Social Distancing Simulator by Ruoyu 2020-04-23T08:37:57Z
An original concept, respecting the theme and current events. Really functional and interesting to play. Good job!
Foon → Ludum Dare Explorer → Users → thewrath
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Doodle Defenders | jam | 778 | 3.35 | 3.11 | 2.81 | 3.16 | 2.47 | 3.10 | ||
| 2023 | 53 | Delivery | 👥 | Drifting Trailer | jam | 345 | 3.80 | 3.96 | 2.86 | 3.60 | 3.90 | 4.04 | 3.02 | 3.76 |
| 2022 | 51 | Every 10 seconds | 👥 | Is this your Order? | jam | 1050 | 3.01 | 2.68 | 2.90 | 3.40 | 2.68 | 2.70 | ||
| 2020 | 46 | Keep it alive | Leaning plates | compo | 768 | 3.15 | 3.15 | 2.63 | 2.68 | 3.63 | 3.00 | 2.91 | 2.86 |
An original concept, respecting the theme and current events. Really functional and interesting to play. Good job!
Thanks for the feedback! I'm not very good at graphics and since the goal of the compo is to do everything on its own, I forced myself to do something correct. In order not to have too much freedom I tried not to exceed 16x16 sprites that I resized in the game.Yes indeed I put some details like the clock or the bubbles in the basin! Glad you noticed them :) Now I'm going to try your game !
Your game is really well done! I really like the glow effect you used. I didn't get very far in the levels but I think that adding a bit of dynamism (shake effects, trace effects, particles,...) could give even more to the gameplay. For a first game jam it's really a good work !
Your game is very well polished! I really like the sounds and the music you used! The gameplay is original and could give something really interesting to play (it already is!). Very good that we can play it on a browser too. What do you think about integrating a scoring mechanism?
Good gameplay that I haven't had the opportunity to meet in the jam yet. A gameplay like this one allows you to imagine a lot of different levels and give a very good durability to the game. Have you considered a mobile version? Very good work.
Good movement, the game is fluid, the game mechanics is good, like many, once the controls are mastered the game becomes fun to play. It would be nice to adjust the difficulty at the beginning of the game to make it easier to learn. Good job ! :) Also, very good point that the game is playable on the web, for an arcade game it is exactly the public that it should aim.
Great graphics, great music. A simple rhythm game with a nice story. All really well polished, Bravo !
Hello, thank you for your feedback :) we already have noticed that it is not easy for new players to understand the different elements. we added a tutorial on itch.io to explain how to play. To retrieve an order you have to go near a restaurant (buildings with the red/white and green/white banner) and press space, if an order is available it gives it to you. Once the order is taken, you have to bring it to the corresponding person and press space.
@amythyst Chef Michel is a reference to Chef Michel Dumas: https://www.youtube.com/c/ChefMichelDumas It's a private joke between @martinboue and me ;)
Very good RP game, reminds me of "Paper please". Very well done. Very good atmosphere. I had to wait a while to understand how it works and the fact that you lose life regularly, but after a few games it's good. Good Job ! :)
A very fun game! I think the theme is very well respected and the game is really well done. It took me a little while to understand how it works, but after reading the description everything becomes clearer. Very good idea to put music in game mechanics.
A really well designed game, a very suitable sound and visual atmosphere and an efficient physics! Once the driving is mastered the game becomes a bit too simple for me, but I still managed to crash into a planet ^^ . Well done !
I just spent (without realizing it) 45min of playing with this music that will stay in my head all the day. Really congratulations, very good gameplay balance and beautiful realization, i love it! 🚂🛤️
Well made little game with a good idea for the theme! Well done for making this directly with PixiJS! I really like the graphics and animations which give a very good feeling in the game. A small glitch allowing to walk in the sky enabled me to go to the end ;)
@darchankaen thanks for the feedback, we have dedicated the first part of the map to driving training. A little tip for those who want to go far in the game: don't hesitate to cut the road, especially the first part, if you turn directly left you arrive directly on the first checkpoint. We wanted to make these shortcuts clearer but unfortunately we don't have enough time.
@yaroslav-gozak Thanks for your feedback! On my side I have no difference between the web version and the windows version, which browser and in which version do you launch the game? We use Godot 4, it is possible that some APIs used are not well supported by some browsers. We agree that the camera field of view is a bit short. We also think that a mobile version of the game with several levels can give a nice result, we still have some annoying bugs to fix but who knows, maybe one day it will be on mobile device :)
A very effective little game! Nice graphics. if you add a increasing difficulty it can be a great game for mobile !
I didn't manage to launch it unfortunately. I can't get a LAMP stack to run it. A simple `npx local-web-server` would have been easier but it seems that the game is not very functional with this solution. I still congratulate the development work, 3D even with ThreeJS is not easy to do!
I really like the principle! It took me a little while to understand that everything is played with the mouse (if I had read the explanation it would have been easier ^^) I think that with small variations in the enemies and in the weapons it could be really fun and replayable! It lacks a small reward at the end to have the satisfaction of having accomplished something important ;) Also, nice visual effects and style ! Good job!