FoonLudum Dare ExplorerLD51 → ShortDay Survive

ShortDay Survive

By rayriver

View on ldjam.com

CategoryRankScoreCount
Overall5423.5521
Fun1883.8621
Innovation11062.6021
Theme5953.6321
Humor6652.6818
Mood10632.8020

Comments

foursay 2022-10-04 03:00

I make it to day 17 and somehow I realized that there might not be any upgrade that could cure me and restore my health, so I was running away from any monsters on any run after. Great job and looks like a solid and polished work!

makemakemake 2022-10-04 05:36

Super good!

wizcas 2022-10-04 09:44

Very well executed! I really appreciated there are so many upgrades. The randomness of the shop makes the game have even more fun. The pixel art is appealing, too. I made it to day 23 and really hope there were more HP restoring upgrades that I could purchase. Thanks for the great work!

benk 2022-10-07 04:11

I had a good time with this game. Got to day 14. The highlight for sure was the shop loop of get gold -> buy item -> items get more expensive but better -> get gold. The shop was really well balanced. The game in general was fairly well balanced, but I found the sword was basically useless because the enemies attack so fast and quickly that timing the sword strike is super hard. Tuning that vs the fireball would be good. Having a poweful fireball that fired really quickly was super satisfying.

Some suggestions: I found the SFX unpleasantly crunchy. The bears knocked me out of the stage a few times and I got stuck. Music would elevate it since it's such a rhythm based game.

jcor 2022-10-07 04:11

The game is pretty fun! I would definitely use different sound effects; the ones here are really staticy and annoying to listen to. Otherwise, great job!

amythyst 2022-10-07 04:14

Pretty fun! I somehow managed to get knocked out of the arena into the black void, and could pretty much just sit there and shoot fireballs and mostly not die. Was a little more challenging when I didn't do that. Nice job!

daylonwilkins 2022-10-07 04:20

Fun game! Reminds me of Vampire Survivors.

benthetwoofus 2022-10-07 04:37

It's a game similar to Vampire Survivors. I died at 48 days in my first play. It felt so easy in the beginning, but suddenly became difficult. Adjusting the difficulty curve would be more fun.

If I get hit by an enemy that looks like a bull at the edge of the map, I will be bounced into a black area and cannot return. Entering the black area makes the game a lot easier as most enemies can't attack me, but that didn't seem like the game designer's intention. It might be a bug.

cesargary 2022-10-07 04:51

It remind me of brotato, I love it, it was really fun, good job

zungryware 2022-10-07 04:59

I was a bit annoyed at the sluggish controls at first, but maybe that was a good thing. Because I felt like a god in human clothing at the end! The fireballs, the fast movement, the hyper slashes with knockback! All very fun. The charging demons were fun as well. A simple but effective enemy type. I do wish the healing was a bit faster *or* the player got more hit invulnerability. I lost 90% of my health by getting surrounded one time and then I never recovered it for the rest of the game despite level 4 healing.

Very enjoyable!

chromaphase 2022-10-07 09:53

Clear gameplay and cute graphics, controls are a bit sluggish tho! Love the little green enemies !

squimmy 2022-10-07 10:39

I ran into a funny bug where I got knocked out of the playing area. I was able to attack the enemies without them being able to fight back until eventually a monster found its way out of the playing area and instantly killed me :sweat_smile:

owca 2022-10-07 11:07

This was super fun to play! One could say that it's just another game when you fight waves of enemies but what you did with limiting controls to movement-only changes everything.

Adding the upgrade system adds another layer of interest to the game. I also appreciate that when you select upgrades the game is paused. This alternates the pacing and the player is not forced to be constantly fully focused.

I also liked the level and enemies design. Those charging "bulls"(?) constantly force you to think where to go and the rocks and trees gives you cover. One without the other wouldn't have much sense. This is simple but great design.

Really good job!

psalms77 2022-10-07 11:52

really good and cute pixel art!The gameplay is also great! It has the "Vampire Surviver" vibe but the 10s update also encourage the players to purchase wisely with strategy. the charging bulls (the enemy) may be a little bit too difficult for an early stage enemy. The moving speed at that time is quite low and in my first play idk how to dodge it since there's no animation to remind me that this enemy is dangerous. Overall the game is really good!Nice work!

geronimo 2022-10-08 09:44

Cool game! I played it more than one time cuz it was really fun! The only thing i would add is some music and better sound effects. Also a lot of the time when you hit an enemy close to the edge, they glitch through to the other side, and when the minotaur hits you at the edge YOU get out of bounds, so i would fix that. But you made something in a short amount of time, and its an actual game! Good job!

excy 2022-10-08 10:34

Awesome job, this is a fun little game!

amarokczukay 2022-10-08 11:46

i really like that kind of game, and moreover it's really well executed for a jam game you apparently did alone! i had a good fun playing this, thank you!