lightningst 2025-04-07 03:21
Couldn't get anywhere, I might be missing something, but the drones felt too big to fit through the gaps??
Foon → Ludum Dare Explorer → LD57 → Scriptorium
By halbard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 301 | 2.14 | 16 | |
| Fun | 301 | 1.82 | 16 | |
| Innovation | 293 | 2.25 | 16 | |
| Theme | 283 | 2.35 | 16 | |
| Graphics | 290 | 2.25 | 16 | |
| Mood | 293 | 2.03 | 16 |
Couldn't get anywhere, I might be missing something, but the drones felt too big to fit through the gaps??
Maybe it would be a good idea, but I think it needs some improvements
I'm not sure you tested your own entry before publishing, would you and you'll have find out that there's a serious collision issue in the just-at-size corridors… I suggest you reduce the drones' size by one or two pixels, or at least their hitbox. Actually, pardon my language but it's a pain in the ass to move through those - you have to go right-left-right-left etc. while holding move forward, and pray that you'll move one pixel in the good direction… :sweat_smile: I'm kind of stubborn guy, so I tried to go further, and I stopped playing when I suddenly got a "signal lost" screen coming from nowhere - I suppose this is linked to something in the game, but I didn't got it: is it the end screen of the game? Did I lose because my drones are out of power? Or some alien coackroach have bite their antennas?… Who knows… :thinking: Last but not least, missing music/FX is not important, but missing basic controls information is. When the game launched, it took me a minute to understand what I was looking at, and what I had to do except clicking on those panels on the top-left corner. :grimacing: For anyone who want to try: **CONTROLS** **• select drone: click on their function Drill/Scanner** **• move drone: WASD** (relative to the drone, ie. up is forward, not up of the screen) **• drill/scan: space** (you can drill the green blocks only, and white blocks are the ones to be scanned) edit: I think this collide issue can be take as a bug, and so you can fix it directly on your entry, you just have to tell it on the game page (and doing that I suggest you add the controls information too) And don't forget to play and rate some games to get rates on your's :smile: I will retry your entry if you fix that bug, I'm curious of what lies behind all of this…
The drones are too big to go anywhere. And it's not entirely clear why there are two drones, if one of them has a higher level of vision than the other and as I understand it, that's the only difference, maybe I didn't understand something...
As I understand, Driller can destroy green walls, and Scanner can read poetry from white blocks. Unfortunatley I wasn't patient enough, because colliders are too big. Actually you can get in tight space by rotating back and forth in place and squeezing every pixel. Wish author to improve game, cudos for making game in c++.
Really wanted to push through this but couldn't get anywhere. Sorry, probably on me for missing something.
Really neat idea to have two machines that you control respectively to accomplish different goals. But it feels like they both do the same except one can actually drill. It's a cool idea, but I think it needs to be fleshed out more
Interesting idea but as already mentioned probably the time was to tight to flesh it out further. I at least managed to get some descent progress but than also got stuck at a some corridors