I'm an (nuclear) engineer! by zgragselus 2017-08-02T00:20:15Z
Really interesting Game. It's a bit confusing even with tutorial, but quite enjoyable once you've figured out what to do! Great Work keep it up!
Foon → Ludum Dare Explorer → Users → DaragonGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Fluff Laboratory | unfinished | ||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Officer Pain - The Smash Cop | jam | 1106 | 2.78 | 2.41 | 2.84 | 3.28 | 3.60 | 3.06 | 3.21 | 2.84 |
| 2017 | 40 | The more you have, the worse it is | Grave Robber | compo | 588 | 2.86 | 2.84 | 2.84 | 3.47 | 2.97 | 2.83 | 2.91 | ||
| 2017 | 39 | Running out of Power | Tower of Power | compo | 620 | 2.61 | 2.54 | 2.38 | 3.32 | 2.03 | 2.16 |
Really interesting Game. It's a bit confusing even with tutorial, but quite enjoyable once you've figured out what to do! Great Work keep it up!
This game needs some sort of Feedback, whether your on the right track or not. Good idea anyway.
This game was interesting and i like how the movement adds difficulty to the Game. But it lacks a goal once you've got all the items. Making the the Power health and energy source is a good idea. Also if you fire a rocket on a block diagonal it only destroys one tile and you can make yourself an endless tunnel from the save spot. This game is good nevertheless.
This game looks great and the sound feels quite good. But it misses some short Introduction on how to play, because you have to find out how to run on your first race and what a stand is, this makes the beginning very hard. Also some of the sponsors are bugged, like the one without walking, because you walk at the start. Overall the Game makes a lot of fun and I found myself screaming on the screen, while smashing the buttons like crazy.
Nice game. it's really simple, but therefore easy to play and you can already play it after a few seconds. It makes a lot of Fun and the sound is really good especially for a compo entry. This game could need a scoreboard to make people play it longer. Overall good game, thanks for making it :D
Interesting Use of the Theme, but the range of the drill is to short, so that you spend to much time aiming and it also feels to difficulty. The Graphics look good, but the its unclear your supposed to drill the little rocks, because they fit to well into the environment. Nevertheless Nice Job!
This game is super weird. It might be more enjoyable, if you would use dog noises instead of human noises. But i guess that is the joke of the isn't it?
This game was a lot fun to play. But the E-Attack is a little bit to overpowered as you can easily dodge the majority of ghost and then can kill them all with E and heal your self completely. The soundtrack is also very nice and fits the game well.
This game is good, but the sound gets to annoying very fast. By simple sounds like this its important to choose the right pitch and length. Take Human Music from Rick and Morty as example which I think manages to create decent sound with only a xylophon, but this might also be just personal taste. The Gameplay shows some complexity with some simple mechanics, which is kind of impressiv. The floating text in Level 1 could be improved, but they are better than a only read tutorial. Over all a good game, which was probably a lot of work.
This game looks good and is very creative, but some Gameplay elements made no sense according to the story: Why does the player die once he runs out of Power? Why does he lose Power when he is hit? Also Interactions and energy attacks made did reset the speed, which you also gain to slowly so that if you are hit by an enemy you have to attack them, which does punish the player twice. Some Checkpoints would have been nice as well. Overall a good Game with an very innovative concept.
I love this game. The graphics look really good. The gameplay is ridiculous simple, but that makes it easy to play and it still make a lot of fun. The use of the theme is extremely creative and unique. The sound fits the mood and it's even funny due to it's simplicity. This is currently the best game I played on this Jam. But you might consider to remove the audio voting, if you did not make the sound yourself.
Interesting puzzle Game. I like the concept of this game. Here are some things you could improve: Some of the question showed up twice and using the same number row more than once takes the challenge out of it. Some of theses number rows were to easy. There was no penalty for wrong answers therefor you could just keep skipping hard questions to get to rows like 2,4,8,?,32,64. Also you wrote congratulations wrong.
