FoonLudum Dare ExplorerLD58 → Mister H.

Mister H.

By egor-ae-game

View on ldjam.com

CategoryRankScoreCount
Overall6523.1129
Fun7072.6728
Innovation5932.8827
Theme7092.9228
Graphics2913.8829
Audio1973.6427
Humor5082.7024
Mood1503.9628

Comments

d-omino 2025-10-06 00:39

жеесть билд тяжёлый

egor-ae-game 2025-10-06 00:43

@d-omino Yeah, there's a bit of a problem with that :)

pres2300 2025-10-06 02:12

I'm not sure if there was a bug or I just didn't search well enough, but I just couldn't figure out what to do after finding the family cemetery. I noticed the time stayed at 1:23 but not sure that was part of it. My notebook said to come back during a full moon but I didn't know what to do next. Other than that, I think the lighting and atmosphere were really well done along with the music (the music did stop after a bit, so a loop would be nice). Overall, nice entry!

egor-ae-game 2025-10-06 02:22

@pres2300 Thank you for your feedback! I'm terribly sorry, but unfortunately, after the cemetery, I didn't have time to develop the game further! I hope in the future I'll be able to continue working on this prototype

bereg 2025-10-06 08:45

I got a bit confused - what should I do after finding the graveyard? I ran around everywhere but couldn’t find anything else.

That said, the sheer variety of assets you’ve packed in here is seriously impressive for a 48-hour project! If you made them all from scratch, huge congrats - that’s an awesome achievement.

The game itself has real potential to evolve into something truly intriguing. I’m a big fan of these mystical detective-style experiences!

egor-ae-game 2025-10-06 10:11

@bereg Thank you very much. Unfortunately, because I started with creating the level, I didn't have enough time to continue the story :( I created the character and the house myself. I used the trees and fences from the asset store. Yes, I also liked the atmosphere we managed to create! I will finish the project someday :)

ellaris 2025-10-06 11:51

Looks cool, doesn't seem to have much gameplay as of now, would be nice to have an indicator of where the character is going (after pressing a button), several times when I clicked inside the house he went outside and not where I expected him to go.

oxbuddulaj 2025-10-06 22:57

ah, it looked intriguing! your cover image made me remake mine hehe.

keep up, there's nice potential

tan90 2025-10-06 22:59

I really love the atmosphere of this game!! I'm a big fan of games with this kind of perspective!

floriancohen 2025-10-07 08:14

I love your DA and your game !

mc-shopot 2025-10-07 08:41

The controls are awesome! The character feels really alive because of them, which is a definite plus. Honestly, I was expecting a jump scare when I went into the house, as the game felt similar to the old cartoon ‘Monster House.’ Great vibe from the game, wishing you good luck with the development

ira-baciu 2025-10-07 12:04

Creepy. You did a good job for a horror

egor-ae-game 2025-10-07 14:34

@ellaris Yes. For some reason, I had trouble navigating the house, most likely because of the holes in the floor.

Thank you for your time and for the feedback; I didn't manage to allocate enough time for the jam to refine the gameplay :(

egor-ae-game 2025-10-07 14:36

@oxbuddulaj thank you!

egor-ae-game 2025-10-07 14:37

@mc-shopot Thank you!

mrv 2025-10-07 21:54

the game's vibes are extremely surreal and mentally overwhelming, which is kind of cool

senso 2025-10-08 09:38

The Mood in this game is promising. Like the player character he could become memorable. Not a full game jet, but a start is made :) keep developing this love to see where you take this.

danicoredj 2025-10-08 19:34

cool gameplay i love it

eugenik 2025-10-09 00:28

haa thats hot.

nassshie 2025-10-09 12:51

i can't believe u did it just by your own...so gooood

ochpochpunk 2025-10-09 19:59

I understand the game isn’t finished yet, so I can only say that the atmosphere is nice, but the controls feel very clunky. What was the main idea behind it?

bacontree 2025-10-14 18:17

Really like the mood and atmosphere! Has a lot of potential if you add the gameplay. Nice job with what you achieved!

someone 2025-10-17 19:25

It's a nicely assembled map, and the atmosphere is nice. Too bad you didn't manage to add any actual gameplay as the backstory sounds interesting. Navigating in the house was a pain as it looks like the target mouse hit point is on the terrain rather than the floor. Also the roof doesn't disappear properly in the rightmost room.

judson 2025-10-18 14:07

I can sense the effort and dedication you've put into the game's environmental design and character animations, but I'm puzzled because I can't seem to grasp the game's true mechanics. Frequently, the mouse seems to penetrate the models, preventing the character I control from reaching the places I want him to go. However, I still appreciate this game because it has a strong atmosphere. When its background music (BGM) comes on, paired with your scenes, it sparks my desire to explore.

artemco 2025-10-19 13:27

very cool concept, but i don't understand what i need to do after cemetery