FoonLudum Dare ExplorerUsers → MickGerritsen

MickGerritsen

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202046Keep it aliveThe Harmless Prison Escapejam1194.113.953.803.464.263.483.82

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by MickGerritsen

LD46 — Keep it alive

Efi by ludipe 2020-04-20T22:43:48Z

Great game! Polished!

Displacement by ryannielson 2020-04-22T15:52:36Z

I liked the game very much! You made very good use of this single mechanic. Especially the level design is what eventually makes this so great. It doesn't really fit the theme well though. And sometimes I was confused about what button pulls and what button pushes. But good job

jumpgolf by torcado 2020-04-20T23:01:51Z

This is solid and polished! It played very well and the rules were understandable through the art quickly, which is nice. But one point of feedback, it was kinda difficult to be honest. Nvm good job!

Sheep Sheep Halloumi by Dining Philosopher 2020-04-21T13:37:22Z

Polished game, well done! Impressive jam game. The game gets difficult very fast though and I need to constantly put my mouse outside of the game window because otherwise a flower gets black and then I can't see clearly if the flower under my cursor is a white or a red one. But those are the only points of critique I can think of. So that really means that this game concept is very well executed by you in this limited amount of time !

Spooble: A Search Engine Story by allthebees 2020-04-20T22:49:47Z

Really cool entry. Nice concept. I laughed and got confused at the beginning when I started typing

Egdar's Blobs by Noa Calice 2020-04-21T12:26:39Z

Really great and polished. Loved it

Holy Plague by Adrien Dittrick 2020-04-21T12:39:58Z

Polished game is this! Nice that you have a narrative with choices and gameplay fitting it. Very good. If you want to make the jumping feel a little bit better, you can give it a variable jump duration (like in mario, the longer you hold the butten, the higher it jumps). But that was just a minor thing. Overall I really liked it!

Keep Him Alive by Lamossus 2020-04-21T13:51:31Z

Nice game. Impressive to make a game in the MonoGame framework. I like the easthetics and overall mood in this game. Shooting also feels good. But it gets really hard very quickly though. And after the screen with the controls I already forgot some controls. But still it is really cool what you achieved during this game jam!

Immune Defense by Tempii 2020-04-21T13:44:34Z

Your game sounds interesting. But now I can't play and rate it because the build doesn't work

Brain Training 101 by DigitalLimestone 2020-04-23T19:59:53Z

Really cool. It is really polished. Especially the audio is what I liked! Only thing is that I couldn't skip the tutorial. I wanted to play again immediately because it is a good game!

IngloriousDISCO by AxelOlivier 2020-04-22T14:12:08Z

Nice game! It has a cool rhytm to it

Surviving the wasteland by Space Banana 2020-04-20T23:03:46Z

Cool tower game!

Cthulhu: The Cult Must Not Die by LaserPanzerWal 2020-04-21T14:26:23Z

Nice game. The most impressive part is the art! Walking with your character is good. The rendering of the pillars based on the camera view was also a nice feature. Combat in this game doesn't really feel right. There is no impact or sound behind any hit except for number when I hold the button. That wasn't really challenging or interesting to do. Nonetheless great game you made during Ludum Dare!

Keep the Fire Alive FINAL by Krebzor 2020-04-20T21:41:50Z

First of all, thank you for trying out my game. I had to play yours now! The art and music fit each other really well. It has a unique style to it, and that is great! Overall a really enjoyable experience with a great mood!

Save the FOX! by Euforia Games 2020-04-30T16:49:15Z

Cool little game! I like that the fox kind of steers you on the map to the places where you need to protect it. I also really liked the art too! What you could improve: - Jumping. The jump doesn't feel great. It is a guick jump and I don't feel like I have much control over it. - I couldn't see the branches very well. I think they lack a bit contrast.

But you did a really great job with this game. It is quite polished overall.

You can play my game here: https://ldjam.com/events/ludum-dare/46/the-harmless-prison-escape @

Captured by OtisDev 2020-04-22T13:17:47Z

Good job making this game! I actually like the concept and graphics very much! It reminds me a bit of superhot. The shooting is also solid. What you can improve is feedback to the play. Like impact to everything you do with some shake or other effects/animations. But also making the camera more smooth so you don't get confused when you duck. But those are small details that imrpove everything just slightly. And it is also already impressive what you accomplished for this jam!

Captured by OtisDev 2020-04-22T13:53:10Z

@OtisDev great to hear that you want to continue on this game. That is the spirit! I hope you had fun making it! Good luck with any further development

Rebooting Flowers by Haoro 2020-04-21T14:08:11Z

Very good first game! Wanted to be my first game. There are still a lot of issues in the game, but don't let that bother you, for a first game and also in a Ludum Dare this is great. Have fun while learning to develop games!

Germicide by tCubix 2020-04-21T13:30:41Z

Really liked the game, especially the art. And I share the opinion others had about the draggin though. But apart from that a really good game, well done!

Deep Root by Fever Dream Johnny 2020-04-21T14:03:51Z

Nice game and especially the art in this limited time! It hits the mark on all the category for me, except for game design though. Because you have the different coloured resources and tools but you don't really do something interesting with grinding the resources. Balancing was also on the harder side I felt. But really, that is just nitpicky of me. Because this game looks and controls very good!