You managed to make a creepy atmosphere, but the enemy does not look very scary so it hurts the dark theme. The maze is complex, but i never felt like i was running out of power. Overall this game was good, especially for a compo game. Even if i'm bad at mazes and horror games. :laughing:
I like this game it has a good retro vibe, but the controls feel strange and uncomfortable, it misses things like wall jumps. The graphics look good and sound fits the game well. Very good game especially for a compo game.
I like how you created a good story during the jam and made the Levels fitting to it. The sound was good, but was getting annoying after to many deaths, it fits the quite rooms much more. The levels were challenging and fair, but some checkpoints could improve the experience. Also i would recommend you using more orbs instead of spikes, so that mistakes don't kill you but make the game even harder. Overall this game was quite enjoyable, thank you for making it.
PS. you can change the icon of the game in the global game settings in case you didn't know.
Nice Game, but the soundtrack is way too repetitive and creates an uncomfortable atmosphere. The Gameplay is too linear, it feels like your choices don't matter and there is always only on right choice. The user Interface could also need some improvements. Anyway good work.
Good Game with great sounds! But here are some things you can can improve:
- It's possible to spam all buttons, because there is no punishment for pressing a button at the wrong time
- Making the movements of the blocks more smooth, (For Example: you can increase the y value of the blocks by how many pixel it should move per second divided by 30 in the step event instead of an alarm)
- to prevent the game getting offbeat you can use delta_time
- you can change the icon of the game in the global game settings
I can highly recommend you to take a look at the Game maker language as scripts are more powerful than the drag and drop mechanics.
Nevertheless this game was lot fun to play. Good Work!
Great Game! I really liked the soundtrack. But there isn't any real challenge or difficulty. The graphics were simple but looked kind of cute and the game had an overall nice atmosphere. The ending is a bit too kitschy for my taste. Nevertheless great game.
A very unique use of the theme. The last Levels are a bit difficulty, but the game is a lot fun to play and using being op as down side is very creative. Thanks for making this great Game.
This game does not follow any chess rules. You can move your troops into each other or jump over them. Also the zombie side has a to big advantage by being zombies, which makes the game way to unbalanced for a 2 Player Game. I really like the Idea, but to work out it would need some work and polishment.
Wow! This game has good looking graphics, a great soundtrack and sound effects, simple game mechanics that make a lot of fun and something like a funny story. That's amazing especially for a Compo Game! Awesome Game Keep it up!
@4kbshort Thank you for playing and for your quality feedback. I will consider it in my Post-Jam Version. Also I'm going to take a closer look at the bug/(unintended feature) of the Zombie behavior.
@jack-maxwell Thank you for your feedback
@pecolyte Thank you for your quality feedback. Finally some one sees the expandability of my Game. :D I will consider your feedback for my Post-Jam Version.
@cosarara Interesting Feedback. I usually hear the zombies would be way to fast. Thank you for playing
@svarttand Thank you for your quality feedback. I did sadly run out of time that's why there is no sound and tutorial or Game Over screen, the game just ends. :D Did the zombies which refused to move stand next to a grave stone or in one? I made the KI stupid on Purpose, so that the Player could use the gravestones as cover, which sometimes results in zombies getting stuck. :D
@cosarara The zombies kind of like to get stuck in graves. Just a stupid Bug. Also the teleportation is only in the original version, because the attack pushes them always to the right instead of the direction their coming from. Thank you for your feedback again :D
@conrad123 Thank you for your quality Feedback. I will take it in consideration for my post-Jam Version. The spawn rate is already higher than I planed and usually using left released instead of left clicked doesn't effect game play, but I didn't consider it would in case of an action game like this. I will probably have to put some more work into the battle mechanics. Also your feedback was very encouraging :)
@sarafilipa Thank you :)
@enot487 Glad you liked it :) Inscribing Graves may be complicated, because the text would be very small probably, but I might try it out. I'm already looking for a solution for the looted graves, probably a pile of dirt next to it or slightly changed Sprite. Also thanks for playing and for your good feedback.
