Honest Dan's Trout by Honest Dan 2018-04-24T16:55:19Z ♥ 1
Very solid game. It combines two classic games and it works reasonably well. The game feels quite complete with nice sound effects and distinct graphics style.
Foon → Ludum Dare Explorer → Users → Ruoyu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Social Distancing Simulator | compo | 557 | 3.40 | 2.99 | 3.68 | 3.28 | 2.84 | |||||
| 2019 | 44 | Your life is currency | Element Autochess | compo | |||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | Card Royale | compo | 338 | 3.39 | 3.16 | 3.71 | 4.04 | 2.95 | 2.65 | 2.24 | 2.96 |
Ruoyu leaves an average of 33.0 feedback comments each event.
Very solid game. It combines two classic games and it works reasonably well. The game feels quite complete with nice sound effects and distinct graphics style.
Very solid game. Temple Run + Racing is cool. There are few ideas to consider:
1. Change a camera to a higher angle because now it's quite easy to miss the jump. 2. The control can be improved.
Interesting combination. I like the sound effect and music. The control part of the platformer is a bit wonky.
Nice concept. Finally it makes Flappy Bird much easier!
Nice concept and cool card drawing animation. I had a similar card + action take. I wish I had implemented the animation :-)
I am wondering, how can I score a goal? I've tried so many times and haven't yet succeeded.
I like the fact that the game has a story line! And the concept is well executed.
Nice concept, here are some potential improvements:
1. The car control is a bit difficult. the "drift" is too much. 2. Too many zombies makes it impossible!
Cool graphics and sound effect.
Nice graphics and sound effects. I get confused with control at first (I didn't get the "move" part). But once I figure out, it's working quite well.
Really nice concept! However, I get lost very quickly :-) maybe I am too old for emoji
Graphics style works great and I like the music. And kudos for using Godot! However, the rhythm mechanism and control can be improved.
Nice concept. But it quickly gets repetitive. I think more game mechanisms can be added.
Interesting concept! The control is a bit hard though.
The intro is amazing! I like the idea and the camera switch. The control is a bit difficult to master though.
The game is very polished. The graphics is nice, the control works reasonably well and there's music!
The voice is a nice surprise! But the graphics get a bit confusing.
There seems to be a bug: I can "impulse" through platform :-)
1. Cool art style! 2. The game mechanism can be further polished. Now I get bored too quickly :-p
Something wrong with the game? I am stuck at the loading bar.
1. Love the graphics and audio! 2. Some of the items are simply impossible to find! 3. The game mechanism can evolve further.
The game page link is broken?
Potential improvements:
1. The UI & control is a bit weird. I can't help clicking the "toolbox" and then realize that I have to use number keys :-) It would be nice to allow click to switch tools. 2. More battle royale elements would be nice.
Things I like:
1. Very minimalist and clean graphics 2. Cool animations
Can be improved:
1. Some music and sound would definitely make it much nicer! 2. I initially thought it was a match-3 game and get very confused. (A match-3 boss fight is also a cool idea)
LD46 — Keep it alive (39)
Locked'goshi by StabAlarash 2020-04-22T19:15:27Z ♥ 0
Love the graphics. Very well done. The audio is a nice touch (voting is disabled tho). I take a peek at the source and I am pleasantly surprised it is developed by Godot.
I also like the humor in the game, and the toilet roll as currency 😄
Blokrok by VerttiXPertti 2020-04-22T17:40:09Z ♥ 1
The production quality of the game is very good, especially within 48h. The gameplay is easy to understand and the control is very intuitive. Well done!
You can definitely develop this game and turn it into a casual mobile title.
AntOhNo by Rednaxelus 2020-04-22T17:34:25Z ♥ 1
The game is pretty difficult 😄. The audio adds a nice touch.
Fine Flowers by eli 2020-04-22T17:29:28Z ♥ 1
I like the art style. The clock matches my local time, which is really a nice touch :-)
Super B saves The City by seano 2020-04-22T17:27:01Z ♥ 1
Wow, the production quality of the game is impressive, especially given the 48h timeframe. The gameplay is also very engaging and exciting.
The only improvement that I can think of is that some of the camera angle is a bit awkward.
