FoonLudum Dare ExplorerLD41 → The Last Word

The Last Word

By adsilcott, greg-lord and inkystache

View on ldjam.com

CategoryRankScoreCount
Overall1513.9223
Fun6603.2323
Innovation4483.5224
Theme3053.9324
Graphics54.6824
Audio2843.5522
Humor9002.2818
Mood1183.9222

Comments

raiyumi 2018-04-26 05:30

Really love the stunning graphics and storyline here.

As for gripes, it felt a little confusing where to attack the enemy base since it wasn't marked, so I spent awhile just putting them in the space area until I realized some 'locked on' the base, also it was abit too easy just spamming units.

Anyways, amazing work here! :)

space-man 2018-04-26 05:35

Cool game, I really liked the art and enjoyed the story. The transitions from the RTS section to the visual novel parts did feel a bit abrupt, especially at first when it seemed several were triggered in quick succession. It also would have been fun to have a few more choices in the visual novel sections with noticeable effects on the RTS.

Overall though, great job!

aumbra 2018-04-26 05:43

I loved this. The art was fantastic, the writing was great and I thought the mix of themes worked really well. It was a bit hard to control the army and the area that you need to click to progress the text is a bit small/misleading but those are really small issues in such a well done jam game. Really cool!

maxklimenok 2018-04-26 06:26

Congratulations guys!

You all did well: great art, great narrative and no major bugs has been spotted (hello to coder ;-) ).

Some critics: Genre switching breaks the gaming user experience. When I'm playing strategy mode and having tense action in progress, suddenly game triggers switch to narrative mode... When i'm reading narrative and my imagination (with the help of your great artwork) dissolves me in battle scenes of alien invaders fighting space marines on some distant planet, the strategy mode roughly grabs me out of my dreams and throws back to the hell of the battle. As a suggestion (it might be nice to have a "split screen") with both modes running a the same time. On one side i'm commanding the troops and on the other side i'm receiving "battle reports" with all that visual beauty... or having switching to narrative and back only between battles (i.e. levels)...

One minor bug has been spotted: when you have to many troops built the icons overflow the green bounding box to the left.

Also (while it is strategy) it would be nice to have some limited resources to constrain the player to add challenge and diversity to gameplay (Say random resources spawning on the map to be collected by both sides... you name it.). As of now - time to produce the unit is the only limit in building up players army and it it pretty easy to build up huge army and swipe the aliens if you don't forget to purchase new units as soon as "construction" finishes.

Instead of conclusion: I had a lot of fun playing your game! Great job!

jlv 2018-04-26 15:07

Great mashup between visual novel and strategy ! The artwork is absolutely outstanding, and I didn't expect to be blessed by adaptative music while playing a jam entry. Definitely one of the best LD games I've played from an aesthetic standpoint. The narrative is also strong, each description being carefully written and impactful (I found myself sending troops in other regions just to enjoy the art and the lore !).

Gameplay wise, the loop is well rounded, and the rts part is functional. The game is well balanced, although the impossibility to select several units at once sometimes was a little overwhelming. The lack of resources also made the win unavoidable at some point, but that certainly ensures that player can enjoy more of your amazing artwork. Great work !

flatterp 2018-04-26 15:19

Really neatidea, and a good execution too. Initially it did feel like a lot of reading. Some voice over for some of the dialogue would be very welcome. Art looks amazing, and I love the look of the map. A bit of a tutorial at the beginning would be nice to. Overall really cool though!

pixelultimate 2018-04-26 15:21

Good entry, with great art and narrative. However, like said above, jumping between the visual novel and war aspects kind of ruins the immersion. It is still a fun game though and I appreciate the fact that you made more than 1 type of troops a lot. Congrats on the game!

It'd be great if you could check out our game! https://ldjam.com/events/ludum-dare/41/rattys-stew-an-immersive-cooking-simulation

fidrik 2018-04-26 19:16

Its a cool idea, the art and music are great. I was annoying that it kept pulling me out of the game, I wasn't sure when I should be looking at the map or the story slides. Nice job though

Would appreciate if you gave mine a go! https://ldjam.com/events/ludum-dare/41/left-for-bait

marcenat 2018-04-26 19:59

The visuals are stunning, and the story well written. The music gets repetitive after a couple of minute, however it sets the mood. The strategy part could be more diverse, with resources has suggested above, or with the possibility to put your unit in defense mode for instance.

smatcher 2018-04-26 22:25

Awesome illustrations and graphics in general, I love the mood. There is a lot of potential, you could make a really cool game, if you extended the RTS gameplay. However, being pulled constantly from the RTS part by the visual novel is a bit annoying and probably could have been done in a less intrusive way. The visual novel part is really good and adds a lot to the immersion but I think it should run more smoothly, not having to press space for every line of text.

Finally there is a bug with funky aspect ratios, the background art keeps switching between stretched and bordered depending on which mode the game is in.

rodrigo-denubila 2018-04-27 01:52

The graphics are amazing! It's a interesting take on the theme, very polished and well done. Good job!

Please, take a look at mine: https://ldjam.com/events/ludum-dare/41/confessional

raoul 2018-04-27 07:04

Excellent work! With each new project you do them really differently and you do them well. Your games are overall very nice. It's always a pleasure to play your games ;-) Nice job!

Please rate our game : https://ldjam.com/events/ludum-dare/41/hellfest-simulator