torukaii 2025-10-06 20:34
cool game!
Foon → Ludum Dare Explorer → LD58 → Wasteland Workshop
By ulziton, Oduvanic, Varner, alleka, Aashen, evelyn-rudaleva, volish, teroflups and LASSKA
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 329 | 3.59 | 106 | |
| Fun | 385 | 3.33 | 107 | |
| Innovation | 338 | 3.33 | 106 | |
| Theme | 525 | 3.45 | 106 | |
| Graphics | 248 | 4.00 | 107 | |
| Audio | 337 | 3.32 | 102 | |
| Humor | 393 | 2.99 | 96 | |
| Mood | 246 | 3.78 | 102 |
cool game!
I liked the idea and found it enjoyable. I wish there was a web version.
Making these 3D effects in a short time is quite good. I also hope to see a web version. Best wishes for your game.
@maxiney thanks for comment, we trying to optimize our game for webgl, it will be here soon
Ooo nicely done ! Pink bunny with gears created :D I really like the aesthetic of the game. Did a nice job of merging 2d stylized elements, and a pretty 3d environment.
@lrdjj good job and thanks for playing!
The game is pretty well polished(pun intended). I really enjoy these types of games. I guess the only thing that annoyed me was how slow the door to the roof opened and the fact that it would close after you instead of staying open. Other than that I really enjoyed it. The character illstrations also looked amazing. The 3d effects were also a nice touch.
@theredhat got it) thanks for feedback
Oh wow! This is SO well-polished! Very nice cel shading graphics, super cool steampunky UI styling. The 2D customers look awesome and blend surprisingly well with the environment!
I love different interaction types with the objects (assembling, polishing, dipping in water), very satisfying. The occasional roof trips add a nice gameplay variety. I only wish the hatch stayed open while I'm on the roof haha. Lots of fun trinkets to repair and collect. You even included an interactive tutorial!
I actually played 2 times, got the bunny and then the dollhouse. :-) This is one of the best games I've played yet on this jam. Fantastic job everyone!
20251006_17h32m34s_grim.png
@theoratkin you achived the best gift! thanks for playing and feed back!
I do like your artistic style.Good job!
Fantastic art. liked the minigame aspect of fixing stuff
I like it!
Nice game
Cool Mood
power outages, eh? been there
the game is super polished, nice background environment. that trapdoor though!..
@theoratkin as a gamedesinger I appreciate that so much! If you really like the game, I'll recomend you to try the bad ending, you can see there something unexpected!😈😈😈
Cool game, guys!
Looks nice!
This is so cool!! I absolutely love your game! It already feels incredibly polished!
Ugh, it's a pitty it is not a web game because it's just so gorgeous!
@evelyn-rudaleva oh, that was definitely unexpected! Well, I hope the sheriff will be a better dad :')
I looking on gear with spyglass and with pirate hat and you are f*****g wizards maxresdefault (1).jpg
Very compelling art direction, it would be really cool to see a fully fleshed out version of this concept
кул игра бро, побольше сваги тебе, побольше пипиське тебе дружок
@gaudy обнял
игра напоминает мне о детстве, папа тоже любил дарить мне разноцветные окурки, честно говоря не хватает концовки с деревянными игрушками, прибитыми к полу
@kryakikrya спасибо братик
Interesting game. It took me until the fourth day to notice the vat on the right
very cute, great mood! I'm gonna try for a bad end!
@jver422 our team is waiting for your reaction!<3
Ok so the models are really cool for the trinkets you get. The lighting is nice, I really feel like im a wasteland. Not a fan of the 2D sprite customers though. And the gameplay doesn't really change, it gets repetive. Also the clipping of the held objects with the environment feels weird. And the adherance to the theme feels a bit random. We get trinkets as a reward and "collect" them, but this isn't really part of the gameplay loop.
Very fun to sit through and lose track of time. Loop is engaging enough to keep me invested for the four days, but you didn't force it to be longer which was also smart. Great work!
