Demonic Panic by Guilloteam 2024-04-28T08:52:31Z ♥ 4
Very fun game, good idea and excellent implementation, and it perfectly fit the theme in an original way π
Foon → Ludum Dare Explorer → Users → PatBGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Tiny followers | compo | 292 | 2.89 | 2.83 | 3.04 | 3.72 | 2.74 | 2.00 | 2.32 | |||
| 2024 | 55 | Summoning | Runes Summoner | compo | 113 | 3.69 | 3.55 | 3.75 | 2.73 | 3.59 | 3.14 | 2.23 | 2.91 | ||
| 2023 | 54 | Limited Space | Shoot'n Trade | extra | |||||||||||
| 2023 | 52 | Harvest | Cursed garden | unfinished | |||||||||||
| 2022 | 51 | Every 10 seconds | Timed Turn Based Strategy Game | extra |
PatBGames leaves an average of 10.8 feedback comments each event.
Very fun game, good idea and excellent implementation, and it perfectly fit the theme in an original way π
Nice and fun, I'm not sure about the Sheep Norris and the Kraken, I thought the BomberLamb most useful, I've reached the Victory with them. Keep up the good work ππ
Nice and cute game, I liked the fact that there are some enemy summoners π
Ooops, only one star with Zola, I'm afraid I've erased her work π«€
Strange entry and cool mood, and I enjoy the cactus too π
Very nice and fun entry. Your team is big, but I've rarely saw so much content for an entry. Graphics are amazing, sounds and music are excellent π
I was stuck by a bug related to screen size and the size of the end raid panel. The bottom button can't be clicked (3 teams of 5 heroes). Fortunately I was able to find a workaround by sending a new raid (it has closed the panel)
PS: thanks for the nostalgia feeling, I was a player of the first Diablo...
Very interesting game, the collisions with asteroid are strange, but the overall feeling is very good π
We want to play, please, provide a link π
Fun game, I killed the boss before I understood how to summon divinities, but it's OK. Like already said, a few sound effects could have been cool, even basics one. Keep up the good work.
I don't understand all, but I like it. For me it's very relaxing. The graphics ans atmosphere are well done.
Interesting puzzle game. The 3D part is well done add moving/looking around is ok. I've got some trouble with the moving and mostly the rotation of the pieces. It was was not clear for me where is the center of the rotation (center of the piece/clicked point, other...). Also, the difficulty increase too quickly for me. It is a really good compo entry, I would like to see more ππ
Thanks to you, I've also discover the Bevy Engine, never heard of it before π https://bevyengine.org/
At start I was feeling the control not intuitive. I naturally thought that the ship should have less power when I click near it, and more when click farther. But at last it seems that this is the challenge of this game. It make me very happy when I was able to move the ship approximately where I want. Fun entry ππ
I really enjoyed this game, the graphics and the atmosphere are really good. The garage is gorgeous and the fight part is very nervous, I would like to see more in this direction. Keep up the good work ππ
It's funny that we had a similar idea for this game jam π ... and run similar problems π but I admit I smashed the schedule even more and turned to the extra category π«£
Don't show my score to the authorities, they may cancel my driving license π Despite the fact I suck at this game, it's a fun one, to bad there is no sound. Keep up the good work!
ROFL π The graphics and humor of this game are top notch π It is a bit repetitive, but for a compo entry I take my hat off to you! I love the passenger blob stuck in the door.
This game is fun and there is a sort of chill atmosphere I really like. If won't post my score here, because I suck π Nice job π
Very fun and cute game, the graphic part is ++ At first, I did not notice that the penguin was slowly sliding on the ice, and each death was incomprehensible to me. If I haven't read other comment I could have stopped playing, thinking about a bug. But when I've understood I've really enjoyed the game. I finished far away with only one ice block left π Well done, keep it upπ
Additional note: the penguin's sliding appears to be constant and only backwards. It might be interesting to add sliding proportional to the movement of the ice. You would have to compensate if you move the ice quickly...
Interesting puzzle and very consistent graphics ππ
Interesting puzzle, but need more level design, like mentioned below, some levels may be finished too easily and with too few moves. And I was surprised to finish the game at level 16 without any message, only restating the same level again and again. I would like to seem more levels ππ
Nice graphics and atmosphere, I like the destructible environment and the fact you can push some enemies with your spell. Aiming is weird, and the invisible limits that prevent the player to move to corridors where enemies come from + the fact they block spells may be improved.
Strange entry, I came to an end and don't think I really understood, but the atmosphere is really good. And the theme is well interpreted.
