speedframe 2019-04-29 17:25
A really well made game, the art is nice and it's pretty well polished in general. A minor thing is you should maybe be able to click on the tower images instead of just the price. Slightly slow-paced but a great game!
Foon → Ludum Dare Explorer → LD44 → Robots in Hell
By andreadbx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 154 | 3.85 | 46 | |
| Fun | 249 | 3.62 | 46 | |
| Innovation | 766 | 2.90 | 46 | |
| Theme | 270 | 3.70 | 46 | |
| Graphics | 157 | 4.19 | 46 | |
| Mood | 323 | 3.59 | 46 |
A really well made game, the art is nice and it's pretty well polished in general. A minor thing is you should maybe be able to click on the tower images instead of just the price. Slightly slow-paced but a great game!
Great game with greate art maybe add an fastmode button
Very nice sound design, its relaxing which is how tower def games should be. I wish the theme was more actively used insted of just a substitution for gold but this years theme was very bad(IMO) so i get the easy way out. The visuals of these game is very strong but the UI could use some more work, it needs to be more intuitiv(make the whole image a button) its confusing to have the label on the side be the way you purchase your towers. There is also a element of balance that i found lacking, in a tower defense i need a reason to use the other towers, atlest give the player the option to spawn the next wave so i can make it harder/quicker. All in all you got a good foundation of a tower defense game :clap: DERP.PNG
@rustycrow yeh, about the balancing i'm really aware, i underestimated a bit the challenge of balancing a game like this, so i ended up having to playtest and balance just in this last day, when i was already a lot tired, however yeh, i'm doing an update and i'll proably make the whole image clickable if i can manage to pull it off, thank you for your feedback!
i confirm, now you can build stuff clicking on the image too! currently uploading the new build, thank you very much @rustycrow for the suggestion, i also nerfed a bit the crossbow muahahhaa :D
i suggest more speed, i really like what you did. Great work
Totally agree with people above, the game really needs to be faster, but despite it (and too loud and monotonous sound effects), it's a really good one.
A very pleasant game to look at, though not very challenging. Still, nicely done, since, as you said you're an artist, and not a coder. 5/5 for graphics!
I realy enjoyed this game. Great job!
I enjoyed this a lot! i played many tower defence games and this one feels and plays smooth and rewarding.
I missed and upgrade system and a way to sell towers. But then again, this is just a Jam version, i hope you finish this game, i would love to play a full version of this!
Really good! Just wish you'd used a different font and been a bit more clear about what constitutes the life force. Both Terabyte04 and I thought the things on the side were the life force for a while.
Good job! Relaxing, it was a pleasure to see you on Twitch You need to improve balancing It's really a good start for a tower defense game :)
Very nice take on the tower defence genre, great visuals. Alas too easy, but that is understandable as its hard to balance a game like this in a compo..nicely done!
i liked the art and the game play. sounds are also cool. i didn't liked one thing that as i was going to higher levels i was feeling that game is becoming more easy. Game is not balanced other than that it is very interesting. :)
It's a really good idea which not only fit the theme but also shows the tower defence genre from a different angle. Also, I like the fact that you did the game in 3D and make pretty good visuals.
Nicely polished! Minor comments for improvements: * Would be nice to vary the sound effects (tweak pitch each time one is played) * Would be nice to see the area off effect of the weapons when placing them * Could use some background music
Over all,very polished and easy to play and understand -- it was immediately fun, great job!
Really efficient and good looking game! Moreover as it's been done alone. Pretty impressive. As it's been said, it's a bit easy, but that makes the game really pleasant to play, watching all those minions going to a bullet hell is really enjoyable ;p
Went up to level 5, good job!
@moldymagnet thanks a lot for the advice, the changing pitch it's something that i never tought, really nice idea! background music would need an actual audio guy, i'll see when i get one haha, for the area of effect yeh, i already have it in my project, just i'll wait to publish changes to make people play the jam results!
@ekilibr actually they are already in hell, so when they die i think they go to... don't know, Double Hell? :P
Really nice one! :D I enjoyed it, but once i realized how strong crossbows are, i had an easy live to win :D
Very nice graphics and animations.
It's amazing that you did all this by yourself, I love TD games and now I'm inspired to so one in a LD :stuck_out_tongue: I would suggest an infinite level... there should always be an infinite level haha. Also I would go for a faster pace, since there are no upgrades only turrets, all that time is not needed and I want to see action! Good Job, very well done, Impressive that you did it all alone.
Great job, I had fun with this one!
Nice game, I particularly liked the spawn/die particle effect. UI could be better looking but it's understandable for a gamejam.
@kostasvs thanks, actually the spawn/die is not a particle effect but a simple shader done with shader graph :D
Hi Your Games Rock...Bro Great Game I just Get Impressed By Your Graphics And 3D Design ... (Comment By 16 years old).
@andreadbx looks impressive, guess it's time for me to switch to 2019.1 too :smile:
Really nice work in basic programmation for a 3D artist :)
Nice game, i like it: but i met a bug where the weapons stopped shooting at the enemies and i died(don't know if it's intentional, maybe a debuff i didn't notice?). Other than that maybe a range indicator would help and also a remove tower option would have been useful. Bel gioco perĂ² :smile: BUG.png here they stopped attacking i don't know why
Very nice game, bro There are some Ideas you should consider if you want to update it: - Create an area aroud the tile you are placing a structure to tell the player how far it can reach - Balance the game, it's way to easy - Fire fountains are WAY too strong for their price (They are even stronger than the demon turret) - Crossbows seems pretty useless... - Try creating different roles for each turret, so you know they have a trade-off and a reason to use multiple types.
But the game is very well done, the graphics are incredible.
As I you told me, you did it all alone, and that is a really good thing, you pulled off a good game with graphics and a decent playthrough, if you change those things I said, it would be a great game to keep updating (Maybe for mobile)
Nice game. Simple and relaxiing and I like the sound and particle effect. I would suggest only making it possible to click on weapon icons and not just price (small issue but a pet peeve of mine).Maybe also make it either a bit more difficult or faster paced. Good job!
@jezebel uh, i had fixed that issue, proably i left the wrong zip file to download :D
https://www.twitch.tv/videos/419497157?t=08h05m25s