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BankRoll
BankRoll
By kharibidus and cheebz
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 292 | 3.69 | 38 | |
| Fun | 167 | 3.73 | 38 | |
| Innovation | 172 | 3.63 | 38 | |
| Theme | 384 | 3.55 | 38 | |
| Audio | 172 | 3.73 | 36 | |
| Humor | 590 | 2.75 | 31 | |
| Mood | 517 | 3.35 | 36 | |
Comments
xahell
2019-04-30 22:47
Hello guys!
A well more polished game than what we are used to see. Once I saw the credits, the how appeared more obvious.
Good level design, with very little flaws (first wall shouldn't have extra side-paths, I got confused and ended up stuck in the floor), but that's really minor.
Physic-based games are always hard to tweak, and for a jam, you did a good job. I would have lowered the left/right sensitivity a bit, especially with all narrow paths, but it didn't prevent me from reaching the end.
Special thump up for the shader smoothing the morphing.
bar
2019-04-30 22:56
Thanks for making a Linux build of your game. That last level was a pretty challenging climb. I did run into some clipping issues though where my small coin was stuck in the ground.
@xahell thanks for the feedback! Our credits are a bit tongue-in-cheek, 95% of the development was just the two of us :)
fadex
2019-04-30 23:04
Cool game. Was a bit confused at first, but when I got the hang of it, I had fun!
I really enjoyed this game! Switching coins makes it super interesting and each level has its own set of challenges. Like the pun in the name too (^v^)
I think the inputs are a little bit too floaty, but other wise, the game is very entertaining and I had a lot of fun playing it ! Congratulations !
greon
2019-04-30 23:17
Pretty cool game, the controls are very good and responsive, just had some trouble with the levels at start, but after i got it, was pretty cool to play, and also some trouble with clipping through things, but overall, an very good game! Amazing work! keep doing it good guys!
jlv
2019-04-30 23:23
Fun game ! I really loved the transformation mechanic and the level design. Having the control scheme displayed on the screen helped a lot at the beginning. The level design is really clear, and you make it look like a its almost a language ! Kudos for that. Neat graphics and music choices, too.
On the other hand, the camera has accelerating a tad too much for my tastes. Moreover, I do not know if it was intended, but some puzzles can be broken using the transformation mechanic.
All in all, excellent job !
@jlv thanks for the feedback! The camera could use some work, especially when going down steep slopes. We noticed the transformation mechanic cheat but didn't have time to fix it. Maybe a cooldown on the transform ability would work?
Really nice game - clever and challenging. The way you manage the choosen theme is original. Respectfully I guess that controls could be a little bit more efficiently, but at this stage they are good enough. The main retro futurist aesthetic is gorgeous, especially the red grid background in space. If you add a leaderboard so as to save best scores, you could create an addictive game. Thank you for this entry. I wish you the best ++
stev0o
2019-05-01 02:13
Great! I was able to cheese the system and basically hang glide all of level 2...but overall awesome. Reminded of those weird levels of super Mario sunshine that always gave me anxiety! hah
deviant
2019-05-01 02:19
Fun game, didn't realize spacebar did anything until I changed the resolution again but after finding that out I was able to beat it. On the second level I was able to glide to the end and break the wall immediately :dog:
cheebz
2019-05-01 03:08
@stev0o @deviant nice catch! had to give you guys one climbing level at the end :)
raphiell
2019-05-01 03:49
Very well done. A fun and interesting experience. A good take on the theme and on platforming.
I would suggest is make the turning a little less floaty, it was quite easy to overshoot a turn, as well as letting you roll backwards.
Well done!
macs
2019-05-01 03:50
This is a weird nitpick but the kill plane was too low in some levels, it took annoyingly long to retry :p I like the physics platforming puzzles and the level design was interesting!
cubicode
2019-05-01 07:54
Very nice game!
I had a bit problems with the controls but I am starting to get used to it. I like the black/red ground and the music.
And I like pigs!
@cubicode @raphiell @geckoo1337 I agree, the controls are one area I would've liked to put more time into. Thanks for the feedback! @macs Yeah the kill plane was weird to position for some levels because of the varying verticality, different sets of kill planes may be a better solution. Thank you for the review!
I enjoyed this. The art needs some work, but I realllllly like how you interpreted the theme. It was fun and I'd play more.
zeaga
2019-05-02 01:15
I love this! The sound effects are very satisfying and I enjoyed playing a lot. I agree that the controls and camera need work. Great job!
Really fun! I like the idea of switching between coins (and the piggy bank haha!) to get through. Having the hand flick the coin to start was a great touch too. My only issue comes with the controls. The coin turns slowly but the camera whips around to the point it started to hurt to look at. Aside from that, though, I had a lot of fun playing and intend to keep playing. Nice work! :)
dxk2294
2019-05-03 02:18
Love the idea! I think the controls are a bit too floaty for my taste, I couldn't really get a good feel for the small coin.
I thought this was a great concept and execution! The mood, music and theme were very nice and switching between the three types of coins was a lot of fun. The hand flicking the coin at the beginning was a very nice touch and adds a lot to these kind of jam games.
I really only have one problem with the game and that is the controls. I think if you tightened them up it would take this entry from very good to great. (This is all my opinion, obviously but I have some suggestions)
The small coin turns much too rapidly and it makes maneuvering it frustrating. Even navigating the first platform was difficult because I would constantly hit the walls with a slight button press.
Give the player the option to move backwards. Even if it is slower, it was frustrating to have to turn around and go back to line up another jump.
Maybe have some alternative buttons to swap between coins? 1, 2, and 3 are difficult to hit while using WASD to navigate. Changing them to HJK (or allowing either!) would make swapping less frustrating.
Overall, this was a very good entry!
I found it a bit hard to really get a good roll going so ending up playing it fairly cautiously. Started with WASD but given the 1,2,3 keys roll in the game I ended up using arrow keys. Mechanically I thought the idea of the game was very nice and the execution of combining the three different mechanics throughout the levels was well done. I think controls just needed tightening up. I know it is a coin so maybe it is meant to not be able to turn so great, haha. Soundfx were used to good effect and with the chill music and aesthetic is gave me a "Human Fall Flat" vibe. Nice entry overall.
Enjoyed all the polish put in as well. The designer name in front of the levels, the coin flick, and of course, the title screen with the raining coins.
cheebz
2019-05-04 05:34
@minibobbo @flukeshot thank you both for the thoughtful feedback! we had a great time making this one.
Interesting concept! Like others, I did find the camera much too fast compared to the coins ability to turn. Also, felt a bit weird that I couldn't go backwards.
I did enjoy the audio, but I guess I wasn't sure what the overall mood of the game was trying to be. Kind of the same deal with the graphics. They're not bad, but it feels a bit disjointed overall.
Still a really neat idea. With some polish it could be a good platformer/puzzle game.