Интересная игра, но мне было не понятно как взаимодействовать. Один раз я смог починить провода, потом они не чинились. Я перезапускал игру - тоже самое
Really solid game here! I would play a longer version of this for sure. So impressive the amount of art assets you got done for this jam. The 2D art is really stunning too.
I did have an issue where when I went to the roof for the first time (following the tutorial) it didn't seem to trigger the next step of plugging in the wires. I restarted the game and it worked just fine the second time though. I think the first time it might have broken because I was following another tutorial at the time? Not sure
Either way really wonderful job here!
I went to the roof, but it didn't let me fix "it". The art is stunning both 2D and 3D and the object interaction is fine. However I found the commands too "direct" it felt more like tasks than puzzle, there was no moment when I had to think what to do, I just had to follow the instructions exactly. That is until it told me to go to the roof, which I did, but then the instructions wouldn't update. I tried polishing the solar pannels or bringing the "gun" to it, with no success.
Nice setting! Really coherent vibe, makes me curious about lore and what kind of freaking birds keep 'injuring' my damn power cables! I'm usually less interested when games have distraction mechanics, but I got sucked in and it was fun to roleplay the shop keep side of the video game world. Also love the 'collection' of stuff you barter with, good use of theme!
I wish there was a dialogue for if you don't repair well enough, or maybe the hitbox for returns is too small, but I had some issues with the item receive triggering, so I started 'throwing' the items back at the customers. Then I was just kinda throwing my collection around and cleaning up and then this happened...
wasteland-pain.jpg
I can't reach it!
wasteland-cartoon.jpg
Impressive work given the tight timeline! The game shows creativity and potential. Great job!
Awesome game! I really liked the artstyle.
The style is very good!
Lovely art style, cute portraits. Fun to play, tbh wanted to play the full version of this game.
Wow! Just wow!
love the art style!
From the first few minutes this entry shows a strong sense of personality. It feels like stepping into a miniature world built with care.
The core loop is simple but satisfying. The pacing is tight, which keeps the experience engaging.
Congrats on working on this to the team, I really enjoyed it!
This was a fun one, y'all got a solid core loop and the world flavor around it was great. I wanted to know more about the baron, and the firefights that one customer kept getting in!
nice story~
cool idea, i love the adopted daughter first birthday trope. It really did make me care more. But i got stuck on the first barter deal. No matter what i place on the table nothing happened
Hey I really like the game, didn't have a chance to go the end because i accepted a deal at the same time as the electricity went off and i couldn't talk again afterwards. Really good polish and enjoyable gameplay, wish the solar panel were sturdier tho x)
Приятная, чем то напоминает дюну.
Magnificent visual style!
A fun shop management game! I especially loved the atmosphere and the designs. Congrats!
A very enjoyable game. In my playthrough, I came across almost nothing but swords. I think I became the best blacksmith in the hood. I'm a little tired of fixing cables all the time. This event happens way too often. I'd like to install something like a generator inside the house and connect cables to it so I don't have to constantly run to the roof. Then one of the clients could offer to barter for a generator upgrade, which would be like a minigame. Overall, great work.
it's incredible how they managed to create such a high-quality game in such a short time! I really like the idea and execution
WoW! I m quite impressed! Almost dont wanna compare our efforts to yours haha
It looks awesome! They put so much effort into it.
It looks awesome! They put so much effort into it.
Really cool game, loved the various mechanics and the objective of the game. Impressive work!
Выглядит очень увлекательно и залипательно! Очень понравились арты Заказчиков. Такое и за 72 часа - Вы - МОЛОДЦЫ!!!
Спасибо большое за игровой опыт!
Super awesome game! I beat the whole game and thoroughly enjoyed it (Got the pink bunny!). This was the perfect length for a game jam game and it had enough item variety that it didn't get repetitive at all. Art style is also super cool and I can feel the effort put into this game. Honestly I wasn't sure what the barter mechanic was for but I did it anyways. Overall great job!
I really like this idea! The creativity is truly outstanding. I'm really looking forward to the ending, and the artistic style is also excellent.
One of the best games on this Ludum. Really enjoyed the graphics, the concept and mechanics! Well done, guys!
