sarellano 2025-04-07 02:13
Loved this!
Foon → Ludum Dare Explorer → LD57 → Depth Defying
By dangitspang
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 211 | 3.25 | 20 | |
| Fun | 206 | 3.05 | 20 | |
| Innovation | 210 | 3.00 | 20 | |
| Theme | 212 | 3.22 | 20 | |
| Graphics | 228 | 3.05 | 20 | |
| Audio | 85 | 3.55 | 20 | |
| Mood | 133 | 3.47 | 20 |
Loved this!
Took me a few tries to get a good ending. I really liked the puzzle aspect of this game! It definitely could use some more variety/challenge in the movement/pickup, but overall a good concept!
I like how tight this design is, I (and many others) have a tendency to overscope and leave abunch of half finished stuff in the final product, but this is a really cohesive fully realized thing, which is something to be proud of.
This reminds me a lot of "Don't Sh*t your pants", one of my favorite web games ever (I think it's technically from the same developer as the Rogue Legacy Games?) https://cellardoorgames.com/our-games/dont-shit-your-pants/
Cool
I love the music!
I can feel the tension.
Cute
I only managed to get 4 out of the 9 possible endings, but nevertheless I loved the concept! The tension building in the very last few seconds is on point.
Nice game to complete. Music is some kind of special
got 7 out of 9. couldnt figure out what the last to on the end were. tried all the combos i could. :(
Nice one, took a while to figure out
Screenshot.png
Yay! I really enjoyed getting all the endings and playing through this. I thought it was a really well-designed concept and executed very cleanly. The gameplay is smooth and encourages mistakes to try and see all the possible outcomes. Overall, really cool game!
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Good concept and good game!
Looks like you figured out how to do multiple endings! I've played at least one other game with multiple endings this time around. Makes me want to try it out...
Interesting entry, kinda like point n click game but instead of clicking objects, you interact with objects within time limit.
Great game for a lunch break :grin: Nice and simple, had me thinking what story elements would come out of different combos. Good job!