FoonLudum Dare ExplorerLD41 → MechCity

MechCity

By pixelmonkey

View on ldjam.com

CategoryRankScoreCount
Overall3.918
Fun4.008
Innovation3.838
Theme3.508
Graphics4.338
Humor3.007
Mood3.207

Comments

parkinje 2018-04-22 10:28

I have found the end of the world. end.png

serious07 2018-04-22 10:30

Cool Game! Graphics is great. Music is good! It's definitely playable idea.

P. S. Somehow I'm break the game, and scrap stop picked up, and UI buttons is stopped working. Check this.

pixels-everywhere 2018-04-23 01:03

This is one of my favorites so far i think. The musix really suits it!

corc0 2018-04-23 01:28

Played on web build.

Graphics, SFX, and music are excellent! The goal and controls are a bit obtuse, however. The UI buttons to upgrade the city weren't working for me either.

pixelmonkey 2018-04-23 04:29

Thanks for the feedback! @Serious07 , @corc0 , what kind of issues did you have with the UI? Ran into an issue with the scrap not being collected (though couldn't reproduce it consistently) but didn't have UI problems myself, so not entirely sure what the issue will be there.

ruoyu 2018-04-23 19:51

Nice graphics and sound effects. I get confused with control at first (I didn't get the "move" part). But once I figure out, it's working quite well.

irwatts 2018-05-06 21:55

I love the color palette! Great graphics and music. The UI worked well enough for me, but a little more messaging of button states (pressed, disabled) would be nice. I thought I was doing well until a massive horde came in and demolished me! Fun game!

chainedlupine 2018-05-11 21:34

The idea of building a moving city and defending it tower-esque, is pretty neat!

I noticed the number text for the costs being glithced after a while in the HTML5 build, dunno if it applies to other builds though.

levidsmith 2018-05-13 08:39

I liked the idea of a SimCity / shooter hybrid. I liked building my tank up just to see it get torn apart. The enemies seemed to really not like it when I went off the edge of the world. I never figured out what the tree did (I'm assuming expanded my slots) or the harvest pick axe. Some additional enemy types or collectible could have helped make the game a little more interesting.