my genre so this did not affect how i ranked the game.

parroting Alex above, super impressive work. and your english is great!

Round-a-doodle-doo by Fupi 2026-04-20T15:31:59Z ♥ 1

great little game! i wish there was more ways to lose, it would have held my attention longer but the polish and quality for compo is really inspiring to see!

Outpost by henk 2026-04-20T15:24:54Z ♥ 1

is github have issues? the web build isn't showing any signs of life (or signals of life :P)

SignalShooter by Altiioo 2026-04-20T15:16:30Z ♥ 0

i like the core concept but i feel like the execution of it got too complicated and the fun was lost

Avalanche by JulienLussiez 2026-04-20T14:40:40Z ♥ 1

great look, style, best audio ive experience so far. a bit repetitive, so i didnt finish but thats because ive done plenty of beacon training in the backcountry. cool game! maybe it could expand to include slides and time trials on finding beacons? with out how the spatial audio is done i feel like this could turn into a training tool

Logic Emitter by Jiri Hysek 2026-04-20T10:22:47Z ♥ 1

really cool game i will come back to play more. at first i thought it was too easy, then there was the color changing stuff and i was like ok this is my jam

Morse Fishing by JonaGameDev 2026-04-20T10:21:37Z ♥ 1

the ux made me rage quit