The Raven Job by MeowMeowLitClub 2025-10-13T15:24:49Z
好萌好萌,感觉ui以及整体画面都很成熟,就是有的时候不知道哪里是生气了,但是好精致,画面音效以及ui都很棒!!!
Foon → Ludum Dare Explorer → Users → 5757
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Hurry Popo | jam | 624 | 3.16 | 3.15 | 2.93 | 3.50 | 3.78 | 3.89 | 3.50 |
好萌好萌,感觉ui以及整体画面都很成熟,就是有的时候不知道哪里是生气了,但是好精致,画面音效以及ui都很棒!!!
I am very surprised that someone had the courage to try this type of game in a 72-hour competition. It feels like the planning involved is enormous. Achieving such a level in such a short time is really impressive. However, since I don't play this kind of game very often, I was a bit confused at the beginning.
By collecting, players receive more feedback. This mechanism of obtaining—using—then obtaining feedback makes me want to explore more. However, if there were a 'map' similar to the one in Don't Starve, it might make the gameplay clearer, especially since there is a place where once I fall down, it's difficult to get back up. Nevertheless, I think this concept is very interesting.
做的好酷啊,3d和2d处理的都很好,并且完成度好高!!!
好精致的人物立绘,如果移动能再迅速一点就好了,但是想法好有意思!
At first, I was a bit confused, but later I roughly understood that the goal is to reach the exit before running out of steps, and stamina does not increase. Once I understood this, I felt more engaged and immersed. However, while playing, I was a bit puzzled about why my steps didn't decrease one by one; sometimes multiple steps would decrease at once. Overall, though, it was done very well!
很完整,UI看着非常舒服!如果可以让我知道假钞是哪里错误就更好了,我经常不知道为什么是错误的,欧莫
@nno1 第一个爬是在最右侧毛巾位置,按E攀爬,WS控制上下,第二个攀爬是在上面那个柜子两侧,空格跳跃就可以爬上去了!不过那里我们的动作有可能会有点卡,感谢你的游玩和评论!!
@nekobones Our production team couldn't even take on two people, haha. Since it was our first time participating in a competition, we worried that making it too simple would be boring, but unexpectedly, it ended up being difficult. In any case, thank you for playing and for your feedback!
欧莫欧莫,哈哈,这两个问题在最后游戏测试时候就发现了,第一个是因为想把动作做丰富,导致墙上和地面的逻辑出现了问题,第二个是因为想在游戏初期展示全貌,但是地图大小与镜头不匹配等原因出现卡住。如果有机会的话我们一定会继续改进完善的!非常感谢你们的游玩和评价!!
@peggy404 This is because we also set hidden triggers on the flush button of the toilet, which will cause players to be hit by the water when passing by and shorten the progress time (since we wanted to increase the difficulty, we set a rather extreme time limit for completing the game, so there can be unavoidable death situations。゚(゚´ω`゚)゚。). If you want to pass the level, you can simply avoid the toilet button to skip it!
What a creative idea, it feels really interesting!
欧莫,只要一到门口,收债人就能攻击到我,是我太慢了吗,感觉那个位置必死,也没有声音,但是这种躲避抓捕的感觉好刺激,好有创意哈哈,如果来点音乐和音效就好了,很喜欢