Foon → Ludum Dare Explorer → LD58 → MelodyWalker

MelodyWalker

By tx-th-nxthng, fkttory, nofltrs, hellsugar81, hegrigorii, oshepkovai and nikolias

Percentile
CategoryRankScoreCountLD58Ever
Overall5493.302232.547.9
Fun6302.922120.633.5
Innovation344.082194.795.6
Theme7362.76216.216.0
Graphics2993.862061.574.2
Audio933.972084.191.3
Humor6462.22186.719.2
Mood5283.332034.157.4

Comments

isaac 2025-10-06 22:31 ♥ 4

The music typing elements remind me of those typing games to defeat enemies like Typing of The Dead and it's similar thing here. I don't know if I could die or not but those froggy bois took my health to zero so I had time to learn the spells. Good job!

captaincorgistan 2025-10-06 22:34 ♥ 4

Man I like unusual inputs in game! Like and rate from my side!

auceane 2025-10-06 22:36 ♥ 3

Seems to be a great game, the graphics are great and all. But I had only one issue : my keyboard is not english, so I had some trouble casting the spells ^^"

beebster-games 2025-10-06 22:39 ♥ 3

The music was nice

thiefviolinist 2025-10-07 09:07 ♥ 3

Good idea, reminded me of magicka a bit. Also, teleport spell broke my game Screenshot from 2025-10-07 11-55-25.png

eugenik 2025-10-09 00:35 ♥ 1

Pretty nice game :D.

nassshie 2025-10-09 12:47 ♥ 0

The best atmosphere

ginger-kyoko 2025-10-19 20:29 ♥ 1

Not a bad game, but a bit awkward to watch and cast spells at the same time. But really well done!

cody-raethke 2025-10-22 04:14 ♥ 0

Not quite what I expected - the menu art was really nice, but it was odd not having music there, for a game based on music. The world terrain was cool as well, though the art in the game itself could have been more cohesive. I never really figured out the gameplay, maybe I'm just bad at memorizing spells - and I think I ran into some bugs, the explosion effect would damage the enemies, but the green fire didn't. I'd recommend adding some more simple spells, or making them easy to remember (showing the next part of the main melody on screen, or having some sort of tutorial for example).