Very fun and cute entry. Controls could be improved, I would like to see the penguin continuously follow the mouse if the button stay down. And the reduction of the island size seems too slow for me. Even after 4 minutes, I don't really feel a big difference.
I'm terrible at this game, but it is a really interesting entry. Thank you for sharing your brainstorming process. I'm afraid I may have injured some pedestrians and destroyed a few cars. But like it's a game, it's a lot of fun π
I'm not very good with this type of game, but the visual and atmosphere are very good. I like the water rising.
Very interesting puzzle mechanism, I would like to see more ππ
Very nice graphics and atmosphere. I like everything, and particularly the post-its on the side of the screen. You should **add a link on the itch.io page to come back here**, I've lost my way and took some time to retrieve this page for rating. Moreover, if you add the tag "ludum dare 54" by editing your itch.io page, you will be categorized with other LD54 entries and a link to come here will be displayed at top right of your game page.
LOL I'm too tired to understand anything, and the duck just laugh at me saying it won't give me any hint. I will definitely retry tomorrow. CU
Very cute graphics and according music. During the first levels, I wasn't understanding where you can go with this concept, but in fact the puzzle aspect is brilliant and very challenging π PS: displaying the number of the current level could help to comment a level, or requesting help π
Nice entry! I've tried the 0.80 version and haven't see issues except an error message at page loading (FireFox or Chrome do the same) : HTTP Response Header "Content-Type" configured incorrectly on the server... ... Startup time performance will suffer.
But it doesn't seem to have consequence.
Very nice entry, good job to all three of you, every part perfectly fit. Level 8 was the hardest for me, it needs a little more "action" (being quick) than others, but at last, you beat it more with your brain than with your fingers. Would like to see more. Following...
Excellent game! It's a very good compo entry. Except the lack of sound, everything is well done. The low poly models do the job. The control scheme is perfect, allowing to play 100% with the mouse. The levels are hard, but I was hooked and couldn't stop until I beat the 7th level.
Maybe the unloader could have been a different color, because on some orientations it is difficult to see it (confused with the body of the harvester).
The main request I have for the future is: could we have more levels please ππ
What a very cool game! I also prefer the first vehicle, the two parts are moving so satisfyingly. Nice use of the Synty Polygon models π
Excellent entry! Very fun old school FPS. The voices add a lot. Please, for games using WASD for movement, always add the arrow keys as alternate keys, not everybody has a QWERTY keyboard π
Nice graphics for a compo entry. Your picture about the second rat make more sens about how you've handled the theme.
Nice game, the characters are so cute π Am I missing something? if you engage an opponent, you can't flee. So engaging a too powerful opponent and you loose?
I incredibly suck at that game, but it is incredibly good and well polished, nothing else to say, good work ππ
Very cool entry, fun and challenging, good work ππ
Very nice entry and use of the theme. I haven't understood it from the description, and discover by myself that item in your hand stay for the next loop, good mechanism. I was a little annoyed by imprecision of controls, but like somebody said, it mainly comes from the stress with the 10 seconds counter. Very good work ππ
Not sure if I understood everything, but it was fun and I would like to rate humor for this entry. Why is rating disabled?
I'm a fan of turn based games, and this one is nice and polished, very good job for a 72h Jam!
Nice entry, I would appreciate an alternate third control scheme (left/right arrows to turn, space to fire)
Very nice entry, fun to play. I'm not sure if it is a good idea to fire at the ground, where the mouse cursor is. I would prefer horizontal fire with the mouse only pointing the direction, no matter if it is near or far the robot. The game would be easier.
Very nice graphics and cute style ππ
Very nice entry, graphics, controls and game-play are very good ππ
Very fun game, it take me some time to understand what to do, but like somebody said above, explosions are very satisfying π
Nice game, 15710 at first try (with the description of towers colors displayed on my second screen π) The big countdown on the whole screen is a little annoying for endgame when there is a lot of enemies.
LD56 — Tiny Creatures (16)
Jelly Gang by Split82 2024-10-22T06:34:00Z ♥ 1
What a fun entry ! Good mechanic, nice implementation, and perfectly fit the theme! The addition of the big guy is really interesting and add a lot to the strategy. Keep up the good work ππ
1D-Puzzle by A.Bond 2024-10-22T06:21:25Z ♥ 1
Very interesting concept, I had a lot of fun! Like already written, the level design, increasing difficulty is good. Too bad it lacks sounds, graphics and theme (small ball?). PS : too bad the web version was partly broken, it's a lot easier (and safe) for game jam.
