ascenial 2023-10-02 20:40
its a really fun game! the only thing that took me out of the game was that the text felt kind of small to read.
Foon → Ludum Dare Explorer → LD54 → Notable Deeds
By yheeky, noi3ody, Nailah and zonoxx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 800 | 3.31 | 24 | |
| Fun | 819 | 3.11 | 24 | |
| Innovation | 561 | 3.36 | 24 | |
| Theme | 394 | 3.88 | 24 | |
| Graphics | 495 | 3.72 | 24 | |
| Audio | 402 | 3.47 | 24 | |
| Humor | 181 | 3.72 | 24 | |
| Mood | 614 | 3.47 | 24 |
its a really fun game! the only thing that took me out of the game was that the text felt kind of small to read.
Good game concept, but the point rating seems rather arbitrary to me. Also your itch.io link does not seem to work.
I really enjoyed Notable deeds. I don’t know how people build so much complexity in such a short amount of time. Great job!
Pretty wholesome game! I like the stories that comes through the certificates! Though I had some trouble understanding the controls at the beginning, didn't know I had to move my cursor to the left side after clicking accept.
Interesting ideas!! And love the art design!
Interesting idea, however I felt like the timer was way too big : I never had any time pressure and my cemetery was never even half-full. Could be fun with a little bit more balancing and some additional crazy crimes/death certificate !
2 Year Old. Domestic Violence and Drug Trafficking... Active kid
Nice idea and development. It misses a bit of balance (too easy I think), but it was nice to discover it.
Great atmosphere and art! Loved the concept is very well implemented, not sure if there's an ending tho
- Interesting idea, liked the unity touch, although I wasn't able to spot any of them. - It felt like the game didn't have an end (if you play well), maybe have a set amount of certificates fro a level, harder levels could include more certificates. - At the beginning it was quite a hard to figure out what is going on, I think it would be nice to have the timer only when the player is reading the deed, then have three buttons and once a button is pressed you don't need the time constraint to place a grave (or even place it automatically). - The weird thing is, the graves despawned in real time, so it was in your best interest to place he graves down as late a s possible, you could just have a unit timer that goes down when you place down a certificate. - I think the deeds could use some complexity, at the beginning I didn't exactly agree with everything, but I think I got the judging process in the end (or just got lucky later on). Maybe you could split the deeds not only to bad and good, but also minor and major.
Nice entry. You really nailed the mood with the graphics and audio. I found the gameplay quite intuitive. For me it seems a bit too easy, I stopped playing after some time but never got into a room shortage, I also still had 4 of the 5 capacity left, I only burned a wrong certificate in the beginning.
An interesting idea, but I don't think the execution really works. It doesn't feel great getting docked points for putting a domestic abuser or something in the bad graveyard because they donated to charity that one time, suppose you need to rp as a catholic. There was also never any lack of space, and you get penalized working quickly seeing as the timers keep running while you idle. The game looks good tho.