I played this game for a solid hour. It could definitely need a shorter version. :D Also moving every unit every turn was kind of a drag. The new enemy spawner very unpredictable and felt kind of unfair on the one hand on the other hand I already had that much manpower to defend my self that it was the only way to challenge my troops. Graphics and sound were simple, but were good. Overall a very good Game.
Very originell game Idea, but it nearly unplayable because of the strange jump and collision behavior. I like the Idea nevertheless and the running man graphic and the soundtrack very pretty good, especially for a compo Entry. You might consider to opt out humor as a game about an illness, probably won't score to well. (At least if it has a serious approach) Great Game Keep it up.
Good Game, but the cave is a bit to big, because there is nothing to find or explore. You are creating negative possibility space by having dead ends where nothing can be found. Also dying by attacking once you found the 2 second piece felt really unfair. Nevertheless good and interesting game.
This game is awesome! The graphics look really nice, the game play is extremely entertaining, the sounds is addictive and perfectly fits the mood of this game. Minor Ideas for Improvement: Attracting the loot, at least a little bit because the player is very little and does not hit all the score points. Maybe Power Ups or Weapon Upgrades? Awesome Game Keep it up!
Interesting Entry. It was a lot fun to play. Graphics and sound are simple, but nice and the game play was entertaining, but it was missing any challenge. After a few turns you have enough soldiers to defend your buildings and then you can expand endlessly as every additional castle increases your manpower by 4 per turn. I did not see how the theme was used as progress made the game way more easy.
I also found some bugs: -clicking on a button would click on the tile below building something or opening the soldiers menu. -some times i could not move the soldiers -parts of the user interface were outside of my window
It was fun to play nevertheless
Great Game! It was hard to figure out what was going on at the beginning, but once i got the hang of it. It is a really interesting mechanic to sacrifice your stats for better vision. Nicely Done!
I like your concept, but this should probably be listed under unfinished. But you managed to come up with a interesting idea and a good atmosphere. Might need some improvement for the controls, then you could consider finishing it as Post Jam Version. Nevertheless good idea and don't give up. :)
@conk I'm not sure it would probably see less play than a game in the other categories, but it would be compared to games of this category, maybe the voting is more forgiving. But you can also always get attention by playing and commenting games so I guess it should not stop anyone from playing your game.
This game is fun to play. But there are some design decision I don't understand like why does every troop need to move to attack and why can't I move a troop twice the same turn (If i see a better turn for example)? I'm not sure how the theme was used, but the game idea works well so overall Good Job!
In General this is a very good game, but the handling of the car kind of ruins the experience. You may consider using other racing games as source of inspiration. The open world looks good and if there were more upgrades the gameplay would be engaging as well. The sound helps to create a fitting mood for the game.
This game was a lot fun to play, but it kind of misses some challenge as you could re spawn an infinite army. Being that overpowered was a lot of fun nevertheless and having the minions look like some spartan figure supported the overpowered feeling quite well. Great Game, Keep it up!
I like the concept of the game, but it felt rather difficult for me, because if you missed the first input you had to wait till it did start over and also the the controls felt very unhandy as there is no comfortable way to have all keys occupied with a finger. I also liked the sound even through it got quite repetitive. Nevertheless great game.
This game was a lot of fun. Most likely, because I like both of the mixed games. There are some Bugs like enemy's died when they reach the ground and in the second Level the game froze completely. I like how being good at tetris made the Space Invaders Part more easier. Overall it was a challenging, but enjoyable experience. Nicely Done!
Really awesome Game. The Space shooter works perfectly with the puzzle game. The Sound is really good and the graphics look amazing too, creating a fitting atmosphere. And that all in 48h I'm really impressed.
This game may work quite well with procedural generated content in the style of Doodle Jump or anything similar where you can go up endlessly and just get a score when you're hit. It was fun to play and graphics and sound crated a fitting mood, but without some form of death or real penalty was this game to easy. Nevertheless great Game.
Interesting Idea, but it may need some Balancing. I like graphics, they look quite well and work well with the sound to crate an fitting atmosphere. Overall great Game.