Keep Coron Alive by Qux 2020-04-22T14:02:51Z ♥ 0
haha, I also did a virus simulation game, but from the other perspective (stop it from spreading) https://fishpondstudio.com/ld46/
At first I thought it was like Plague Inc, but then I realize that I have to click to spread the virus, which makes it quite action-centric. In general, for simulation game, I'd like to be able to make more macro/strategic decisions (maybe it's just me)
The sound effect is way too real 😃
Hedgehog Survival by Vaanrile 2020-04-22T13:52:43Z ♥ 1
What I like: - Very simple and relaxing casual game. I like the vibe. - The production quality is quite good. - Sound effect is a nice touch. What can be improved: - The fact that I can throw hedgehogs off screen feels a bit weird. - The collisions sometimes is a bit wonky.
HealWall by xart2012 2020-04-22T08:12:04Z ♥ 1
Really nice idea. I like it a lot. The graphics is simple yet effective. The sound effect adds a nice touch.
I am a bit confused when playing the first time so some in-game instructions would help. You can also consider adding some strategic depth (different types, combos, etc) to the game to make it more fun. Also the UI could be a little clear whether you are on a cooldown or not.
Leaning plates by thewrath 2020-04-22T08:05:37Z ♥ 0
What I like: - Gameplay is simple and easy to get started - Graphics is good given the time limit - Sound effect is a nice plus What can be further worked on: - The collision seems too "forgiving": there are several time I thought I missed it and that resulted in weird graphics - Add more content/mechanism to enrich the gameplay
Cupid's Arrow Inc. Difficult Cases Division by SolitudeDude 2020-04-22T08:00:24Z ♥ 1
Very interesting concept. The cards are well written and makes me laugh. I like the sound effect: it is simple and effective. I feel this concept can be further developed: - Add a deeper strategy component: currently it is mostly a math and luck game - Add a "story" mode so that there are story lines to follow - Continue productions (graphics, UI, music)
Bustion Defender by AxGord 2020-04-22T07:48:04Z ♥ 1
A very commendable result for your first LD. The core game play is simple and straightforward. If you want to work further on this game, you might: - Improve productions (graphics, effects, etc) - Improve the enemy AI a bit (currently it is not very balanced) - Some UI improvement - Add more content
Pet shop INC. by Hadik 2020-04-21T21:27:28Z ♥ 0
- Great concept. I like builder/simulator/tycoon kind of games - Pixel Art is very good. - UI could use a bit more improvement. Since you are building with Phaser, it would be easy to add some custom CSS styles to make UI looks nicer.
Overall I like the game. I think with a bit more development, you can turn it into a nice mobile casual title.
AliveBirds by ManTou 2020-04-21T14:18:18Z ♥ 2
The pixel art is really nice: simple yet effective. The birds and animations are very cute. The gameplay is simple to understand. Sound effect is a nice addition. You can add more content and turn it into a casual mobile title.
Servers & Sockets by Noxbuds 2020-04-21T14:14:26Z ♥ 0
At first I didn't realize you have to connect to the internet first and I was daisy chaining servers without connecting to internet and was confused about the situation. Then I saw the screenshot and realized that.
Tobias mustn't die by psydack 2020-04-21T14:03:50Z ♥ 1
It's handy that I've got a mechanical keyboard.
The game is very simple. I like the colors. This can be turned into a hypercasual game however you might need to make the core gameplay more "casual" friendly :-)
Flock for Feast by Antti Haavikko 2020-04-21T13:59:52Z ♥ 1
I love the graphics. Sound is a nice addition. Camera movement gets a bit weird in some cases but not a big deal.
(BTW, for compo, you are supposed to work alone, but you know 😉 )
Ballistica by SimonBeats 2020-04-21T13:50:44Z ♥ 1
This reminds me of "They are Billions". The graphics is simple but works very well. I have to admit, the sound effect at the beginning is brutal to my ear :-)
Manually adjusting the turret shooting feels a bit too much. Maybe consider some auto shooting + manual override?
Corporate Slave Rabbit by JoshuaRabbit 2020-04-21T13:38:54Z ♥ 1
Very interesting entry indeed. The sound production is an admirable effort. The game is small and short but it can be easily expanded and enriched. Good job.
Quest for Cake by Juutis 2020-04-21T13:32:25Z ♥ 1
I like the low poly feel of the graphics. The background music is not bad at all (I wouldn't even consider muting it). The sound effect is very funny. Gameplay is simple yet gives me a "Untitled Goose Game" feel. Very solid entry overall.
Also the cake looks like a toilet paper roll :-)
Polar by MrSchlag2 2020-04-20T19:11:48Z ♥ 0
The music and sound effect is very good. Graphic is simple but works. Overall a solid entry. The country for ice is not intuitive at first. Maybe highlight the iceberg on mouseover?
Frost & Fire by Cryptomnesic 2020-04-20T19:08:44Z ♥ 1
The retro feel (art + sound) is great. Although I am confused for quite a while. So maybe some instructions would help with that.
