Space Balls by Shafournee 2018-08-16T09:31:43Z ♥ 1
I really like the mechanic of having pockets of space with different properties (Mainly gravity here). The gameplay is paced out well, and the ending levels remind of the hitchhiker's guide to the galaxy.
I would suggest putting some time into sound effects, which the game is lacking, as music and sound can make and break games. But the fact that the game is fun regardless of the lack of sound effects mean that you guys made a pretty solid game.
LD44 — Your life is currency (9)
Coin-Op Kid by Strega 2019-05-21T20:53:56Z ♥ 0
Congrats!
Dave the dev by Linus 2019-05-02T19:44:23Z ♥ 2
It is indeed something
Lifelust by MateusBoga 2019-05-02T12:18:01Z ♥ 3
Graphic and music is nice. Would be nice to see a hp bar or some sort of indicator to know how much damage we are doing and how much health they have left per attack.
Piggybanks in Space by Flying Dog Fish 2019-05-02T11:15:26Z ♥ 1
Pretty decent game. I wish there was another way to interact in the game though, perhaps a stamina bar that allows you to speed up temporarily for example.
Meter Maid DX by No Grapes Games 2019-05-02T09:47:30Z ♥ 1
Very cute game, I wish there was a bit more to interact with though.
Good work using Godot, I always love to see support for that engine.
Selloutpunk by JeaH 2019-05-01T22:39:47Z ♥ 0
I think there is an issue with the resolution, I can barely see that the characters have their requests in your screenshot, but ingame I can't look high enough to see what is in their request. If you fix it I will come back and try the game again.
Cursed Samurai by palsina 2019-05-01T19:19:22Z ♥ 0
Ok, first off, this game is crazy difficult, so I will leave a guide to how to beat the game at my next comment.
Game is so aesthetically beautiful that I felt the need to complete the game. Lack of music and SFX does hurt the game though, but I managed to supply myself with a nice bgm while playing it. The freeze frames per impact is a tad bit too long, and I find myself wishing that the time per restart is shorter, due to the number of deaths I had. Also the lack of a closure is a bit disappointing (Unless I bugged it out somehow?).
It is still a really beautiful game, with enemies who are designed to test your understanding of their attacks and your timing. Great work.
Reaper's Keeper by chelC 2019-05-01T17:49:41Z ♥ 0
Very nice game which focus on a really simple mechanic
Sweet Sweet Witch Hunt by Sir Daniev 2019-05-01T17:38:43Z ♥ 3
I love the constrast between the cutesyness of the sprites and the actual implication of what the witch is doing. The audio also fits well with the game.
It definitely feels like there should be a bigger penalty for getting hit, seeing that the witch gets a really long invulnerbility time and the shots have a long delay and are easy to dodge. Also the controls do feel a bit clunky due to the tilebased movement.