devilskeystudio 2020-04-20 17:23
the game looks greate i like the way the enemys look.
Foon → Ludum Dare Explorer → LD46 → Bustion Defender
By axgord
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 973 | 2.84 | 31 | |
| Fun | 796 | 2.92 | 30 | |
| Innovation | 1042 | 2.30 | 30 | |
| Theme | 980 | 2.87 | 30 | |
| Graphics | 950 | 2.60 | 30 | |
| Audio | 521 | 3.03 | 29 | |
| Humor | 836 | 1.90 | 24 | |
| Mood | 893 | 2.65 | 28 |
the game looks greate i like the way the enemys look.
Not too shabby for a first Ludum Dare game! Welcome to the community! I personally loved the little bit of feedback with the slow turn and recoil of the gun; really made it feel weighty.
This was fun! I kept dying until I realised you could pay for shield repairs :laugh:
Wow that was really hard! Well done and welcome to Ludum Dare!
Cool and simple !
This is a very neat experience!
What I liked: clear aim from the start, satisfying animations and recoil effect
What I didn't like so much: took me too long to realise that I could pay for upgrades and shields - once that was discovered I had triple fun!
Congrats on your first Ludum Dare! :fire:
Very impressive for 22 hours, and a lot of fun in general. I like the art and am a big fan of the simple audio. Challenging, but very fun!
The game is very well done and fluid. Goal is clear, user interface easy to master. I like the music.
Score: 32!! The sound effects and the recoil system felt nice! Greato Jobu!
Simple and fun game, it would be even better if we could move the tank. I like the sound and the interface. Great job!
I am a sucker for old school NES games. This game brings that notion in my head, it's tiny things like the explosion effects, the immobile tank... Well done ! I do agree a tutorial might be a nice idea, maybe you can write a nice one using Markdown, the game's LD page is quite empty ^-^
A very commendable result for your first LD. The core game play is simple and straightforward. If you want to work further on this game, you might: - Improve productions (graphics, effects, etc) - Improve the enemy AI a bit (currently it is not very balanced) - Some UI improvement - Add more content
Super impressive effort in just 22 hours, nice work. Could definitely use some balancing - probably an increase to fire-rate or damage per shot (of the player), or both would be a good start. I think it would also help a lot if the game curved into its difficulty rather than taking heavy damage really early - that way you could build up some savings as a buffer later on. :smile: I enjoyed the power-ups, and I think they were a good inclusion to spice up the gameplay - exactly what it needs. I really love the concept of the mines, but I couldn't get them to work for me sadly.
Welcome to LD! and props for making this in just 22 hours, good work!
This is a super simple and fun little shooter. I love the music and the graphics was also pretty good. For a first game this overall pretty good. Well done.
I is very simple but fun to play. well done. it felt like the color scheme was not right. Keep it up