This game is interesting, it has many funny looking character had a lot of puns, the sound supported the less serious theme. The Questions were kind of tricky, until you figure out what the hearth would say. Did not feel like a battle royal, but it was fun anyways. Overall Good Game.
Really great game. The type here Puzzle took me a while but it is a word which was used before so it is possible. Also i like how well you mixed these two genres and the atmosphere created by this great Soundtrack. Overall a very enjoyable Experience.
This game is inspiring. It uses the Theme perfectly and the Gameplay works out. Graphics and Sound create a fitting mood and the Game has an incredible amount of cards. It's really inspiring to see what a well composed Team can do and it raises my bar for the next jam. Congratulation on making such a awesome Game :)
I like your idea, but it does not completely work out, because in the end you only play the Rhythm part and the castle attack part happens on it's own. The rhythm Part however is well done and works quite well. It may need some kind of explanation however. Nevertheless good game.
Is this game even beatable, I tried a dozen times, but I could not even reach the second vending or toilet. The graphics look good.
Interesting Idea and one of the first racing games I played this jam where the handling wasn't totally off. It may need something for orientation like arrows towards the passages or a minimap, also shooting the Enemy's requires to get in their firing range which is kind of a double edged sword. The sound and graphic work well with the gameplay and it was a lot of fun to play. Overall great Game.
Interesting Idea, but it does not work out completely, because you can't concentrate on drawing the cards and winning the race. The graphics do look nice, but the controls feel a little bit off. Nevertheless good game.
PS. I think game maker also offers the option to make the game a executable. (At least GM1 does) You might find it in the Global Game Settings.
Also i found this error message: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Mouse Event for Glob Left Released for object o_card:
Variable o_opponent.
I guess the excitement of this game comes from the greedy feeling you get when you see the coins close to the edge. Adding Bitcoin to this equation gives it a humorous touch. It may have been better if you could have more control and/or interaction. Nevertheless Good Game.
I like the idea of mixing a Puzzle Game and a racing Game and it worked out quite well, but the handling of the car was kind of hard to deal with. The game looked good and the soundtrack was nice, but the tutorial message at the start is annoying if you die a lot. To sum it up Great Game.
This game comes with a very unique and innovative combination of genre. The game would benefit from a mini map or some kind of indicator where the goal is and where your ball is. Also The controls feel a little bit clumsy. The graphics look neat and the sound supports the atmosphere of a dungeon. But the enemy's do not engage in combat so you can completely ignore them. Nevertheless great Game.
This game definitely needs a better explanation maybe by naming the buildings or making it more clear what the buildings are. Also the figures often get stuck that's why I did not have to worry about the enemy patrols towards the end. The graphics look good and the sound is not bad either. But it gets repetitiv quickly, maybe the waiting time on the stations could be shorter or something. Nevertheless good Game.
This game is hilarious. The Gameplay worked well, but it could be improved by making the player aim at the spot where they press the right button and making the left button more reactive I often missed a shoot or two, because it simply did not react. Nevertheless good Game.
This game confuses me. Here are something that are probably not working right: Finding items and then not possessing them, music loops stops and there is a unreadable button. Without the possibility of eating I was just starving to death. Nevertheless good Game.
This game is hilarious. But it misses any interaction and it feels like anything i did, did not matter at all. Nevertheless it was kind of fun to play. Good Job!
This game is really great. The only problem I had was that i could not place the pieces fast enough maybe something like drag and drop would have worked better here and the Difficulty was going up to fast. I like how well the two genres and stilles got mixed. Sound and graphics are both really good. Overall a very enjoyable experience.
This game manages to create a spooky mood, but the mixed genres won't work to well because by making a game turn based, you remove the possibility of surprise, at least if actual play turn for turn and not spam the button like I did and then suddenly get hit by something :D. The graphics look good and by making the game really dark you don't have to focus on them to much and paired with the sound, it created a thrilling experience. Overall Awesome Game.
This game works quite well. But enemy's spawn in a way that they can easily kill you by falling on your head. Also the enemy's won't change their position once they reached a certain platform, making it easy to kill them from afar. Shooting and dying Animation are looking kind of cool. Good Game!