An Afternoon Adventure by nicolasmaclean 2020-04-20T19:04:22Z ♥ 1
I think adding some instructions would be beneficial: it took me a long while to figure out how to get around (and space key for jump). I like the "pen and paper" style art.
The Core by NoobException 2020-04-20T18:58:36Z ♥ 1
I like the minimalistic approach to UI and graphics. Overall looks very nice and works well. The UI transition is a nice touch. And music is quite decent as well. The only problem for me is the control, which feels a bit chunky.
Fish Motel by Lou Bagel 2020-04-20T18:51:40Z ♥ 1
Solid entry. Love the pixel art work, especially the bear. Also the music and sfx is a nice addition given the time limit. There are a few times where I cannot get the range of the water splash correct so some nice usability enhancement there would be nice.
Rescue turtles by A-312 2020-04-20T18:45:49Z ♥ 1
I like the graphics. The pixel art work is very impressive given the time limit. The gameplay could use a few simple additions.
In A Game Wherein by SSStormy 2020-04-20T18:41:16Z ♥ 1
Very good writing and narrative design. I like the inception kind of feel. Some relaxing music would be a good addition.
Eternal Flame by Galgris 2020-04-20T18:34:04Z ♥ 0
Very solid entry. The movement is a bit chunky and the platform edge detection sometimes does not work. Other than that, very enjoyable gameplay.
Wasmball by itsarjunsinh 2020-04-20T18:23:51Z ♥ 1
Simple gameplay and it can be developed into a hypercasual mobile title with a bit more production efforts (graphics, sfx)
Kudos for choosing a new technology for game jam and being able to finish it in time! I always wanted to get into ECS but never feel productive with it and always keep going back to MonoBehavior.
Tears of Coffee by Milestone Games 2020-04-20T12:34:04Z ♥ 1
The pixel art looks amazing given it is produced within 48h. Music is a nice touch too. The gameplay is very simple and straightforward.
8 Degrees of Being Charlie McCandless by Simukas 2020-04-20T11:50:54Z ♥ 1
Very fun little game with some puzzle/card elements. I like the inside out inspiration. The art and sound production quality is quite good given the 48h limit.
Emergency Override by Listonos 2020-04-20T11:38:57Z ♥ 1
The production quality of the game is excellent given the 48h time limit. The graphics and the effects (post processing I assume) works really well in adding the retro feel to the game. The voice over is a nice touch. If you add some simple 8bit sfx and it will bring me right back to the good old times.
Star Buffs by MAJK_FL 2020-04-20T11:25:56Z ♥ 2
The gameplay is a bit too hard. But I like the lighting and effects (seems the new 2D lighting in Unity works really well) - they add a lot of polish to the gameplay
The Cyclist Helper by Gediminas Gurskis 2020-04-20T11:22:48Z ♥ 1
The gameplay is very interesting and innovative. I like the physics based puzzle vibe.
Rewilding: The Story of Wolfhead Valley by ChloeOfArroyo 2020-04-20T10:47:53Z ♥ 2
I like the graphics - they are simple yet effective. The UI is also very clear and intuitive. The length of the game is good for game jam and it is not very difficult.
Save the station by Alexander Termer 2020-04-20T09:17:57Z ♥ 2
The concept is very solid. Kind of remind me of They Are Billions (https://store.steampowered.com/app/644930/They_Are_Billions/). It would be useful to add some instructions on each of the building as it took me a while to get it. The graphics is simple yet works very well.
Body Guards by Hcursino 2020-04-20T09:10:11Z ♥ 1
As someone who has worked in mobile game development, I have to say, apart from production values (graphics, sounds, etc), the core mechanism isn't far off 😃 I like the sarcasm (whether it is intended or not).
current by zzox 2020-04-20T08:51:00Z ♥ 1
One of my favorite so far. This game has one of the highest production value (graphics & sound) among all the games I've rated. The levels are getting difficult very quickly for me but I am amazed that you have created quite a lot of content during 48h.
I think after some polish and content creation (and maybe difficulty curve adjustment), you can release this game.
Keep pizza alive by Sergey Myachin 2020-04-20T08:34:12Z ♥ 0
The graphics reminds me of the Excel easter egg racing game: https://www.wikihow.com/Play-a-Car-Race-in-Excel-2000
a Friend of fire by GreenDuck 2020-04-20T07:36:18Z ♥ 2
The art looks very good. I have played 5+ games and have never won. I started to suspect that there was no heart in the map :-)