Back Four Seconds by madalaski 2020-04-26T21:26:42Z
Impressive little game. Funny dialogs and/or/xor hilarious story. :D
Foon → Ludum Dare Explorer → Users → Kayahr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Hyperloop | jam | 90 | 4.14 | 3.81 | 3.03 | 3.47 | 4.44 | 4.43 | 3.05 | 4.40 |
| 2020 | 46 | Keep it alive | 👥 | Friendly Fire | jam | 130 | 4.09 | 3.92 | 3.30 | 3.80 | 4.12 | 3.88 | 4.18 | 3.93 |
Impressive little game. Funny dialogs and/or/xor hilarious story. :D
Enjoyed playing the game. Great idea, great sound and nice graphics. But to be honest I had more success by clicking as fast as possible than trying to follow the beat. :)
Looks nice and controls are working fine. Unfortunately there is no one online to play with so its easy to win. I think creating a multi-player-only game for a game jam isn't such a great idea. But still looks like a fun game.
Looks like I'm a terrible system administrator. Constantly running out of money, need more hardware! :D I really like it. But one game-breaking bug: When I delete all files in bin folder the commands can still be executed. That's not realistic ;-)
Mouse-Rotation too fast but except of this I have nothing to complain. Very nice game, thanks!
Cute graphics, solid game and I even was able to beat it after a few tries. :) Nice work.
Web game is very slow so I tried to download the linux version but I get an access denied error. Same for windows version. Are the download links not public?
Too hard for my taste (even in easy mode) but maybe I'm just bad in this kind of games. Only way to beat the game was selecting four players and controlling them all with the same keyboard :D Like the controls and the theme. Some animations (dying, exploding bugs for example) would have been nice.
I like the camera movement and the controls. Enemy movement is also very good. But as usual in Unity games I'm not sure how much of this is your own work and what comes freely with the engine.
Having to skip through all the intro texts every time you are caught is a little bit annoying. And a minor issue: When playing in fullscreen (full hd) then texts in the main menu and the about screen are not fully visible
Nice shooter. I like the graphics and steering. Don't like the shooting sound though. It hurts in the ear when continuously firing. After defeating the end boss nothing happened. Map isn't moving, I can still fly around and shoot but that's it. Bug?
Nice game! Really enjoyed it. But the lack of sound (I know, you wrote there was no time) pulls down the overall experience. And the game (in normal mode) could have been a little bit more difficult. If you don't mind going on slowly then you can simply put one sailor into the crows nest and one steering the ship and the other one into bed and then replace when someones happiness is nearly down. After getting a fourth sailor it is even easier to simply operate the ship in two shifts. I never used rum and only bought food (and the fourth sailor) at the ports and had no problem winning the game.
I would suggest making the speed of the ship depending on one sailor on the helm and at least one sailor operating a sail. The guy in the crows nest shouldn't be generating speed. When no one is steering or operating the sail then ship isn't moving at all. Then for a fully operational ship you need at least three active sailors. I think it would be more challenging this way.
Wow, impressive work. I just had a minor problem finding out how to accept or reject patients. I just clicked but this did nothing. Wasn't obvious to me that I have to drag/drop.
Looks like fun but I think it's a little bit difficult to play with non-french keyboard layout. The game seems to use ZQSD while english keyboards (and many others) have WASD. Maybe it would be better to use cursor keys for movement instead of ZQSD?
And the settings item in the main menu is not working by the way.
Nice game concept. Could be a little bit more difficult. It was too easy to beat in my opinion.
Nice game concept and great music. I like it.
Can you describe what you were planing for the game? So now you walk around a platform with a gun in your hand which can't shoot. Two other guys are constantly bumping into you. It looks interesting and I wonder what it might have played like when you were able to finish it.
You owe me a new keyboard! :D Love the graphics and funny dialogs. One minor issue (with the web version, can't test the windows build): Full screen mode isn't really full screen. Game keeps its resolution and is displayed in the upper left corner instead. Game should be scaled to the screen size when going into full screen.
I like the 3D models and animations! Nice work. Maybe the game is a little bit too easy. I had no idea what to do at the beginning and still won.
@1punnyguy44 Did you use Safari on your MacBook? On my Mac Mini the game runs very bad in Safari while it runs perfectly in Chrome and Firefox on the same machine. No idea what causes the massive stuttering and there was no time to investigate these issues. That's why the game description above recommends using Chrome or Firefox.
