Meta Jammer by pschichtel 2025-10-09T11:46:34Z
What a cool concept! Definitely haven't seen anything like this in a jam before so massive kudos for pushing the boat out!
Foon → Ludum Dare Explorer → Users → cartmouse
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Hoarder's Remorse | jam | 290 | 3.63 | 3.57 | 3.05 | 3.21 | 3.48 | 3.59 | 3.51 |
What a cool concept! Definitely haven't seen anything like this in a jam before so massive kudos for pushing the boat out!
Fantastic art! Really liked the CRT scanlines and how the leaves moved on the tree. A touch of audio would have really sold the atmosphere.
The gameplay didn't hook me personally. I think the mechanics are pretty solid but the addition of a specific goal (collect x leaves to gain an upgrade, that sort of thing) would really bring it together.
Nice job overall :D
Really lovely idea! Was very fun to become a thieving primate and terrorise the zoo :)
For me, I think there were a few too many people - I found it really hard to properly explore the map which was frustrating as I really wanted to see more of the game! Core concept is really cool though, I had a great time :D
Adorable! Cool stealth concept and I thought the collection is a nice touch to drive replayability. Once I realised I could just run straight past the guards it got easy very quickly! A touch more variety to the levels and the guards' patterns would have been great but it's a super solid entry! Nice one :D
Nice idea, I don't think I've come across a plinko-like in a jam yet! As others have pointed out, definitely needs some feedback on what the pegs do for the points and some SFX.
Other than that, it was nicely implemented and appreciate the effort that's gone into it!
Really tight game loop! Love the art, music and the little character. Feels really nicely polished and I had a great time playing. Nice job!
Just wonderful! Lovely, charming theme. Amazing art and SFX. Fun gameplay. All round fantastic :D
Great atmosphere! The camera movement and the stylised art art absolutely wonderful. It's a shame there's not more content and gameplay because I would very much like to experience more of this vibe
Really lovely art and music! Also amazing to see a jam game with voice acting :D Was a little confused with what all the icons meant - managed to kind of figure out some of the combos with weather, mood, activities etc. but still feel a little in the dark as the some of the core mechanics.
Overall though, it's a really cool concept and really well executed. Nice one!
Huge props for thinking outside the box - really nice to see something really different :D
Love the art and the overall vibe. Gameplay is very simple but gets the job done. Really nice overall, well done!
Unfortunately I couldn't play this. There was a dither texture rendered over everything (I could see the UI and some movement in the background but not enough to actually do anything). Just thought I'd let you know. Happy to provide more info if you need for any debugging or anything, just give me a shout.
Screenshot 2025-10-10 at 17.24.33.png
Nice idea! I think with some music and SFX it could be a fun little arcade game. Good job on your first solo jam!
Art and music are fantastic! I had a great time with the gameplay too, really got me hooking into the search, upgrade, search more loop! Only comment is that you can walk off the edge of the map, other than that I had a great time :D
Super solid! Feels really tight and polished. I really like the art and the sound design. The conveyor along with the time pressure and the puzzle of moving all the pieces around trying to find space to put a spare arm down while you move the body you just picked up into play *chefs kiss*
Only comment is that it took me waay to long to realise that the arm can be used for both sides
Amazing job!
Dialog and the voice recorded SFX were excellent! Loved the gameplay too, amazing for managing to do the exploration focused puzzle-y level design in such a short time, really well done!
This was a damn near perfect game jam game! Art, music, SFX all fantastic. Loved the atmosphere. Really enjoyed the physics interactions around the room. Loved the hints on the recipes. Everything felt nice and tight. Amazing!
Was a little confused at first but it made more sense as I played more - took a good few rounds of failing before I got there though! Overall, a fun puzzle with a good atmosphere :)
What a cool idea! Super interesting experience - I got so incredibly frustrated, but I also couldn't stop playing. Nice job!
I like the idea, even if it's not my personal favourite style of game. Definitely an interesting take on the clicker genre!
The fact that there wasn't a way to influence the point gain at all felt a little limiting. It was pretty easy to get enough money to buy whatever you want, then the rest of the game is just kind of waiting.
I do like the art a lot, always nice to play something super cute :)
Really lovely entry! Love the art and the story with the cutscenes. Got a little frustrated with the movement at times which I think may have been solved if I could move diagonally.
Other than that, really solid. Nice one! :D
Interesting idea! I like the concept of having to counter momentum with thrusts in the correct direction but the controls felt a little hard to get exactly where you wanted to go. Some extra directionality may have solved this, like W thrusts in the direction you're facing and S thrusts in the opposite direction (rather than having to spin your whole ship around)?
The other thing I found a little hard to use was the weapons. There being two mounted off centre meant that you were never firing where your mouse was, which didn't feel great having to aim off centre. A single gun on the tip of the craft or having some method that converged the lines of fire at the cursor may improve this.
Overall though, a fun experience - nice job! :D