Foon → Ludum Dare Explorer → Users → Anton Semenov
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | DeliverToTheDark | jam | 802 | 3.37 | 3.12 | 3.15 | 3.67 | 3.59 | |
| 2021 | 48 | Deeper and deeper | 👥 | Deep.Drill.Tank | jam | 2.50 | 2.37 | 2.79 | 2.87 | 2.83 |
Fun game! Delivered about a hundred orders :)
Before the patch it was very difficult, after - became even a little easier than I wanted =) There were already very few witches, I didn’t notice the planes and clouds either (or they disappeared by the later stages of the game, while in the unpatched in the center of the location there was a catastrophe in the form of a lump of clouds and planes).
The game is pretty catchy and good, but unfortunately I had a bug with too small canvas size, so that it was hard to recognize items :)
Yay, catchy! =)
Got 1170 from the second try (and something around 500 on first). During the game I had a little difficulty predicting the end point of the newspaper's flight, it's absolutely ok, but unfortunately by some reasons (isn't `std::this_thread::sleep_for` :) ?) the game becomes less and less responsive in the later stages, despite on low CPU load :'(
Thank you so much for fun gameplay and my favourite style a "good old game from scratch" and even on C++ *(on one of the previous LDs we also participated in the SFML game, but this time we decided to shake up UE, I envy you a little )*
Fun! Reminds me of the bean-picking challenges from the first three Harry Potter games =)
The only thing that can be difficult in the game is a time limit, but without limit it could be too easy =)