lingzhao 2026-04-21 06:49
It's fun! I hope I can see more flavors
Foon → Ludum Dare Explorer → LD59 → Wave Rider
By sariiger, Flashcap20 and CaptiveCoder
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 595 | 3.33 | 38 | |
| Fun | 546 | 3.20 | 38 | |
| Innovation | 148 | 3.83 | 38 | |
| Theme | 348 | 3.88 | 38 | |
| Graphics | 690 | 3.04 | 37 | |
| Audio | 544 | 2.60 | 36 | |
| Mood | 690 | 3.08 | 36 |
It's fun! I hope I can see more flavors
I really like the idea of shifting the frequency to control your character, very unique! The hitbox of the player may be a bit large, i had the hopes of "squeezing through" a few times but did not ^^
@lingzhao and @jo-bettaque glad you enjoyed it! About the hitbox, yeah, the shape of a U.F.O makes it a bit tricky to fit through gaps, the shift/dash mechanic was made to compensate for that issue. On a 2nd thought, a spherical player would've probably felt more forgiving.
My review if you're interested : I'm biased because we used a similar concept but in 3D so obviously I value the choices you've made, the game is simple but feels good and I love the wonky music, the dash is a good adition to the mix ! the only thing i'd say is i'd like to see the music adapt to the wave if a V2 gets out one day ! good job team !
Great simple game idea but the music is really annoying
@kremlebot Sorry, it was my first time ever trying to compose music, and it's not a field I've ever been involved in.
@rhookx Thank you for the review! I'm definitely checking out your game on the concept, curious to see about a cousin game! I was also thinking of making the music adapt to the wave, but I feared it would get too annoying. Maybe I really should've explored that idea a bit more rather than just dismissing it. Thank you for the feedback!!
The idea is fun and I had fun playing the game. I agree the music is not the best but visuals is pretty good. Overall a fun little jam game. Well done.
Honestly really nice use of the theme, having the entire movement system based on wave lengths was really nice and made it a lot more challenging to get through some gaps, but never impossible. Hitbox does feel a little big, but it's never too big honestly, good work :D
Great addictive game
Really inventive movement mechanic. It's so simple to grasp and yet SO challenging. The music is weirdly disorienting, which kind of adds to the games difficulty. the Upgrade system is great, but I often died before ever getting to Wave 1 T_T
accidentally teleported into the asteroid, but otherwise would have the WR. good game
Not bad! Requires skill! 👍
I love this gameplay!
Unique and fun! I thought the music was pretty cool too.
I'm not very good at this type of game and only got a 90 rating! But the game mechanics feel very fresh and interesting, and I love the sound design!
Very interesting! Manipulating sine graphs for movement is a concept that I haven't seen before, and it was neat and a lot of fun. I didn't love the music, but taste is subjective. Nice entry!
I liked the game. It wasn't available on the Ludum Dare page, so I played it on itch.io.
Cute little game, fun implementation of the theme, good job!!
Very interesting concept! I feel like it's a bit slow though. Props for trying to make your own music
A fun take on Flappy Bird, and the music is great 😄
I think the game is too slow. It'd be more fun if you could dash, let's say, 5x as often (and make it harder if necessary to compensate). Lots of idle time as it currently is
Потрясающая идея. Хорошая графика и музыка)
If I had to give a criticism, I would say that the game is far too slow. It would be more fun if it were more reaction-based. But it's a complete package that's put together well, so good job in that regard!
It's a little slow indeed but I like the concept!
I love the idea behind this game! Well done!
It’s a really nice idea to use a sine wave to get around obstacles—very unique!
I think the energy bar is unnecessary, since the game is already quite challenging.
I also love the graphics. Nice cosmic vibes :thumbsup:
@oradimi @tkap1 @coda-highland @echo-team Thank you for the constructive feedback! I also realized the game was a bit slow, but unfortunately last day was quite hectic and didn't have the time to fine tune the pace as much as I would've liked. Definitely not an excuse though, it probably would've already made a difference to allow the player to speed up the game with the press of a button. A missed opportunity for sure, I 100% agree with that criticism.
I like the idea of the game with the sine wave and shrinking and expanding, but I just couldn't get past how slow the game could feel at times. Other than that it was fun good job!
Using a sine wave to control the spaceship is such a cool and creative idea! Really clever implementation of the 'Signal' theme. Great job!
Good game! Unusual idea!
Fun game! I didn’t get a good score, but I have to try again later! Simple and short but suitable for a jam game. Good job !