maxathon 2020-04-21 16:12
Fun, simple gameplay. Nice work!
Foon → Ludum Dare Explorer → LD46 → Dude Dont Die
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2426 | 2.72 | 20 | |
| Fun | 2291 | 2.65 | 21 | |
| Innovation | 2540 | 1.86 | 20 | |
| Theme | 1728 | 3.41 | 20 | |
| Graphics | 2253 | 2.39 | 21 | |
| Audio | 1516 | 2.47 | 20 | |
| Humor | 1796 | 2.27 | 20 | |
| Mood | 2294 | 2.47 | 20 |
Fun, simple gameplay. Nice work!
Nice concept, would have liked to see a bit more progression, maybe a 2nd weapon. Also cacti should hurt you! :P Good effort though.
Nice gameplay, it works well, no bugs! I couldn't figure out how to help the guy on bed though, maybe make it a little more obvious! Overall great job!
Great Game! Nice Job! kinda hard to figure out the goal and a little to easy, didn't get hit a single time, but great job! with some progression could be an amazing game.
It's an interesting game however I would like to point out that the artstyle is not really that consistent, the controls feel a bit wierd also, other than that congrats.
I was initially a bit off by the mixing of different size pixel art for the walls and stuff, and the dialogue with the button labelled "button", but the basic concept for the game is solid enough and quite fun, took me a couple of tries to figure out what collectibles did what that i could return and heal the guy until found all medecines, I appreciated the randomness of the weird giant green blobs spawning mutants. So for me it just really needs a bit more focus on polish, but I liked the the theme and setting, and the balance was ok.
yeah it took me a little while to figure out you have to heal him temporarily (about halfway through the search for medical supplies) with food, and then go out searching again. Before that, it seemed really stressful bc I couldn't for the life of me find all the healing things in time
Nice game. I feel like it would be nice if everything was a bit faster though as I found myself walking through a very empty level a lot.
Thank you for the feedback :D
Coll entry! Love the Wastelands like aesthetics! I think that you missed some crucial mechanics or the game, because I was not taking any damage from the enemies!
And i could see the end of the mas texture going all way down the scenario!
Nice entry. Was easy to understand how to play. Also didn't seem to take any damage from enemies. Would suggest adding a cooldown or some mechanic to the slimes. Enemies came out pretty fast. Difficulty felt good. Audio fit with the nice wasteland art theme. Good job!
I almost lost me Mate-Dude, it was so hard to navigate when everything looked the same! But otherwise pretty fun, I was no where near dying but that was ok, otherwise I would have not made it back to the hut. GG!
Decently shooty shooty bang bang. Good job.