Foon → Ludum Dare Explorer → Users → oxbuddulaj
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Crumbled Legs | jam | 487 | 3.39 | 2.97 | 3.75 | 3.89 | 4.06 | 3.56 | 3.22 | 3.44 |
oxbuddulaj leaves an average of 13.0 feedback comments each event.
LD58 — Collector (13)
Collector's case by HeadZerg 2025-10-16T17:29:09Z ♥ 1
original idea, excellent implementation plus distinct art style
you nailed the jam. we should learn it from you. thanks!
Debt Collector by someone 2025-10-16T17:00:18Z ♥ 1
As I saw those cozy little backyards, I already knew you're Brit; and then we looked into post-jam version.
The game cries about getting expanded w/ more assets (i could hear it through the door sfx), but the core gameplay is solid enough. Some more hit feedback would serve well for the first impression. The music made the experience surreal for good
The lads have five fingers per hand which is pretty accurate
The white background color dazzled me.
In the attempt to hide from those ai bodyguards I caught a bit of suspense waiting for them to find me eventually
As for dialogue, I didn't grasp the controls immediately but I like such experiments. Thanks!
Tax Collector Millenium Overdrive by elq 2025-10-10T13:40:37Z ♥ 0
Visuals and sound are great. The story is two yawns
Salvage Dogs by James Dunlap 2025-10-10T13:08:25Z ♥ 1
When it's a first round with simple opponents, 5 min is too long because AI are easy to be disassembled or bugged. I had to wait for 3+ min before reaching the next level.
I understood only from the comments how to reach build mode and design my own vehicle. It's not obvious at all neither from the page description, nor from the in-game interface. Looks like you made really cool mechanic - build mode - but hid it behind the lack of UI and the round timer.
Nice vehicle unit design and landscape textures, those are really eye-candy!
Thanks for the game
Gravelight by Adrien Tremblay 2025-10-09T23:05:06Z ♥ 1
+1 on high mouse sensitivity and fullscreen not fullscreening on win10
decent core idea w/ a spice up as in bonus effects
menu music is simple but good enough to convey the mood; i wish i can make like that. dig/collect sfx raised my eyebrows though
grave contents design is meh, but the environment is really good overall; with those dress-coaters you made it memorable. thanks for the game!
Poop Simulator: Collector Edition by pRoFiT 2025-10-09T21:47:21Z ♥ 0
Screenshot_1.jpg
COME HERE BOAH
debt collector - the game by 8212games 2025-10-09T21:08:05Z ♥ 1
nice environment, lighting and colors! any background sound (wind, humming) would make it more engaging though; sound is as important as visuals for immersion. good luck!
Bone Hunt! by Gaverion 2025-10-07T23:05:24Z ♥ 2
high five skeleton buddy
Skullk by picttarge 2025-10-07T14:39:36Z ♥ 1
oh, a crypt
the game lacks innovation but is made nicely: sfx, textures, movement feels good overall but there are likely some collision issues: you can fall easily in the room w/ a pit
Cursed Labyrinth by Melomaner 2025-10-07T13:54:19Z ♥ 2
The game challenged my memorization skills and turned out to be really captivating. I spent a good hour in it
The road to 200g was harsh, but after collecting a few mobs, all the memorization challenge is gone, since you got the portal and unlimited (!) amount of potions. You got it guys anyway, it's really solid game
bug: you can't pick up the folio in the window, not interactable; some dungeon levels have exit into the void
Mindsplit by Maksim Shalaev 2025-10-06T23:30:15Z ♥ 1
that's the game you want to play with both eyes
got on the second floor, took the whole bookshelf suddenly and the game freezed shortly after
Mister H. by egor.ae_game 2025-10-06T22:57:23Z ♥ 1
ah, it looked intriguing! your cover image made me remake mine hehe.
keep up, there's nice potential
Wasteland Workshop by Ulziton 2025-10-06T22:52:47Z ♥ 2
power outages, eh? been there
the game is super polished, nice background environment. that trapdoor though!..