7777777 by Zhz 2024-10-20T07:44:56Z ♥ 2
Interesting entry, and challenging goal, I would like to see someone reach it! Some suggestions that could have been implemented during the jam with low efforts: - Display the goal before starting the game - Display the "$ Time Clicker" during game in the same order that in final screen (Time Clicker $) it could help the comprehension. - Add a restart button during game, not only at end. Congratulation for your first Ludum Dare ππ
Snail away by Thomas_Bringer 2024-10-19T15:35:49Z ♥ 1
What a great entry! Good mechanism and excellent implementation. Thanks so much for your postmortem and animation article, that's what we want to read here π C'est vraiment la classe, tu as le niveau de skill que je rΓͺverais d'avoir en game jam π Clipboard 1.jpg
Shikigami by MaximeG 2024-10-19T15:18:48Z ♥ 1
Excellent, very addictive, I've stopped to write this comment at level 29 when I first encountered the little fast one. The 3D design and animation of the creatures are really good, more than the main character. A nice entry π EDIT : The screenshot above my comment is top notch!
Cellspace: Cellular Automata Sandbox by loveapplegames 2024-10-19T08:37:28Z ♥ 2
Very difficult, took me a while to understand how the rules work. It could have been much more appealing if the rules were more "graphical". I mean, if the menu on the right directly used images instead of o @ X ~ ...etc. I think this could lead to a very interesting game with objectives.
A Fish Based Game by rodney fan 2024-10-19T08:05:30Z ♥ 1
Very interesting entry, but instructions were not easy to follow. I was in need to launch the game several times and read the post-it carefully. It took me a long time to figure out how I can go to battle (tube on top right). The download size is really a problem for a game jam like this. All in all, it's a nice and interesting entry π
Vortex of Life by Chenlola108 2024-10-19T07:31:48Z ♥ 0
I didn't understand anything at all. But after a while I ended up overflowing the blue vial, which brought me to what seems to be an end... The graphic style is good and the mood interesting. About the intro with explanation, I would have preferred previous/next buttons in place of automatic transitions (too shorts).
Blob, To the Top! by MetRiko 2024-10-18T18:15:20Z ♥ 2
Fun, cute, well done and perfectly fit the theme π @MetRiko @Monczak do you know where is the performance bottleneck of the web version? Is it graphics? physics? EDIT: OK, I think I found part of the answer in previous messages, the performance issue seems to be related to shaders, is it the blobs? the water? something else ? It could be a really fun web game without this issue.
Bee-Gone! by Attala 2024-10-13T22:11:13Z ♥ 1
Nice entry, I like the swarm feeling. You should tag the itch.io page with "ludum-dare-56" like others entries, and provide a link to the ldjam page. I found your game from itch.io and took some time to retrieve it here and rate it.
Cardboard Kitty by DylanBrowne 2024-10-12T07:33:21Z ♥ 1
Nice and cute, it's cool to see a father and his daughter collaborating for a Ludum Dare entry. I don't know Unreal Engine and I would like know more about the process to create all the the cardboard decor. Is it prefab or have you created it from photos ? Keep up the good work to you two β€οΈβ€οΈβ€οΈ
Tara by sbeif 2024-10-11T20:34:28Z ♥ 2
Very nice and cute game! β€οΈβ€οΈβ€οΈ After all the struggles I've had with my own game, I realize how polished yours is. I'm particularly impressed by how soft (rounded) the characters and scenery pieces look while completely filling their square bounding boxes. That's talent. I've also encountered the "teleport 1 or 2 level back" 2 times, but that didn't discourage me and I finished the game. Clipboard 1.jpg
Cosmic Themes by AweSkyBear 2024-10-11T04:28:46Z ♥ 1
Ha ha, fun experience, and I agree with @mrjimbles, it fits the theme! Even that non blocking bug make me laugh, At one point I wondered if it was on purpose π€£ ludum-dare 56 cosmic-themes bug.jpg
Dance with the Sprites by Flewbimo 2024-10-07T09:28:51Z ♥ 1
Clipboard 1.jpg I have this error message when executing "Dance with the Sprites.exe" on my PC (Windows 11). And the online HTML version doesn't work too.
Re-Bot by Iluvatar 2024-10-07T08:57:04Z ♥ 1
Very nice Pixel Art (like always with you π) and fun adventure. It's short, but hard to expect more for a game jam. I won't talk about the story here, to not spoil for other players, maybe later... What tools/engine/framework have you used? Keep up the good work π
tiny villages by OldDog 2024-10-06T16:47:08Z ♥ 3
HUGE! this game is huge! I don't understand how you can make that in less than 48h! I've just played 10 minutes, I need to finish my game before the dead line, but I'll come back, this is really a nice entry!