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What's Left to Keep?
What's Left to Keep?
By foursay
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 91 | 3.48 | 28 | |
| Fun | 203 | 2.44 | 28 | |
| Innovation | 92 | 3.34 | 28 | |
| Theme | 134 | 3.38 | 28 | |
| Graphics | 47 | 3.98 | 28 | |
| Audio | 20 | 3.88 | 27 | |
| Humor | 160 | 2.13 | 25 | |
| Mood | 5 | 4.38 | 28 | |
Comments
Very interesting presentation, I love a interacting with a 'fake' computer like this. The game is very immersive and well written. Sounds and visuals are perfect. Definitely my favorite game I've played so far this jam!
t-c
2025-10-07 03:57
Neat game! I liked the interface and interactions. The typing took me way too long to figure out how it worked :laughing: - but it was neat. I liked your interpretation of the theme. I'm not sure if there was a bug but I was around 85% of the way done with the total text and one message stayed on the screen, and I was unable to respond. It would be a neat point to just ... stop and reflect, so that might have been intentional. Either way, great job!
The visuals are really really nice. I love the feel of the virtual computer. Unfortunately i'm personally not really into visual novel esque games. Wish there was more gameplay lol.
What an awesomely atmospheric experience! I loved the graphics and unified feel of the system, and the mouse sounds were very satisfying (and the music was lovely, too).
Interesting nuggets to think about in the narrative exchange. Nice work!
The game feels really polished, almost like it's ready to be released on Steam. I have to admit, at first I thought it was a challenging puzzle game, but I didn't expect it to be a visual novel. It's a pity that it's not really my cup of tea, but it's a good game nonetheless.
zillo
2025-10-07 09:10
Such an engaging introduction and such creative ideas—this is really impressive!
skale
2025-10-07 09:43
My favorite so far. I am impressed
I really liked the fake text input feature. I didn't quite understand the meaning (due to my poor understanding of English), but I think it's a bit of a critique of consumer society. It could have used a bit more gameplay, but overall I liked it.
wuppos
2025-10-07 16:03
Extremely well done! Your games always have a certain mysterious vibe that I really enjoy, and this one carried a very strong message that was expressed wonderfully. I really enjoyed slowly figuring out wat this game was about. The visual style was also amazing. I nearly missed the music though, but I am happy I found it so that I could play it in the background while going through the game :D
Loved this one. Such a great vibe and execution. I could definitely see this being developed into a longer narrative game.
I love this story.The white noise of back ground makes the atmosphere for ppl to read... This visual novel game is the best I ever seen in all the jam , well done
thingus
2025-10-08 14:06
I want the UI theme for my desktop (I get this is missing the point, and yet)
Really really impressive and on theme.It's kinda giving me Severance vibe.
grid96
2025-10-08 18:05
Wow, amazing graphics and atmosphere! I just wish the music player would have been before the transcribe so I could have listened to it during playthrough :)
It really reminded me of an app called Seen, where you would also be part of a chat and type out scripted messages, makes it quite immersive!
torte478
2025-10-09 11:50
An atmospheric game with philosophical depth. Special thanks for the player with the enchanting melody
eugenik
2025-10-09 14:41
this was really good keep it up!.
Again amazed by what foursay has created, a total decomposition of the jam theme yet 100% suited the theme and elaborated it. I really enjoyed such Sisyphus-fable-telling interactive novel which reminds me of my high school years when I kept talking to myself in the dairy.
Also the CRT scan line and the humming cooling system as ambience, together they create crazy vibe as you start typing and entering the twist.
Thank you for keep creating such amazing arts and expanding the frontiers of "what is a game".
Incredible mood and tone on this one. Nailed it.
I am very happy to see such a work! It is almost a rare computer interaction simulation in ld, and I absolutely love the game's background music and visual style. The CRT scan makes the overall look very solemn. I have decided to make a collection of games like ours!
Very philosophical game. It is a genuinely wonderful thought-provoking take on the theme and what asset collecting means in our current world. I enjoyed the atmosphere it created with the simulation of an OS too, I thought the retro-future vibe with the scanlines and the sci-fi OS worked well for this type of discussion. Took me longer to realize the text input works by itself and doesn't need me to type than one might expect, heh. The trackplayer track is very somber and goes along well with the discussion with the narrator. Very unique, memorable game, great work!
That was an unusual entry for sure. The atmosphere and the simulated OS is perfectly executed. I would have liked a bit more, though. The narrative is very ambiguous, which I guess is meant to let you dwell in these feelings and put yourself in the shoes of whoever this person is, and this job which feels vain and pointless. I just would have liked a bit more to do, but I get that it's a compo entry so you didn't have a lot of time. The narrative makes you ask some good questions. The music is nice. Well done!
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2588634056?t=01h25m32s)
Atmospheric and moody as always, well done!