simeon-radivoev 2023-05-02 20:15
Pretty neat game. Got stuck at level 6. up to that level almost always I end in the exact steps. Took me a while to connect it to theme.
Foon → Ludum Dare Explorer → LD53 → Pollygone
By papaver
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 355 | 3.78 | 21 | |
| Fun | 343 | 3.68 | 21 | |
| Innovation | 144 | 3.92 | 21 | |
| Theme | 1105 | 3.10 | 21 | |
| Graphics | 727 | 3.47 | 21 | |
| Audio | 374 | 3.55 | 20 | |
| Humor | 992 | 2.25 | 18 | |
| Mood | 911 | 3.15 | 21 |
Pretty neat game. Got stuck at level 6. up to that level almost always I end in the exact steps. Took me a while to connect it to theme.
Pretty neat little game, could benefit a lot from more sequence-based puzzles instead of steps-based puzzles
Superb! I love the color work, the minimal art style that goes perfectly with both the puzzles and the music. The difficulty scales well, and the puzzles are very fun to solve. Great game!
I had trouble with the last one until I discovered that I can go through myself (I assumed I can't) - very sneaky of you :grin:
Sooo close! Screenshot_21.jpg
Yeeeey! Screenshot_22.jpg
@fabula-rasa Thank you for your kind comments! It's nice to hear you enjoyed the puzzles and appreciated the minimal art style. I was indeed planning to program that you can't cross yourself (there is a little start of that, since you can't go backwards if you collect 2 or more polygons), but I didn't have time for that. :sweat_smile: But you can solve all the puzzles without crossing yourself!
Good Game! I love it
Looks like a great "Snake" successor, really love the minimalism and catchy gameplay. It would be great to see mobile game with many levels and probably some new mechanics! :)
I'm not sure if i encountered a bug, or didn't understand the rules, but sometimes when my snakes had multiple shapes in it, i would just die from making a turn, without touching anything. I really liked the idea though, and the music and sound was absolutely great!
@kasperhangard Thanks for playing and your comment! Maybe you ran out of steps? (The number at the top)
Such a nice combination of sokoban and snake games. The only thing I could desire is smaller levels. Nice game, I like when people trying to be innovative, you got my 5s!
@deniskazantsev Thanks for playing and your comment! I had to look up Sokoban, I see what you mean. :smile: Smaller levels, yes that makes sense. Thanks!
Screenshot 2023-05-12 183758.png
Very intersting way to "deliver" a puzzle game! Enjoyed the challenge - Sometimes I really got stuck at level! Really makes you scratch your head haha - well done :D
Really pretty music! The premis is lovely too, I wasn't sure what to expect! I thought this was good (but then again I've always wanted to play as the pair of eyes-ghost from Pacman!) The art style and logo are really unique and make the game stand out too! It's a personal choice but I don't always like having a limited number of steps, but I also realise it's the point of the game/that level etc.. I was just having a blast moving around with the contols that felt good, and then dead.. Ooops hehe!
One of the few games I've finished and enjoyed to the fullest! The graphics accompany and the mechanics are very cool. And the level design is impressive, I think it's spectacular! Have you thought about participating in a Compo? I have seen in your games that in some you are alone, you have all the capabilities and it would be cool if you entered such a format. I insist, great game!
Screenshot_2023-05-17_01-29-01.png
@milq Thanks for your kind feedback! Glad to hear that you liked te game and finished it.
Indeed, I have participated in a team (mostly a team of two) before, but lately I mainly participate solo. I like the extra day, that's why I participate in the jam (also, I am used to that from participating in teams :wink:). Also, this time I had rehearsals on Saturday and Sunday, so I really needed the te (edit: time) on Monday. :smile:
@papaver, tea can never be missing, ha ha. That's why I was telling you, I think it's a great game that would be perfect for Compo but it's true that if you have rehearsals that extra day is always better. I'm now testing more of your games!
Very clever concept, nice implementation of a good puzzle. Loving the soundtrack too. This was deceptively simple on the surface but had some nice depth to the design, a really solid entry that I enjoyed!
@rohanmoon Thanks for your nice comments!
@weirdbitgames Thanks for your lovely feedback. I know, the limiting steps can be quite annoying, leading to an abrupt end. :wink: I thought about adding different levels of difficulty with a star system (challenging the advanced player to find the 3-star route), but I decided to focus on making the puzzles instead.
Interesting that you went for a such a tight timing. It made for some very difficult levels, some if which took me a while to figure out. I had to give up on the last three levels though. Interesting concept, and I like the art style.
I like this game! The graphics, music, and gameplay all fit together well, it manages to use the delivery theme without being about sorting or delivering parcels like so many other games, and most importantly it was fun! The new mechanics were introduced with the right pacing to not overwhelm or let the game get stale. A star rating system would be nice to allow people who don't want to spend the time to work out the optimal solution to proceed to the next levels, though I realise you can press the number keys to go to future levels.
Pros: - minimalistic but enjoyable game :) - pretty smart puzzles - consistent art style
Cons: - game for one playthrough