j0ye 2019-04-30 13:18
Oh, well hello there triple A game. Great graphics, nice idea and very fun. And you get extra points for the great graphics/models7textures/sounds.
Foon → Ludum Dare Explorer → LD44 → Labyrinth of Souls
By jharler
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 513 | 3.48 | 39 | |
| Fun | 465 | 3.37 | 39 | |
| Innovation | 697 | 2.97 | 39 | |
| Theme | 903 | 2.90 | 39 | |
| Graphics | 449 | 3.70 | 39 | |
| Audio | 215 | 3.65 | 38 | |
| Mood | 122 | 3.90 | 39 |
Oh, well hello there triple A game. Great graphics, nice idea and very fun. And you get extra points for the great graphics/models7textures/sounds.
Completed the game in both Normal and Hard on first try. I did lose a life on the Hard mode, and I did get jump-scared twice even though I knew about the guardians beforehand! I hate horror games, but this felt like just the right amount of horror for me while being a fun game that encouraged me to play. Also found that signpost about the Keeper :D I wonder if there are any other signboards or not.
Once you get the hang of juking the guardians, the game does become quite easy. "Hard" still felt like the right difficulty for me, as it forced me to stay at the edge of my seat throughout the playthrough.
Thank you for a great game!
Great job! The music that starts when you have to run really gets your heart pumping. The mood is very creepy and ominous - well done! One critique is that it takes a little too long for your sprint to come back after running.
So you spooped the life out of me - thanks for that! Like my chat was saying - "I don't think the game needs to tell you to run", I was definitely self-motivated to get out of there quickly!
Sometimes, the way you lose aggro was a bit immersion breaking. At one point, the horrible face (*shudder*) lost sight of me as I was running around the soul-dispenser.
All in all though, excellent job!
A fun little experience, albeit a bit too easy for my tastes. I saved my stamina until that big purple monkey face saved me and it never had the chance to catch me. The path between the Keeper (was that its name?) and the soul spire was too short for a good chase sequence, and the spookster tend to be always in the opposite direction with its back facing me.
As constructive criticism I'd recommend making the spooky thing harder to see before it has seen you (no glowing lights until it's go time) and then just make it faster. Almost the same speed as a running player would make it very intense.
All in all, I got a good chuckle from it and hope to see your work in the next Jam.
(And only now I realize that it has a difficulty setting. Maybe put it in the startup menu next time?)
Good job! Jump scare with the music when ennemy detect you is good. But It's was too easy after the first soul, because I understand the mechanics.
I appreciate the feedback everyone. I'll play, rate and comment on all of your games this week as I have time.
@j0ye Thanks for the lofty compliments! I wanted to make this LD game more polished than my past LDs, so I spent a lot of time on modelling, sculpting and texturing. Glad you enjoyed it.
@gcttirth I made my last LD entry way too difficult, so I wanted to make sure I didn't make that same mistake this time. Unfortunately it looks like I erred too far on the side of caution this time around. I think adding another guardian to the labyrinth would have helped. Btw, there's only that one easter egg. The signs were a last minute addition and I only had time to add the one.
@mharring I wanted the chases to be heart pounding, exciting and terrifying! Thanks for the suggestion. I did add multiple difficulties (hit escape to bring up the menu) and the Easy difficulty makes you sprint longer and recover faster, but I didn't have a whole lot of time to balance it on Normal.
@topbraj Thanks again for playing and streaming. It's unfortunate that you encountered that issue. One of many I was aware of but didn't have time to fix.
@hasuman My last LD entry was too difficult and this one too easy. Next one will be just right. I appreciate you playing the game and offering feedback. Thanks!
@rancoud Yeah, next time around I'll need to spend more time balancing difficulty. That seems to be a common issue with my LD entries. Thanks!
Ouchh, my neck! :laughing: Not my cup of tea, but great mood and graphics! The sound was great.
Balancing difficulty is a pain. I balanced my game by making it ridiculously hard at first and then toning everything down slightly over and over again until I just barely managed to beat it. That's how you can make your game really intense.
This was a lot of fun! I really liked the graphics and the music when the enemies were chasing you was fantastic! Also sometimes it was just absolutely terrifying :D Great work on it!
Really spooky, the first time the floaty guy found me i genuinely jumped
Nice game , but maybe the music when the guardians see you should be more like and oppresive monotone sound or something else, the music is nice but doesnt really suit an horror game in my opinion but still good game ! Nice job !
