azahara 2025-10-06 21:22
That funky little skeleton really made me smile. Smooth controls and a fun third-person vibe. Loved it!
Foon → Ludum Dare Explorer → LD58 → Bone Hunt!
By gaverion
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 681 | 3.01 | 30 | |
| Fun | 525 | 3.14 | 30 | |
| Innovation | 626 | 2.80 | 30 | |
| Theme | 249 | 3.89 | 30 | |
| Graphics | 1 | |||
| Audio | 1 | |||
| Humor | 194 | 3.48 | 30 | |
| Mood | 641 | 3.07 | 30 |
That funky little skeleton really made me smile. Smooth controls and a fun third-person vibe. Loved it!
Found last bone after escaping from cemetery :)
Funny idea, good controls!
Win
I can't click on "Next level" button in web build - is it a bug or only one level?
@gs2 There are 2 levels. I am not sure why you couldn't click Next Level, it worked on my web browser and I have seen it work for someone else too. There are 2 levels, if you want to try the other one, you should be able to choose it from level select. Thank you for trying the game regardless!
Cool and funny concept, spooky scary skeletons Unironically, i liked the atmosohere and smooth controls, niceee job
I got my bones back!
funny entry, love stuff like this.
JP
high five skeleton buddy
This dancing skeleton made me smile XD. The idea is very original and execution is great. Controlling and animations are very smooth. Graphics looks good but adding more postprocessing would make it even better.
Fun game, nice theme choice, enjoyed the level design, sadly I got stuck in a pillar on the 2nd level with only my skull to find!
I too couldn't click next level. My mouse disappears when I click on the game window. So some bug with mousegrab.
Anyway fun game. The early 3D jank vibes are peak. Jumping around on glitchy geometry is fun and having a game all about that is kinda hilarious.
Very interesting and original concept. Cool!.
@starduster I am curious what browser you are using. You are the second person to have this issue, but I can't reproduce it. I am glad you got the vibe I was going for!
@gaverion I'm using firefox ESR 128.8 on debian
I enjoyed running around collecting the pieces. I parkoured ontop of the outer fence in order to bypass the hedge maze haha. I did not enjoy that you could perma die, I almost had all the pieces and dying in a hole I couldn't see did not make me want to keep playing it. Fun idea though, just in time for halloween :)
Idea of a self-collecting skelly is brilliant and you complimented this with some neat vertical platforming. I felt a bit off sometimes with controls, my camera jumped sometimes so I had to stop and realign myself in a maze, but really nothing too hard to overcome. Model dancing in the menu is fantastic. I love spook!
It's a funny game. Cool setting. There are not enough sounds and music. The last element was very difficult to get. Thanks for playing, good luck on the jam!
Good entry. I think it was would have been nice if the fog was blended a little more in the first level and if there was a way to see the place you have explored already. But overall I liked the idea and I Was just glad when I died on the first level it was early on in my playthrough.
Nice game. The movement felt good. I failed to find the last bone in the cemetery. It was funny how easy it is to just hop out of that level.
@someone my guess would be that you missed the one at the top of the tree. Definitely the hardest to get to. Thank you for playing!
Yep somehow I missed that one. Funny because really enjoyed this view Untitled.png Guess I just didn't look up enough. Managed to get them all now.
Very fun 3D platformer game, the dancing animation is really funny too. I wish there was some kind of hint that led you to the bones, looking around for the last one takes some time, especially on the first level. Nevertheless, nice job!
Clack-clack-clack, I’m a messy skeleton, I lost all my bones and now I have to find them :)
The concept is insanely cool, big plus for that. However, I could find only 10 bones, the rest hid from me. I’d like the skeleton to glow or rattle when the next bone is nearby. There’s also a music volume setting, but there’s no music in the game :D
I’ll consider it post-irony.
Gives off Goat Simulator vibes and overall fun concept, not my cup of tea though.
The first level is way more difficult than the second one, especially with the bone at the top of the tree -- it feels more like a secret than a regular bone to pick. The fog felt a bit annoying, like an obstruction for the sake of obstructing because "you're not supposed to see where all of the bones are". Manoeuvring feels like a default and maybe because of that I felt like I was fighting with it, especially on the first level. Overall I enjoyed the second level more even though it felt mundane and closed off compared to the first one.