FoonLudum Dare ExplorerLD41 → Wheels On Feels

Wheels On Feels

By mambojambo and OscarLjungberg

View on ldjam.com

CategoryRankScoreCount
Overall8563.1725
Fun7163.1725
Innovation5983.3424
Theme6853.4724
Graphics9432.7825
Audio6532.7522
Humor9022.2720
Mood9692.7524

Comments

special-bonus 2018-04-23 23:56

I couldn't get past the first gate where you have to choose! Super fun and weird controls and cool idea. I like how the controls are so weird and hard to master but the time mechanic gives you a fallback way to regain control.

sirthomas 2018-04-23 23:59

funny idea but the control is impossible

recursor 2018-04-24 00:04

Very cool idea, and it reminds me of SuperHot but in a car and that's a good thing. This is a great prototype for what could be a really neat full game. I think you've nailed it pretty good with this one. Excellent work.

chormacorple27 2018-04-24 00:04

I really like the idea of this game! It is very interesting, even if it's a little hard to control. Overall, a really cute little game.

vivianmochi 2018-04-28 06:08

As other people have said, the controls are a little too slidey for me. With that said, really cool concept!

peter-jonsson 2018-05-07 20:01

I really like the "slidey" controls. It could be cool to experiment with a few different surfaces with distinct characteristics like friction.

peachtreeoath 2018-05-11 00:15

Really clever idea. I was wondering when we'd see the SuperHot mechanic used on a different genre, and here it is. You feel like a badass making some "hard turns" and "quick decisions" while going through the track so the game feels great. The walls are devastating though, since it's hard to correct your turn after a time stop. I wish there were a lot more checkpoints scattered throughout so LDers could see the whole game. The presentation is pretty polished actually (you chose a really good font) and all the colors are harmonious. Game looks great and I hope you guys make it to 20 votes!

ramon15749 2018-05-11 00:26

Remind me of Super Hot game; pretty neat idea to combine it with driving. The graphics are very clean and nice, not too many distracting things. The control left and right are a bit too sensitive(?) or moybe its just me. But, overall, a pretty good game indeed! Good job!

mambojambo 2018-05-11 05:50

We know that there ar issues with the controls. Seems like the steering sensitivity is different for different platforms. For example, Win version seems to much closer to the Unity Editor version then Mac (that has some weird issues with Time.timeScale) and also FireFox seems to run the WebGL version much better then Chrome.

@peter-jonsson Thanks and great idea with the surfaces!

@peachtreeoath Thanks for the feedback and I totally agree. I agree checkpoints would have been great and also making the level much easier in the beginning. It is also kind of sad that we didn't realize the steering issue until we build the game (worked great in the Unity Editor) - but hey it is better to make that mistake in a jam rather then in a full game.

@ramon15749 Thanks and yes we agree about the controls!

daragongames 2018-05-11 20:00

I like the idea of mixing a Puzzle Game and a racing Game and it worked out quite well, but the handling of the car was kind of hard to deal with. The game looked good and the soundtrack was nice, but the tutorial message at the start is annoying if you die a lot. To sum it up Great Game.

dovakla 2018-05-11 23:22

This is pretty fun! The car movement could have used a lot more polish, but the fundamental idea works really well and the level design is pretty clever. Checkpoints would have helped a lot, or at least the ability to skip the dialogue at the beginning. I think it would have also worked a little better if time didn't just stop or start but instead smoothly sped up and down.

Great job!

joror 2018-05-12 06:47

A different kind of challenge! Quite hard actually to control. Liked the in-game quick instructions. Would have liked to have more hitpoints, so not every mistake is super fatal and resets everything.

ddrkirbyisq 2018-05-14 00:06

Interesting concept, execution could use some work!