Ceaseless Rain by CaptainCarrot 2022-04-07T18:27:47Z ♥ 1
Solid game! The art is cohesive and the music works well with the game; I like to imagine the arpeggios as raindrops. The rate at which cracks appear and develop is pretty balanced, making me want to come back to improve my score. If anything, sound effects would go a long way, like a light rain ambience and sounds each time you move something. Also, the water may slow you too much, as I always get to a point where I don't have time to saw more wood pretty early on. That being said, my highscore is 119 which is below a bunch of the people here, so what do I know? Good work.
LD54 — Limited Space (17)
Quantum Space by DS Nahogara 2023-10-04T19:24:13Z ♥ 0
The visuals in this game are really unique and between the visuals and the audio, the gun is really satisfying to shoot! Unfortunately, the HTML5 port of this game is really unoptimized; perhaps it can't handle all the particles. Good work overall!
Shwubbo vs the Installation Wizard by Brodnork 2023-10-04T19:19:27Z ♥ 2
Awesome idea! I love the windows samples in the music, and the boss mechanics were genius! There were a few instances where I shot and the direction wasn't completely correct, and there's an exploit where if you input a jump twice really quickly you can get a ton of height.
Burger Blitz by Euix 2023-10-03T01:51:53Z ♥ 2
I think this game would benefit from putting more pressure on the player. I can see this game being successful in the future if it keeps being worked on.
Afloat by T C 2023-10-03T01:43:29Z ♥ 5
I was a bit confused by the goal of the game. What are the castles supposed to do and what is the point of the yellow resource?
Bouncing Boxes by NoviceDevGames 2023-10-03T01:27:36Z ♥ 2
This concept is really unique and the game is addicting. Being able to select different shapes would be a cool option that would improve replayability. I feel like the red boxes should have some kind of beep or sound of their own as well.
Flob the Bloing by Branquelo 2023-10-03T01:17:34Z ♥ 5
The jelly rectangles are a neat platforming mechanic with a lot depth. I can see this idea going far if you continue with it.
The ECRU Experience by Dock Frankenstein 2023-10-03T01:08:13Z ♥ 2
What is Mike up to
Whammer by Guillaume Clerc 2023-10-03T00:59:27Z ♥ 4
The mood is nice with the lighting and textures, and some spooky music would make it go even further. I found it difficult to tell what was going on a lot of the time. There were many cases where I thought I had escaped or I was just standing in the middle of the room and suddenly I was dead.
Trapped by HomuraP 2023-10-03T00:49:07Z ♥ 2
Hello! I'm unable to open your game because the .pck wasn't included in the download. We used Godot as well and weren't able to export our game without needing the .pck to be in the same folder to run it either.
Dimensional Grove: The Rotational Odyssey by brandann 2023-10-03T00:46:24Z ♥ 2
Cool idea! It might be interesting if the simulation in one dimension kept going while you were in the other so you couldn't just camp there forever.
Fate of Ratlantis by Beebo Studios 2023-10-03T00:22:25Z ♥ 3
A knight of Ratlantis escaping rat prison is a funny setting for a game! I do have some constructive criticism:
I thought the game was too easy. It seems like every room you're getting tons of cheese and bacon so it's practically impossible to die. The slimes were pretty nonthreatening; An ability like charging up a dash toward you would help make them more dynamic.
Also, it seemed like there were different types of birds that shot at different speeds. Maybe I was missing something and that wasn't the case, but if it was, the player would benefit from a visual indicator denoting the type of bird they're fighting against.
Keep at it!
LIGHTDANCER by xk_the_name 2023-10-03T00:07:37Z ♥ 1
Creative use of light to satisfy the limited space theme! The art is beautiful and the mood is well-set by the lighting and the audio. The gameplay gets a bit stale, but it's nothing new features like more enemies couldn't fix. Well done!
Desktop Madness by DodoIta 2023-10-03T00:01:21Z ♥ 2
This is a cool management game idea. I got really stressed trying to manage all of the files coming in once the pace picked up. It gets a bit stagnant after a while because the only thing changing is the speed at which files come in. Maybe new hazards or features that start appearing as you get further into your run would help keep it fresh.
Ghastly Tower by CrispyPear 2023-10-02T23:58:37Z ♥ 1
Cool idea! I like Tetris and I like platformers, and this game takes some ideas from each. It was a bit unclear to me how I was to clear lines. At first I thought I had to line up 10 in a row like in Tetris, and it took a bit for me to figure out that there were bombs on some of the pieces. Also, since it's impossible to move pieces away from the wall when they're right next to it, maybe a mechanic where shooting a piece that's against a wall will bounce it off of the wall would be cool.
Package Express by SpicyMarcus 2023-10-02T23:02:29Z ♥ 3
You have a really addictive game loop here! Do you gain points for placing packages right side up?
Mind the Gap by LelulaGames 2023-10-02T22:55:30Z ♥ 3
I was initially thrown off buy the perspective and W not going the direction I was expecting, but it ended up being a fun little challenge!
TetraPolis by PassbyKamenRider 2023-10-01T20:19:21Z ♥ 1
What are the controls?