A rather exciting experience! I finished it on Normal and i must say that it felt a bit too easy. The "RUN" text and the fast music really gets you and i think as a whole you have done an amazing job with this game. The graphics, audio. everything. Perphaps a jumpscare would have been great but i assume you just did not have time.
the graphics on this game are amazing! i like how he loses stamina if we keep on running
really cool atmosphere! :) could be better if the soul "stands(?)" were on different places, once I knew the path it got a little boring. Also I didnt notice the energy bar before I was carrying my last soul. But still pretty cool ! :)
also really freaked out once the enemy appeared :D
@drauthius Thanks for playing, even if it's not your type of game. I appreciate the feedback.
@hasuman I've always heard that if you find your own game difficult, others will find it nearly impossible. I tried your game and it's definitely intense and hard!
@gamesplusjames Thanks again for playing on stream. It's always fun to watch you play my games!
@jofersgames I'm glad I was able to get a jump out of you! I jumped at my own game a lot during development. Kinda ridiculous actually how they can just appear out of nowhere. :)
@sholyu Thanks for the feedback. I struggled with what to do about that. I wanted to get your heart racing and induce a little bit of panic when the guardians spotted you. Music is definitely not one of my strong suits, so I appreciate the advice.
@lubaka Thanks for the kind words. I made a horror experience for LD41 that had a jump scare. I tried to make this one scary in a different way (the terror of the guardians). I'm thinking of working on this a bit more and adding some additional challenges and potential scares.
@theustweak Thanks! The game was way too easy when you didn't have to worry about how long you could run, so it was critical to the gameplay to add that. Glad you appreciated it.
@aspect I had wanted to add a feature where the map would change after every soul, so the doors and walls would be in a different place. That would have added to the difficulty I think and it's something I may add to it post-jam. Thanks for the feedback! Glad I was able to freak you out too. :)
My soul has been liberated!
Damn... very good game! The graphics and sounds were already praised enough and I agree with them. The AI in this game is a little stupid... BUT! The fact that the AI wasn't smart actually added a lot to the game. The game was so fun just because I could mess with your AI :)
Great entry, great job! :)
I love it !
Run !!
The voice of the red sphere was good, though the intro was a bit long. I also thought that there needed to be more build up before you reveal the "enemy", perhaps with some music.
I just realised I didn't leave a comment when I played it so here it is, unfortunately I can't play it right due to my azerty keyboard making it difficult to me, can you please tell me if you ever add azerty friendly controls? (like zqsd instead of wasd)I'd love to retry it.
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/421751050?t=01h45m08s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
@x-budsterized-x thank you! I'm glad you found it fun to mess with the AI. They are pretty dumb. :)
@pixscope I'm glad you enjoyed!
@black-potion Did they catch you? :)
@mika-la-grand I tried to keep the information the keeper was portraying to a minimum. I felt it was important to give the player all the info in the intro, because there are some people like me who don't read descriptions very thoroughly and miss important details.
@miu When you launch the game, it opens a configuration dialog. There's a tab for input configuration. You should be able to configure it to use whatever keys you prefer. Let me know if you have any trouble with it.
@elysiagriffin Thanks again for playing on stream. It was a joy to watch you play, even if it's not your standard fare.
@j0ye, @gcttirth, @mharrin, @topbraj, @rancoud, @hasuman, @drauthius, @gamesplusjames, @jofersgames, @sholyu, @lubaka, @theustweak, @aspect, @x-budsterized-x, @pixscope, @black-potion, @mika-la-grand, @miu, @elysiagriffin
Thank you all for playing my game! If you enjoyed it and want some more, I've spent the past two weeks creating an enhanced version of this game. I took a lot of the input you all gave me and used it to create an even more terrifying experience. You can download it from itch here:
[https://jharler.itch.io/labyrinth-of-souls-remastered](https://jharler.itch.io/labyrinth-of-souls-remastered)
If you try it, please let me know what you think of the changes. I value your feedback.
I Played the remasstered version. It's really terrifying! But the third soul toke me a while to find. I thought maybe you respown the guardians on random position? The randomness brings more changes to the game, but actually i just died for a few times and find that the guardians are no longer where they are and i find the last soul without any difficulties. Anyway I love this game!
I jumped the first time a guardian appeared, even though I was prepared for it, I wasn't expecting a giant, floating, purple face. I had a lot of fun playing this. The graphics and audio are really well done. Amazing game!