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The Crown Prince
The Crown Prince
By baby-dino-herd
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 424 | 3.14 | 51 | |
| Fun | 517 | 2.75 | 51 | |
| Innovation | 67 | 3.83 | 51 | |
| Theme | 411 | 3.36 | 51 | |
| Graphics | 439 | 2.91 | 51 | |
| Audio | 87 | 3.60 | 50 | |
| Mood | 338 | 2.93 | 48 | |
Comments
What an original game, with a perfect implementation.
The art fits the game very well, the concept is original and engaging, the gameplay was difficult for me at first to wrap my head around, but after "studying" the game description with more attention I got there.
Very unique and fun, you could improve more this game that I will follow it.
Keep Coding! :wink:
Enjoyed playing it, nice art and a simple concept, good job! I also like your take on the theme, with money being power, right? good job :smiley:
morphine
2017-08-01 16:15
Hey there great job! Nice art style, love the guillotine and the music is engaging. I think the main issue that you have is that you need a better tutorial or written instructions because it was a little difficult to comprehend what I was doing at first.
stoffe
2017-08-01 16:16
Got really stressed out by the music and the chasing guillotine, loved it!
Would be nice if the colours of the coins was different. I had a hard time seeing the difference between the gold and the bronze coins, so used the wrong one multiple times.
tyguy
2017-08-01 16:21
It took me a little bit to understand what was going on, but when I did IT WAS FUN! Interesting game play kinda like a Math Munchers "solve this quick." Cool stuff would love to see you expand on this idea and add some different layers (jewels that make the gold seem 2X more, chance to flatter lowering bribe costs). Cool Stuff!
alaah
2017-08-01 16:25
What a unique take on the theme! Great job.
Really liked the atmosphere, you did a great job with that with the music, fading, graphics and the font.
Our suggestion would be to fiddle with the difficulty curve so it doesn't ramp up quite as fast... quite fun how stressful it becomes, but it would maybe feel better when the average distance you escape was a little higher.
Also, the coins should probably show their value ingame, and as others mentioned some instructions could probably help new players.
Fun game!
kilirane
2017-08-01 16:28
Pretty hard to understand first, it's an interesting concept though. Graphics are fine even if the choice of 3D for this kind of game is questionnable. Really great music.
Webgl froze when I got to the first bribe-taker when I played it
Webgl froze when I got to the first bribe-taker when I played it
ratly
2017-08-01 16:35
I like a good math puzzle, so I thought this game was a fun idea! I liked the art style and overall theme, and it seems like there's a lot of room for expansion, even auto-generating random levels. It could make a really fun mobile app.
This game doesn't make any sense. If I don't slow down, people take a bit of my money until I'm all out. When I do slow down, I lose all my money immediately when I pass the first guy.
This game doesn't make any sense. If I don't slow down, people take a bit of my money until I'm all out. When I do slow down, I lose all my money immediately when I pass the first guy.
fdr
2017-08-01 23:22
It was a bit confusing to start. I'd like to see the lore more integrated in to the actual gameplay. I liked the coin system and the combination of strategy and quick thinking it presents. Gameplay perhaps needs a bit of a balance; I had trouble getting to the end of the first round.
piscythe
2017-08-02 00:35
This one was short, but sweet. The mechanic behind it is both innovative and fun. It felt punishing at first, and I botched the first scenario several times getting the hang of it. However, once I understood what I was doing I was able to do the second two scenarios in a single attempt each. The gulliotine moves quickly enough to make the game feel hectic - a suitable way to provide challenge in a game that demands precision. Though the character models aren't much to speak of, the backdrops look cool and the music is excellent. Well done!
Argh, mathematics, man's deadliest foe!
Really loved the puzzle aspect here and how you mixed it with a sense of dread. This is the kind of game you really get absorbed into, great work!
johngun
2017-08-03 20:53
Wow a very unique take on the theme which resulted in a cool gameplay. I didn't fully understand it at first, but once I got the hang of it, it was really fun.
This could be a really great mobile game, with a little more polish and better graphics, hope you do something with it.
Good job
rialgar
2017-08-10 21:05
This is absolutely amazing. A game mechanic unlike any I have ever seen before, the embodiment of innovation. Bravo. I also loved how each level has a witty title.
Some **minor** points:
I think the coins could have used some more distinctive features, maybe shape (e.g. make the gold ones hexagons).
