ALIEN RESCUE by Imphenzia 2020-04-20T19:29:23Z
257 metres, then car hit alien and bumped him offscreen:( Cool game, the colors are nice to look at, models are simple and nice, music is fitting. I was missing some honking noises from cars.
Foon → Ludum Dare Explorer → Users → peto184
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Keep Town Alive | compo | 783 | 3.13 | 3.03 | 2.94 | 3.73 | 2.54 | 3.01 | 3.04 |
257 metres, then car hit alien and bumped him offscreen:( Cool game, the colors are nice to look at, models are simple and nice, music is fitting. I was missing some honking noises from cars.
Wow! Great game with BIG mood! I loved all, the sound, the graphics and the gameplay. The shoelace was top notch annoyance, but great addition.
One little nitpick, in the first level I did not know what the gun was supposed to do or how it works (no enemies in lvl1), maybe it would be better to add gun in the second leve.
Still, great job at the game, enjoyed it.
Good job on your first 3D game! The mother was funny (fuck, why:D). Movement with mouse was interesting choice, it was very hard for me on the touchpad. I would recommend you to zoom out the camera a little, so the player can see the enemy flying on impact. All things considered, great game and good job on finishing.:)
Congrats on finishing your first game :) It's gorgeous and it is very pleasant to look at. Clicking on the flies and on the weather felt satisfying. For the next tie maybe add a health bar for the plant.
:D the theme is spot on. However, cannot be played during the night
Very cool concept!! Took me a while to figure what the colors mean (it did not occur to me that the red is fire and i can use water), however after that it was fun. As others said, it need bit more place to strategize. Nonetheless, one of my favourites, good job!
Wow! What a great game, I finished it to the end. Reminded me a lot of the dark room game.
What I liked: - the theme and story telling was spot on, I felt bad for hte monster in the end - the music and sound were good
What I did not like: - the big boar was way too tanky (took me 5 trips), i wasnt sure if his health resetted or I just suck - acorns were too scarce (I usually managed to save ~2 acorns for crafting for each trip)
Congrats on finishing a great game!
Cute little game:) The art was friendly, music was fitting. Some sound effects would be a nice touch.
Oof, this game is hard, didnt manage to beat it on 5 tries, even got both keys :(.
What i liked: - sprites and graphics - sound effects were very satisfying to hear (primarily shooting) - music was fitting - controls were easy to grasp and responsive
What can be improved: - there were some minor issues i'm sure you're aware of (knight getting stuck in previous room, small font on some texts) - the knight could have been more active, or having some cheeky comments (the game is humorous with the role reversal), - or the knight helping you somehow
I feel like the main difficulty comes from inactivness of the knight. Maybe if you could destroy enemy projectiles with your own, that could help.
However, very solid, challenging and fun game. Good job on finishing :)
Hahhaha funny game, it never occured to me that i would be sweating flies off frankenstein :D I loved the sound effects and music, art was very fitting, difficulty was adequate, gameplay was fun. Solid game, good job! A little annoyance was that dead space between character and splatter.
Reached $1K, easy at first, gets harder at the end :D Sometimes I've got a creature sleeping, yet still desiring to be fed. Fun game, sound was nice
Congratz on finishing on time! I liked the art, music was fitting and sfx were okay. However, the character was too slow, there wasn't a clear distinction what a is a random object in th ebackground and what is a important gameobject for the gameplay. Also the turrets were detecting player only in ~4 positions. Lots of imporvements to be made, but good job nonetheless:)
Cool game with interesting game mechanic with doors. Reached round 9. It felt like the game was hard in the beginning and was too easy in later rounds. I felt like the cost of items were missing in the shop. The game was simplified when you could just prefire rounds and then switch doors and repeat. Cool game nonetheless, gj on learning new library and finishing on time :)
I liked the color scheme and the lights, also the alien houses did look alienish and cool.
What I did not like: At first I did not know whats the point. Spaceship was constantly bumping into road edges. I could not find the hospital unless I zoomed out.
