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Drifting Starlight
Drifting Starlight
By wert
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.50 | 7 | |
| Fun | | 3.30 | 7 | |
| Innovation | | 3.40 | 7 | |
| Theme | | 2.29 | 7 | |
| Graphics | | 3.30 | 7 | |
| Mood | | 3.90 | 7 | |
Comments
nnnikki
2020-04-21 15:14
At first, I was like, "what is this music", but when I discovered all the collision bugs, it was honestly quite fitting. Untitled.png I was ramming myself into the white zones until I discovered that the bar has depleted and I had to go to the next one, and when I went there, the bar depleted a bit, but then rejuvinated? I was confused.
wert
2020-04-22 10:58
@nnnikki sorry to hear that you don’t like the music. The collision is handled by the engine and I have very little control over it. I didn’t experience any experience breaking bugs, only that the ship is behaving a little weird that you can easily get under control with some moving forth. The bar gets up when you only touch it briefly. you must be hovering directly over it. In the Screenshot you are too far away and have the wrong orientation. So the bar renews when you failed and didn’t retain your position
fpeg
2020-04-22 12:01
Really enjoyed hacking the space ship while leisurely floating around with some nice music in the speakers ^^ At least that's the picture I got of who I was during my playthrough. At first I was not sure about the controls, I was bumping into stuff and getting collision glitches all the time, but once I got to the end I was quite confidently moving around with great precision! Too me this feels akin to old school scifi, which is great! Loved it!
karreg
2020-04-22 12:17
I really liked your game :) The controls are smart and simples, and the mood is cool ! What a pitty that there is collision bugs, and the areas could be more simple to activate. The green arrow also didn't help me very well. The music gave me the feeling of a Pixar movie in space. Well done :)
*I remember getting my flying license. The instructor kept blasting music from old Terra and all I had to do was to not dent the crummy corvette while parking around an abandoned star ship. It was pretty chill.*
The theme doesn't exactly shine through, is what I'm saying. The ship cannot even be destroyed by anything? Yet, I'm glad I played this and got to imagine the previous scenario.
I like the low-fi visuals and the controls are fine too. I would have prefered a first person mode with a cockpit full of blinking lights and buttons and screens, but this worked fine too.
My main issue here is just a little technicality. The Unreal Engine is notoriously heavy for simple projects such as this one. On my, admitedly, dated machine the fps was very choppy, but after tweaking the shadow, post process and shading quality in the GameUserSettings file it became silky smooth. There is virtually no difference in the visuals due to the chosen style, so this is something you could have done before releasing it. Something for the future.
A well made and interesting project. Doesn't fit the theme, but I wouldn't worry about that.
ale
2020-04-23 01:20
That was fun, and I actually managed to beat the game :smiley:. The music really helped give the lowfi graphics and wonky physics some charm. Made me feel like a drunk astronaut hacker.