FoonLudum Dare ExplorerUsers → koloquials

koloquials

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455Summoning👥We Blessed Fewjam2103.933.473.754.014.304.003.573.85

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by koloquials

LD55 — Summoning

The Royal Writ by Save Sloth Studios 2024-04-15T22:33:24Z

incredible aesthetic that was cleverly executed for the scope of a jam, and i loved the sound cues coming in as the intro built up. all that, plus the tactile juice added to the opening sequence made it immediately impactful and engaging. however, it black-screens for over a minute at the game loads.

the gameplay itself is so fun as a strategy game enjoyer. i loved getting new cards and the meta system of deciding if i wanted to trade for new ones was fun. it was kind of unclear what reaching the towers on the right accomplishes, and i wish i could cancel a card placement before hitting end turn.

there's a lot to be compelled by in this game overall, well done!

Hellish Groundhog Day by SvetlanaLis 2024-04-16T22:23:40Z

interesting vibes. have a lot of similar ui scaling and mechanic comprehension issues as the rest of the commenters. i have a numpad on my keyboard and would have loved to be able to use it for calling the phone services, especially since the normal numbers on my keyboard are aligned horizontally whereas the ones on the in-game phone are lined up on a grid.

Zodiac Legends by Brennan 2024-04-16T17:42:18Z

it was easy to pick up the mechanics as i went. i'm a big zodiac aesthetic enjoyer so i'm glad this is where you took the theme! adding the rouguelike powerups per energy chargeup to my deck made the game very engaging and fun, would be cool to see what other interactions could be done with them

Summone 2 Luv by anotheryeti2 2024-04-16T05:33:21Z

fascinating card mechanics, i really liked the concept of the negative cards and the anxieties they represent weighing on the mind of someone trying to impress on a first date. a lot of the rules could have been communicated better within the gameplay itself, like the conversation topic, or when brooding triggers. neat overall to see the interactions of a date represented in such a way though!