The Harmless Prison Escape by MickGerritsen 2020-04-20T20:54:01Z

Thank you very much!

The Harmless Prison Escape by MickGerritsen 2020-04-20T20:54:03Z

Thank you very much!

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:21:33Z

@Carol03x. It doesn't make much sense indeed! I came up with the game mechanics first to fit the theme and than I wrapped a theme around it art/story wise. But thanks for the feedback! And still great that you enjoyed it

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:26:27Z

@moritz14 There are still a some more harder levels over c:. And thank you!

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:29:04Z

@chez3 Nice! Thanks

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:31:43Z

@gurglesprain Thank you for the feedback! It makes a lot of sense what you said. In an upcoming update I will make it so that you can hold the button instead of spamming it (or speeding up). And actually someone playtested it for me and had exactly the same complaint. So I totally understand. Thanks for playing !

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:42:05Z

@jetthesimon Nice feedback! The thing about the button input that is too slow and or could be changed, understandable. And also great to hear that this is the best jam game you played! Really really thank you! And really cool that you see room for expandability in this game

The Harmless Prison Escape by MickGerritsen 2020-04-20T23:52:20Z

I will play all your games tomorrow and also give feedback on them. Now I am going to get some sleep first. Thank you all

The Harmless Prison Escape by MickGerritsen 2020-04-22T14:29:50Z

@jeremyfa Thank you for playing and also for the feedback! There are 10 levels using this same grid. Didn't explore bigger grids yet. Good point though. Level design was hard. I tried keeping it simple while still making all the levels interesting in their own way. With a slightly bigger grid there will definitely be more possible. I will explore it if I continue working on it. Thank you for letting me realize that!

The Harmless Prison Escape by MickGerritsen 2020-04-22T14:43:22Z

@jeremyfa Indeed! That would be cool too. Do you think people are interested in this kind of game as a full game with a few hours of gameplay? Just curious what you think

The Harmless Prison Escape by MickGerritsen 2020-04-22T15:13:16Z

@evert Thank you!

The Harmless Prison Escape by MickGerritsen 2020-04-22T15:24:08Z

@ryannielson Thank you for the feedback. Great to hear it from someone who also made a puzzle game for the jam. I'll try it soon and are going to rate you! I also think the game turned out easier for my taste. Didn't put enough time into developing more interesting solutions for the puzzles with this mechanic in mind. I will put more time into level design next time. Mixing it up with those kind of mechanics also would be lovely. Will think about it a bit more. Thanks for playing!

The Harmless Prison Escape by MickGerritsen 2020-04-22T15:30:11Z

@sergeantbiggs Thank you for playing and for the nice feedback! If I continue on the game I can put more thought into the level/puzzle design. I also understand the point about the animations. Because of this kind of feedback I am getting more convinced about making it into a full game and developing it into something real! Thanks

The Harmless Prison Escape by MickGerritsen 2020-04-23T10:09:30Z

Thank you for all the feedback and for playing my game!

The Harmless Prison Escape by MickGerritsen 2020-04-23T10:23:03Z

@jupiter-hadley Thank you for featuring and playing my game!

The Harmless Prison Escape by MickGerritsen 2020-04-23T10:38:52Z

@nova31 thank you for this compliment! @doritolord The game over condition for the puzzle is when someone dies. So you need to keep everyone alive. So the game isn't fully focused on the theme like other survival games, but I still tried sticking to the theme. Nonetheless thank you for the feedback and for playing!

The Harmless Prison Escape by MickGerritsen 2020-04-23T14:30:41Z

@digitallimestone Thank you by the amazing feedback! I didn't explore all possibilities yet in terms of grid size and amount of units. And I felt that the gridsize limited the difficulty of this version of the game. But there is a lot more possible. There is a limit of course and just adding content in the way of bigger or different grids or higher amount of guards is not refreshing. I already got some ideas and mechanics that can fit the theme of the game well. Maybe I will continue development on it after a while to make it into a puzzle game of multiple hours. I am glad you liked it!

The Harmless Prison Escape by MickGerritsen 2020-04-25T09:55:18Z

@amkingtrp thank you for the feedback. Indeed, in terms of level pacing it is a bit slow. Good suggestion you have about rotating the units! For the game I had a few other mechanics in mind. For a post jam it is nice to have this list of all possible features

The Harmless Prison Escape by MickGerritsen 2020-05-11T09:12:25Z

@tayfun Thank you!

HOME by dconn537 2020-04-21T14:36:14Z

The setting, theme, art and sound. All nailed it! Really impressive. The gameplay was fine. I liked the level design especially. I got confused though because I didn't know if I have to shoot incoming meteors. And I also didnt know how I could stop enemies from shooting the big ship. Eventually it turned out that I really liked playing it when I got the hang of it. So impressive game!

Chance by uberardy 2020-04-21T14:18:26Z

Nice game! Interesting story and the art is just really polished. You nailed the gameboy rpg style. One thing that kinda felt weird is that horizontal inputs have priority over vertical inputs. But that is just a minor point overall. Good job!