This was really cool! I love the whole vibe of the game in general and you managed to pack in a lot of polish! The mechanics were really fun to engage with. A great take on the theme!
Awesome end result and so much art! You get into a really comfy rhythm with these sorts of job simulators with different tools and it was fun to figure out what to do with each item (I kept dunking dirty shirts in water thinking I needed to clean them too).
I think I got a bit unlucky with my playthrough, had bartering offer just as day seemed to tick over and a few cases I couldn't right click to repair an item for some reason. The UI hitboxes also were a bit off for ultrawide, but I can't really fault the game for dealing with less common displays.
Great job!
The game looks great, and I like the mechanics of it, however I think I have ran into every single bug/rough edges that the game has. You can polish a object without holding the angle grinder which causes it to not make a sound indicating that the object is polished (and I couldn't then return it to the customer after completing all the tasks), you cannot repair when the electricity is out and it took me a while to realize that it was out as the ceiling fans were still spinning, for some reason my pause menu simply wasn't working, none of the buttons actuate. It's still an pretty impressive game especially given the time-frame it was made in.
Good 2D and 3D art. I only had problems with giving items back to customers other than that game is great. Wish there was more story.
I really like its 3D style. The Wasteland-style character design is also very great
做的好酷啊,3d和2d处理的都很好,并且完成度好高!!!
Great game, awesome atmosphere, and excellent style. I couldn’t always successfully pick up or interact with items, but it didn’t really prevent me from finishing the game
really nice game
Pretty sick game, loved the 3d graphics combined with 2d. I may have run into a glitch or maybe I did something wrong, but after a few customers...I couldn't seem to repair anymore and I just got completely stuck. (I couldn't seem to repair the hat...the one with bullets around it, and then after that I couldn't repair a sword/handle again like I did before).
Very cool game! Love the art of the customers and the dialogue sometimes is quite funny. Did admittedly forget almost immediately that F was the button to continue dialogue. Also on the second day I just couldn't seem to repair anything anymore. I could see the broken pieces and tried left clicking but nothing. Regardless cool concept and game!
The graphic is nice, the music is perfect.The way you've coupled the mechanic creates a puzzle dynamic I've never seen before. It feels like a natural evolution of concepts from Braid.Your approach to visual storytelling here is masterful. If you have a moment, I'd be genuinely interested to hear your thoughts on my own project, ICE BOMB RUNNER.
definitely did not expect to see such a good game this ludum!! this absolutely rules, the graphics, the mechanics, all of it, absolutely wonderful! of course, i'd love to see a web build, but with a game this size it's non-existence is understandable. standing ovations!
excellent work
That's just wow! Excellent visual style <3
It's a very cool visual style, I would even buy it in steam.
Gotta commend you in implementing an options AND achievements menu haha not many entries have that. Small detail, but I found the environment noise still quite loud even when I lowered the bar.
At first I didn't really know what did what and how to interface with things (even with the tutorial), but once it clicked I had fun (:
Cool game, the work, picture and the customers were quite nice. - I'd like the stairs to the roof be more visible/highlighted as I had to run around the corners (like an exit sign, or red emergency lighting). - The polishing could be a little more involved instead of just standing there, like having to take the polishing tool and polish the item areas yourself (even if just like 3 predetermined ones), it got a little boring doing it by just having to wait for a few seconds.
Graphics and mechanics were 10/10! Wish there was more sound. Love the shop keeping. great work!
It's a fairly decent game, where you repair items and get other items from customers, sort of like a barter system. The process of repairing items in the gameplay is somewhat rough; it mostly involves putting dropped buttons back in place, then polishing and washing them. The sound effects for different items are all the same. For example, when repairing buttons on clothes, the sound effect is the same metallic clink as for other items, which feels a bit off (or maybe it's supposed to be like John Wick's bulletproof suit).
Additionally, the delivery judgment box at the end seems to be a bit small. Sometimes you can't complete the delivery even if trying from the left or right of the table. Although the repair time limit isn’t short, it feels unpleasant to waste time like this.
It's a unique game. I liked the visuals and the music, but the interactions were a bit problematic in places.