FoonLudum Dare ExplorerLD44 → Addiction: Your Life is Currency

Addiction: Your Life is Currency

By krapht

View on ldjam.com

CategoryRankScoreCount
Overall9492.9829
Fun10552.5529
Innovation9152.7029
Theme7733.0729
Graphics9232.8028
Mood10312.4628

Comments

mimusangel 2019-04-30 12:07

My character just disappeared from the screen and I died ...

krapht 2019-04-30 13:12

@mimusangel do you think you could get the error to repeat itself?

pseudobytes 2019-05-01 11:28

My character disappeared of the screen too, I think it's just because you didn't clamp the player within the boundaries of the game so you can just walk off on the top or bottom. The movement also feels a bit unresponsive, mainly because you keep moving for a bit after letting go of the keys and the character is quite slow. The game itself is pretty fun though.

rocketraccoons 2019-05-01 11:36

the idea of slaying demons is good but there are missing animations! GJ!

nitropictures 2019-05-01 12:45

Nice little game! I think it would be better with animations but it's fine!

krapht 2019-05-01 13:21

@pseudobytes It seems I executed that poorly. My intent in letting the player leave the camera space was to try and recreate how easily it is to feel/get lost or off track when trying to break an addiction. I wanted to force the player to keep themselves where they needed. Sadly more often then not players feel it was a glitch in the game so clearly I have done something wrong. I had at one point in development where the player took massive damage if they went outside the screen space but felt it was overly punishing and would be difficult to understand at what point you take damage vs being safe.

krapht 2019-05-01 14:30

@rocketraccoons @nitropictures Thanks! Lack of animation is purely my lack of time management. That and sound. Had I managed my time better I would have gotten those in.

rancoud 2019-05-01 14:57

It's fun where the bullets came out I like how the game keep to be difficult even you choose to spent money to restore the life

What you can improve: * adding sounds ^^ * add pattern for enemys * vary environment, not always a corridor

kylazaur 2019-05-02 13:40

Would of loved music and for the level to be more... demon like to fit the enemies and what the message putting across but it's a good (:

mrjoshuamclean 2019-05-02 22:36

https://www.twitch.tv/videos/419497157?t=01h13m09s

sleepqt 2019-05-03 13:34

Nice enrty, but would be better if you bind the camera to a character or simply restrict go outside the camera view once entered the "dungeon", not a big deal at all. Well done game for a short period of time!

miltonsilva 2019-05-03 15:13

If it had a cool sound, maybe it would be interesting.

ivan-garcia-filho 2019-05-05 13:12

Nice theme, with a good music you could enhance the drama of your game context.

2019-05-08 16:37

I like the idea of the game, and its theme interpretation. The fact that your addiction is actually your currency in life is kind of cool.

The idea of gameplay is basic but it works. Like some reviews, I think you could improve the camera (because when you're offscreen, it's kind of difficult to directed the character) and well, adding patterns for ennemies.

The mood would have been better if sound was added, but I know how it's difficult to have everything in a game jam !

But Nice entry, btw ! In the overall, I like it.