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Where is the room?
Where is the room?
By thijs-tak
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Humor | 413 | 2.69 | | |
| Audio | 505 | 2.62 | | |
| Graphics | 539 | 3.28 | | |
| Innovation | 647 | 2.73 | | |
| Fun | 649 | 2.80 | | |
| Overall | 659 | 3.04 | | |
| Mood | 712 | 2.77 | | |
| Theme | 883 | 1.98 | | |
Comments
Interesting game. It would be nice if you could see the recharge and drop off zone. Also normal difficulty was quite hard. I couldn't figure out how to get the pandicorns back to the ship but I managed to drag some energy back.
I like the controls and the little caterpillar enemies are hilarious aha. Tutorial could be a bit clearer but the fact that you made a game and a tutorial in the time frame is ace! Potato Dog
The vehicle was a little hard to control at times. I like the objective of bringing things back to the ship, reminded me of Pikmins objective.
The concept is great, the intro is cool and the tutorial was helpful. Amazing effort for the game jam! Great job :)
limered
2016-12-13 15:02
Intro is awesome. THere are many variablen, that need to be tracked. My ship broke down many times. Next time, try to give better feedback to the player. I.e. you could show energy levels directly on the model or build an nicer interface way of doing that (progress bar?). Text isn't always easy to read.
Overall a cool game. Keep it up!
ghostik
2016-12-13 15:07
Very interesting and really complex! :)
Feels like there's a lot in this game! I like the 3d art, and the comic at the beginning was very funny. Once it started I was a bit confused about what was going on, there were too many instructions in the introduction. I think it could have been better if you'd focused on a smaller set of items and goals. Great effort though!
I like the low poly art style, game has a lot of stuff to do and it's cool when you run out of energy you can get taken back for a refuel plus the flying back animation. tutorial was helpful to understand the game. I eventually got tired of playing though cause I always ran out of energy before bringing back the pandicorns(I got like 2 in total the whole game).
Think the follow cam could be tighter. There's clearly a lot of content here, could maybe do with a more gradual introduction of gameplay rather than an info dump at the start.
Nice work though.
Where is the room tho? :)
My favorite part is speeding trough the trees while speed boosting.
exhidor
2016-12-13 15:59
Humm, what a nice game, I really like low poly graphics. I also like how the spaceship is powered :D I was surprised ;)
The mood is also nice.I didn't find any other way than ALT+F4 to escape the full screen game but it's just a detail
Good job ! Great effort
Great and fun little game! I loved the feel and control of the hovercraft/ship, had fun killing the animals(or whatever you call them)
Good job!
Really nice graphics and solid controls, it was fun just driving around! The music was quite pleasant too.
2016-12-15 00:19
Interesting concept! But I would have traded stuff like the minimap for better camera movement and shooting mechanics ;)
cgd11
2016-12-15 09:30
Well done! I think is a good entry!
krasse
2016-12-15 12:08
Love the intro!
A game with a great potential and surprisingly complex for a jam entry.
Better gameplay than No Mans Sky.
Love the mechanics of this game! Really loved the feeling of gathering how you have the other ships to help you! I really loved how when I ran out of energy another ship came to give me a lift, really awesome. The game is very difficult and complex making it tough to figure out initially, however, I really enjoyed it! Really rich complexity for a jam entry!
doxm
2016-12-17 14:11
I like the game, I hate the 15 fps..
Cool game! Great music and nicely complex gameplay. It was pretty hard though, I didn't manage to beat it. Dragging reminded me a lot of Solar Jetman!
The intro is a bit information heavy and a small in game tutorial would probably work nicer, though for time reasons that is pretty hard to implement in a Jam.
Also the base spaceship looks super nice and cozy
I like the concept and the idea of a big world you can explore. I also like the variety of ennemies. My biggest complaint is maybe against the theme, I get you have to repair your one room but it maybe lacked a little more relation to the theme. I actually really liked the mood.
It was confusing at first, but I got it. :)
Nice game. I like low poly graphics style.
Well done.
aemiliu5
2016-12-21 06:21
first "open world" game i've seen in one of those jams...nice!
Nice game.
p4nurge
2016-12-22 11:33
Good control system and nice, varied mechanics. Loved the intro too! It took me a while to get the hang of it but I had fun when I did!
aeveis
2016-12-23 20:45
Pretty big for a jam game! I didn't have enough time to finish, I ended up finding like 3 of the ship pieces. Like the exploration but running out of battery was pretty annoying (even after getting 200 battery) Holding shift to go faster helped a bit. But overall like all the content in there. Keep up the good work!
This game looks like a complete game. I like the Idea, the open world ) I have not see any bugs or something what can be included in gemplay, well done!
tkachov
2016-12-28 08:33
It's facinating you've managed to made a big map, enemies, friendly bots, powerups, energy system. Yet I think this game lacks some fun. I mean, I have to drive all over the area to find some objects, I have to return back to the ship to recharge, etc. Graphics are a bit strange, sfx/music are weird, camera gets under the terrain, objects are floating above the terrain... looks pretty unpolished, but quite ambitious.