FoonLudum Dare ExplorerLD37 → Harmless Titan

Harmless Titan

By oyoh

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CategoryRankScoreCount
Coolness1100
Graphics2433.98
Innovation2613.46
Humor3042.96
Overall3393.50
Fun3863.24
Theme4333.61
Mood4983.19

Comments

wolar 2016-12-13 22:00

I really like the idea that I could't die but I have to keep those folks alive. I liked the sound effects and graphics. I kinda missed some animations on the giant and maybe some slower movement or movement with acceleration or some stomping sound. I wanted to feel like I'm that big giant monstrous body walking around but I felt like I was driving a car on ice. Anyway overall very good job :)

elysrealm 2016-12-13 22:01

I enjoyed it and it's a cool concept. However one very annoying thing is that I can click out and lose focus of the game.

uliana-galich 2016-12-13 22:02

nice graphic.Ave Caesar

grandtheftmarmot 2016-12-13 22:03

Whoa, great game! Love the graphics and audio implementation! Also, very cool and fun idea.

stonemonkeystudios 2016-12-13 22:06

I loved it, hig marks on all, but I really wish it was one stick only, turn in the direction you're moving. The two stick setup feels really clunky and uneccessary :/

red_fan-games 2016-12-13 22:15

Really good idea and nice graphics

dobnarr 2016-12-13 22:27

Beautiful looking, clever idea, great sound and music, charming concept, fits the theme. A little hard to play, but it's so beautiful I don't much care about that. Very nice work.

inventivum-games 2016-12-13 22:36

Great game Looks Good
but kind of short though

dogeveloper 2016-12-13 22:37

Unusual but interesting concept, freaking awesome art and nice sounds.

johnbrynte 2016-12-13 22:37

Interesting controls, I thought otherwise first but turned to liking the rotation with the right stick! Not entirely clear how well you were doing but otherwise great finish.

c4m 2016-12-13 22:43

Great graphics! And a very funny theme xD, Playing with mouse is kinda tricky and a very short game (in terms of features compared to the graphic quality). Good job!!

horaceribout 2016-12-13 22:57

A good idea, good mechanic, but a little laggy and too slow to be enjoyable even if a kind of atmosphere can be feeled.

psychomonster 2016-12-13 23:41

Yeah this is really a good idea... I like it very much... good artwork. you need to puit more content... its very short. Good job so far.

piscythe 2016-12-14 00:27

I really like how the graphics and sound make it feel like a combat-oriented game, contrasting with the pacifistic objective.

andyman404 2016-12-14 01:00

Cool premise behind the game. Well done!

zkenshin 2016-12-14 01:24

Very innovative, and nice graphics. Well done. :)

nikitapash 2016-12-14 13:23

Original artstyle!

skruffye 2016-12-14 13:34

Yeah, really nice! I really liked the concept and the art style. The music works well with the game and it was pretty fun. :)

My sole issue with the game would probably be that, on the Xbox controller, the right stick turns you in the direction that you point it. Given the genre of the game, I was expecting it to rotate you when you tilt it left or right, so I found that to be a bit of a strange design choice, especially when the Titan can't turn instantaneously.

Other than that, good job! :)

firellon 2016-12-14 16:59

Hard to play, but graphics are excellent
Idea is unusual and innovative

michalidis 2016-12-14 20:40

Graphics were very nice, music was fitting the game and the title screen was excellent - enough info to be able to get straight to the game and it had a nice splash screen :)
Nice job overall :) I like it

tweedle 2016-12-15 02:43

101.8 was the best I could muster, fun stuff great art! -Tweedle

hexcolyte 2016-12-15 03:05

Great game! I love the graphic and the idea of the game. Control is a bit hard and weird and I think the animation can be better.

pixtopher 2016-12-15 03:38

Amazing art and music.

stefenism 2016-12-15 22:25

I...I couldn't stop killing them. I can't help that I look this way. I promise I'm not a monster. But in all seriousness I like this game, I like this idea. Well done!

guigs 2016-12-16 01:31

Good audio design

khaos_fang 2016-12-16 09:01

Really good idea!

meta-link 2016-12-16 18:36

Not sure if I really understood the way it's meant to be played, but it was fun anyway, so good job ! :)

urbanhelsing 2016-12-16 18:36

Great graphics and sound

pietro-ferrantelli 2016-12-16 19:30

Was super fun to play. The game feels pretty epic even if it's quite minimalist thanks to the feedbacks when you kill ennemies and the good choic of music. It builds a cool mood.

eruiz00 2016-12-16 23:31

Very suggerent and good good graphics. Also was fun. Good game !!!

rodolink 2016-12-18 21:58

It reminds me of SOTC, enjoyed the music and the game overall!

palarus 2016-12-23 23:02

Good game!! I liked the idea, nice graphics but some animations could make good on game. I feel like something is missing... Kind of repetitive, maybe some power-ups, different enemies or scenario could be interesting.. Good work!

nick-bota 2016-12-26 10:29

Great entry! The game looks amazing, the sounds and the music fit well, and the idea of a misunderstood monster is very interesting. I think you know that the game can be improved to something much better and more complete if the gameplay was tweaked and something was added. Bottom line, I love this entry keep it up!

oddly-shaped-pixels 2016-12-29 17:13

Great aesthetics and super fun to play!
I'm not sure I fully understand the rules but the fun wins anyway :D

jramell 2016-12-30 05:29

Pretty original idea, I had fun playing. However, controlling it with the mouse felt laggy at times, like I wasn't turning fast enough. Also, idle animation felt like it was moving the monster a little, even though it wasn't.

banana4life 2016-12-30 20:05

Nice idea! I like the graphics.

pkenney 2017-01-01 20:41

Wow, awesome art, great sound, and tight controls, this is really well done. There were many small polished touches as well, for example the warning sounds when you hit important points such as 90 deaths etc, and the way the icon for your roar ability redraws along with your cooldown timer.

Then there were even some tactical choices, like the tradeoff between waiting at the edges so you weren't surrounded, vs being in the center so that you could actually push the heroes out of the arena.

Very nicely done!