shu-wen 2026-04-21 06:50
THE IDEA IS GREAT! BUT I THINK U SHOULD DO SOME MUSIC AND GUID. BY THE WAY,MANY LITTLE BUG MAKE ME HAVE TO RESTRAT THE MOST OF TIME
Foon → Ludum Dare Explorer → LD59 → Lost in Transit
By ryupold, helen and ThunfischEis
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.43 | 10 | ||
| Fun | 3.68 | 10 | ||
| Innovation | 3.81 | 10 | ||
| Theme | 4.31 | 10 | ||
| Graphics | 3.25 | 10 | ||
| Humor | 3.50 | 10 | ||
| Mood | 3.00 | 10 |
THE IDEA IS GREAT! BUT I THINK U SHOULD DO SOME MUSIC AND GUID. BY THE WAY,MANY LITTLE BUG MAKE ME HAVE TO RESTRAT THE MOST OF TIME
Very fun idea! :D I liked toying with the turrets a lot! I found an optimal tower setup for the first few levels haha :D This was great fun! A few more descriptions about the tower functionalities would have been nice, then we could optimize even more! ^^
I played and played, but still couldn't get past the first level. I'm thinking of making the first level really simple, like one tower and straight forward. Maybe I'm just stupid, of course. But the idea is interesting.
Interesting game. It’s like a “universe sandbox lite.” It feels satisfying to route the packages and find a sweet spot to hit the target exactly. However, there are a few issues with the gameplay:
All levels need to be beatable using only the starter towers, because if you don’t clear the first wave, you won’t get another tower. This feels frustrating.
Once you make it through the first wave, you’ve basically already won the level. The other upgrades aren’t necessary. You can just place yellow towers directly in front of the target and strengthen the connection.
I think these problems are fixable. For example, you could start with larger payloads that behave differently, forcing players to rethink and rebuild their optimal solutions.
Interesting game and a fun concept! The gameplay loop is enjoyable. Introducing new mechanics between waves on a given level would be sweet!
I solved the first two levels and then the first wave of the third level, but then I gave up because I didn’t want to watch the same thing five more times, I’m really not sure why you didn’t just do one wave per level, that would have been significantly more enjoyable to play. But the first wave of each level was quite interesting!
I love the design on the towers, they look astonishingly and provide variety of gameplay mechanics. You utilized this well to showcase them. I had fun playing around :D