Nonetheless, congrats on finishing a great game :)
I liked: - the colors and the art - gameplay was simple and controls easy to grasp
What was missing: - movement animations for the main character - any score indicator or indicator for when (or if) the night was ending
The game did not work in firefox for me. Nonetheless, congrats on finishing a great game :)
Interesting concept, definitely in the theme of keeping it alive. The graphics were satisfactory for this kind of game, sound/music was missing. However I felt like there were too many options D:. Great game nonetheless, congrats on finishing!
love the art style :)
Didn't manage to win, but I really dig that theme with that artwork, beautiful
Interesting concept, however I'm not sure what is the strategy there. I've got him plugged in mostly by pressing random buttons. Nice visuals and sound though.
Oof, I love the visuals, the game is very pretty to look at and music is very fitting:)
However, the controls are daunting (too many of them) and maybe the inventory management could have been different imo (maybe allow stacking of the same type of items), it was getting tedious to switch with u/o.
nonetheless, good job making great game :)
Interesting idea, by keeping the plant alive, you are keeping yourself alive:D. I played on Web and the game felt bit snappy and laggy and camera rotation speed was way too high. You could also simplify the controls, the windback/cast/reel could be just one button, similar to the 'gold miner' style games. With a little bit more work, it could have turn out to be a fun game.:)
I feel like the cube speeds up too much, and you cant control where it lands. Maybe the camera should zoom out based on its speed, so you can predict what's coming next. Also, the score is missing:(
Cool game, nonetheless.
I liked the environment, however the controls were very hard to grasp and the game seemed snappy and laggy. The shooter, president and enemies could've used some more interesting models, since president was hard to spot. Otherwise, good job and congratz on finishing the game!
oof this is a hard to beat game. First, I liked the art and aesthetics. Small details (such as that writing near calendar month) were great addition, the cards were hilarious. However, I feel like there were too many resources to balance for such a short game. Also, some sound effects for the cards would be a great addition. Still, great game and good job on finishing :)
Interesting game. What I liked: - Sprites were nice - music was fitting
What could be improved: - the movement speed of character and his animations (he felt unresponsive and snappy) - show the health of the flame - the game doesnt explain how to get iron - i had way too much wood and way little stone to craft anything
Nonetheless, good job on the game and finishing on time
I liked the simple colors and death particles of the enemies. However, I did expect the difficulty to ramp up, otherwise I could have played endlessly. Achievement was unexpected but it was nice suprirse. The artifact death animation was great. Nonetheless, cool game! :)
@pedromgdo oh I didn't think of it, for the next game I will definitely include that
@twowolf and @jpv thanks for the tips, I will look into it :)
I didn't have much time left for balancing the higher levels, so with right running and spraying pattern it gets easy.
@lazzydev72 @robinerd @acidviper thanks for the feedback:)
@maxdmg wow, thank you for the kind words, very much appreciated!!:) all infected eventually die (5-10s) and they slow down based on their remaining life time. However, your proposition that they die off only when reaching a green house is actually real cool, if there was a time, I would probably implement it. If you are really interested in this topic, I would recommend you a 3Blue1Brown 'Simulating an epidemic' video, which was an inspiration. Thanks again for the feedback:)
@theconfusedcyborg @brandann @wheffle thank you for your feedback!:)
@rendow level 27 was way more than I ever manage to reach myself, I didn't test that far :D gj Also @rendow, @elbapotsnugg, @pkenney thank you for the feedback :)
Ahh, cool game for two, however I had to play alone, so it was bit more challenging :D At first I did not understand why the ingredients don't work, then it clicked that i need them from other side. Cool concept. I liked the art and music was fitting. gj!
As others have said, I did not get what is the objective of the game at first and the dark area suggested that it is map boundary. Cool game nonetheless, art was nice and music fitting
Interesting concept, the graphics and animations were superb! The player character was however a bit bland. I liked how you could stack the same objects, felt funny. Congarts on finishing the game.
Interesting idea. The camera is a bit too zoomed out and you can't see whats happening. There's a bug that you can step near him at such angle, that he is unable to hit you, but you can hit him, so you can rank up inifinte score. Nice game nontheless, congrats on finishing!
this is art.
props to you for making a multiplayer game in ludum dare! Maybe consider adding 'fake multiplayer' such as in .io games, so you could kick start the session with new players just joining in. Cool idea and game nonetheless:)
Nice game:) The music was fitting and sounds were funky. Howver, maybe it was issue at my end, but the colliders on the items were to small, and at first I did not know where to put them. Fun game, but I went to negative score very quickly :D