In the third level the coins did not want to spread correctly, they flickered and I was unable to click them. (web build, chrome, windows 10)
I would rather have rated you in humor instead of mood.
dob
2017-08-11 02:03
Original concept, and frantic gameplay. Fun music and graphics, and simple intuitive controls. It was really hard to know exactly how much to slow down to trigger the trade, and that was a little frustrating - I wasn't sure that should be such a critical decision, because failing to slow enough essentially made levels unwinnable, so one mistake=death. On my screen, the coins weren't different colored enough to distinguish easily (not sure if it was the lighting or what) to really pick, and some of them seemed to get distributed off the screen at times. Different shapes or hues might help here. I found the game a little too hard for my tastes, and would have preferred some warm-up levels rather than diving right in at a fairly hard level.
adhesion
2017-08-11 02:23
Really interesting concept, though to be perfectly honest doing basic arithmetic quickly is not exactly my idea of fun :P Felt like I was playing Math Blasters or something. Gave the first level 5 or 6 tries before I gave up. Definitely starts out too hard IMO, the guillotine is just right on you in the beginning before you even have time to think - it was also really frustrating that sometimes I didn't hold space early enough to trigger bartering, that animation felt too slow to me. Really needs the coin values in-game as well, having to go back and forth to the explanation text was frustrating. Also, the lighting made it pretty hard to tell the coins apart for me. Pretty good execution otherwise though, I liked the dynamic music. With some balance and usability tweaks this could be pretty great!
qzqxq
2017-08-11 06:36
Nice! This is a really creative way to approach the theme, and I feel like I should give this bonus points because I'm a math major. :P
I had a lot of fun trying to put the coins together, especially with the exact change in the 3rd level. The guillotine chasing behind you certainly made for a very exciting experience. I also really liked the polish in this game: the music and sound effects were effective, and all the information was presented in a very clear way, with pretty but not overwhelming graphics.
Some suggestions: - The bronze and gold coins look really similar. I think I failed the first level like 3 times because I kept accidentally clicking gold coins instead of bronze. Also, the bronze coin looks copper and the copper coin looks bronze. I would suggest just putting the numerical value of the coins on them directly, or if you still want to keep the color recognition part, I would probably suggest something like brown/bronze-1, silver-5, gold-25, green-100 (green can be platinum or something). - The slowing down/taking your highest coin as tribute mechanism was somewhat interesting, especially when you had to make use of it to speed up in the last level. However, I don't think it's interesting enough to justify the added complexity, because it is quite confusing and non-intuitive at first.
Overall, this was a very creative idea and a lot of fun, so great job! I'd be interested if worked more on this, since I imagine there are a lot of possible things you could do with the core gameplay.
oakus
2017-08-11 15:24
the concept was actually ok to understand and it makes sense, but I still kept clicking the wrong coins in that rush. Otherwise quite simple but stylish graphics and great music makes this pretty high quality entry for me. I didn't finish it though, it felt quite hard.. or maybe just challenging :)
johnnwfs
2017-08-12 03:36
I can't add much to what others have said @dob probably matches my personal critiques. I like the music and the innovative gameplay but found the game too hard. Looks like that's not universal issue!
Mrs Columbo tells me that this would be a pretty good way for the math-reluctant to learn about coins / simple addition, and I agree with her. My only issue was that everything seemed a little dark so that I couldn't always distinguish one colour from another.
The guillotine was hilarious!
I think this was original and interesting, and could be a good educational game.
isolea
2017-08-13 23:51
Very interesting and original approach to the theme. I feel that the slowing down takes a little bit too long to complete since I missed a bunch of bribetakers. Very good nonetheless!
I think I understand the concept, and it's a pretty unique game. Nice job, I enjoyed playing. I think perhaps the coins can be distinguished a bit better so I know what the values are. I was clicking on coins until the king started moving again.
A unique and interesting concept, although hard to understand at first. I think there is potential here :)
Like most people say, the game's gameplay is pretty hard to understand at first, I had to restart on multiple occasion in order to figure out what to do.
Otherwise, music is nicely done and art is simple yet clear enough. I think this experience can be improved much more if there was some sort of a gradual difficulty increase over time.
The game has potential due to it's originality, keep up the good work and good job!!
looks good
doorless
2017-08-18 18:37
I personally really loved the game. I felt like the graphics fit the perfectly. With a little more work I think this game would be amazing. Keep up all the good work :)
Like many I struggled to warp my head around the mechanics, even after reading the description, but it's definitely a fun take on quick time puzzle solving. Good job! :grin:
fork0
2017-08-19 12:39
I had some trouble getting to the point of what am i supposed to do, but after a while i managed to finish the game and escape! Was a really cool concept. The webgl version had terrible performance for me so i had to download the windows one and play it that way. Cool music too. Coins are not very well distinguished. Colors are unlit i think? Probably because the light shines towards the camera. I had trouble reading the font a bit, but that's just a ME thing. In-game font was fine(yes, same font, but works better for numbers imho). Maybe a better way for the coins to be distinguished would be having actual numbers on them. Would be so much better, because i couldn't remember the values at all.
vivoubos
2017-08-20 23:39
Very nice concept! Very good job :)