Foon → Ludum Dare Explorer → Users → OrangeJuicePanda
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Soul Tycoon | compo | 134 | 3.58 | 3.31 | 2.86 | 3.28 | 2.72 | 2.39 | 3.11 | 3.00 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Paint & Punch | jam | 2.00 | 1.67 | 2.00 | 1.67 | 2.25 | 2.83 | 2.33 |
OrangeJuicePanda leaves an average of 8.0 feedback comments each event.
LD44 — Your life is currency (8)
Everything is Money! by OgelGames 2019-05-07T04:36:21Z ♥ 1
Really fun game. I didn't really understand what the power upgrade did but I had fun getting my character super strong.
BIOFUEL by Antoine Cuvilliez 2019-05-05T21:00:55Z ♥ 0
Great theming and execution. I do wish the animations were a bit faster.
Mint Sprint by kaiclavier 2019-05-02T02:09:16Z ♥ 0
Level 3 was a bit of an intense difficulty spike. Although I felt very accomplished when clearing it, a hint (especially about the direction of output) would have helped a lot. Placing that level later may also be a good idea. Really good art and I liked how the sound effects played almost like a song rhythm.
Collecting Really Nice Cats! by cheesepencil 2019-05-02T01:55:34Z ♥ 2
Hilarious audio and really funny tone. Wish the jump was a little higher and wish I could change speed/direction when jumping. That being said though I had a lot of fun with this game. Nice work.
Flash Dash Dungeon by JoshDBB 2019-05-02T01:44:53Z ♥ 1
Having the health be time and time being money was some really nice flavor. The ladder placement was a bit too generous at times and I wish there was minimap of where I have been. Overall really fun game though.
We Pay In Blood by PhillSerrazina 2019-05-02T01:32:35Z ♥ 1
Combat was a bit too clunky, enemies felt too strong with how abundant they were. Ranged combat felt much more enjoyable because of the lackluster range of the melee weapons. Was a bit disappointing to not encounter any ranged enemy types earlier as just running from melee units slower than the player is not very exciting and made me lose interest in the earlier levels. With a little bit of rebalancing and even more enemy types the combat could feel much more engaging and fluid.
Hajime no Botto by nihilaleph 2019-05-02T01:23:21Z ♥ 1
Very fun and engaging mechanics, although admittedly it did take me a while to understand what was happening. The game felt like it was going faster than what I was able to process. That being said it was incredibly fun to play the game. I liked being able to prioritize different things and try to get the advantage through that strategy. If the pacing was a little bit slower between actions and there were more enemies to fight I could see myself really loving this game.
Bring Home the Bacon by EatAtJoes 2019-05-02T01:04:39Z ♥ 1
Was quite fun and creative. Really enjoyed the mechanic of trading for things and that giving you new paths to the stock market. Understanding the value of different things was a bit unwieldy. Having a spreadsheet of the values for each part would have helped quite a bit.