Nice game concept and interesting sounds. I'm sure you had fun recording it (If that's you making the dududididiu sounds :D ) And hats off to you for programming your own game engine instead of using the all-mighty Unity!
Crafting! That's cool. Too bad, I pretty much fail in this game. When the wind comes I'm always too far away to come back and build the wind barrier fast enough. :)
Hm... LD page says this a web game but the linked page says there is no web version and there is only a windows version available... What about changing the LD page instead and replace "HTML5 (web)" with "Windows"? That would prevent some confusion and frustration.
Great game! Too difficult for me though. Maybe just resetting the current level when dying would be an option? And why can't I rate the graphics? I like them, would like to put some stars into it.
Nice little platformer. Love the detailed baby pick up animation. The idle animation is a little bit awkward though, looks like the lady is urgently looking for a toilet :D Controls are a little bit too "slidy" for my taste and I don't understand the hearts at the top of the screen. When you die the current level restarts, the hearts never change. But still a very solid game, congrats.
I like the dark atmosphere but I miss a more intensive story telling. You simply walk around the map and press enter on a few randomly changing objects until the game is suddenly over which happens way to fast. I think there is a lot of potential in the game which isn't used.
Doesn't start on Linux with `java -jar AsteroidRedirectProject.jar`. I have OpenJDK 11 and it gives me this error:
``` Exception in thread "main" java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:566) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) Caused by: java.lang.NoClassDefFoundError: org/lwjgl/openal/ALC10 at com.blade2d.audio.AudioMaster.init(AudioMaster.java:23) at com.spacegame.main.Init.loadSounds(Init.java:35) at com.spacegame.main.Init.main(Init.java:15) ... 5 more Caused by: java.lang.ClassNotFoundException: org.lwjgl.openal.ALC10 at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:471) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:588) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521) ... 8 more
```
Impressive game. Fun to play. I especially like that you don't have to start from the very beginning if you lose. Too many games do this which is quite frustrating. Not here, so it keeps being fun even when loosing.
Great music! Easy to understand game concept, fun to play. Nice work!
Very simple game. It's addictive to stay alive for a little bit longer than before. But what I don't like about it is that you can only move full squares while the spears can move freely. You can't squeeze between a small gap between two spears because of this and another problem is that you also die from colliding just a little bit with the harmless end of the spear. I think it would be a better game if the penguin could also move freely along the game board, maybe with a cute little penguin-walking-animation.
Well, that's not how you publish a browser game. You have to upload the contents of the ZIP to a public web server and share the URL.
To be able to play your game I uploaded it to my own server and I keep it there so others might have a chance to look at it: https://www.ailis.de/~k/permdata/20200427/GameBuild/
For a first game it looks promising. Cute graphics. Player Movement needs a lot of work though. Way too much sliding and I don't think the player is meant to be spinning at all.
Intuitive game play, works quite well. Nice graphics and sound. Addicting game, nice work! Possibility to switch to fullscreen mode would be a useful addition.
Cowboy protects a strange creature. Nice game idea. Was fun to play, thanks for this. One minor issue (At least with the web version): When game is over it can't be easily restarted, I have to reload the page to play again. And the game is still running when game is over (Shooting and reloading still makes sounds).
Way too easy after realizing I could pause the decryption to cool down the CPU. So I'm not sure that I played it right. I just constantly postponed the restart and paused/resumed the decryption and the game ended when decryption was done. But still a funny idea. And a little bit scary that a real system message from my computer popped up right over your game :D
Very nice idea. Controls are a little bit awkward but it makes a lot of fun to destroy the whole house and put everything into the fire, even the neighbor :D
I like the style and that game controls are explained within the game world. What actually unfortunately kept me from playing till the end is that it is not possible to skip the intro/tutorial.
Nice game, like it. Especially that you divided it into multiple mini games. Fullscreen Mode would be nice. The game area is way too small in the browser.
Well... you could also call this a dino incest simulator :D
Very simple game with nice graphics. But I wonder if it is intended that obstacles just pop in right in front of me. Or is this a bug? There is a cactus coming in from the right, I prepare to jump and then suddenly a stone pops up in front of the cactus. When I manage to jump over the rock then I land in the cactus. A little bit frustrating.
Died at age of 100 with no diseases. I hope that's good? :) Nice game idea.
Very cool game! The graphics style is disturbingly interesting :) It was a unique experience playing this game, I really liked it.