FoonLudum Dare ExplorerLD41 → Zombigwa Machine

Zombigwa Machine

By and iexspecter

View on ldjam.com

CategoryRankScoreCount
Overall3.088
Fun2.588
Innovation3.088
Theme3.668
Graphics3.508
Audio3.107
Humor2.376

Comments

kscorp 2018-04-24 03:48

Interesting idea! Some comments: - Zombies were too loud, they drowned out the music. - Adding sounds for _player actions_ is probably more important than passive background sounds such as the zombies. It makes the game feel much better when you hear sounds in response to your actions. For example, when you shoot your gun, or when you shoot in the correct type of zombie head. It makes players feel rewarded for playing your game. - For a game where the sequence of enemies is important, it was too difficult to tell apart the zombie types! I'm not saying it was _hard_, but it should be _much easier_, since it's a critical part of your game.

It was definitely not a bad game. Easy to pick up and play.

lightyn 2018-04-24 07:28

Love the retro street shoot-em-up themed graphics. Zombies were a bit loud. But the art and sound design really complemented each other.

limered 2018-04-24 17:25

Nice one. I liked the music and graphics.

lost-dutchman-software 2018-04-30 02:29

Really liked the music and pixel art, it looks great especially considering it was a 1 person team.