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House Trap Jay

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Bad Thoughtsjam3113.773.443.112.984.504.112.574.19

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by House Trap Jay

LD51 — Every 10 seconds

Z.O.M.B.I.E.S by Nyrh 2022-10-04T19:43:23Z

Not sure if others have mentioned it, but I ran into a bug where it became impossible to type/shoot (it just kept clicking, regardless of ammo).

Overall I had a lot of fun with this! I love the way the different weapons change how you play & strategise, and getting multiple kills at once is really satisfying!

The Hellchemist by ThorPalsson 2022-10-04T20:34:14Z

The Enemy designs are brilliant, and strafe jumping in this is super fast and fun. Really cool to see an active leaderboard in a jam game too! Great stuff guys!

It's a bit hard to see where you're aiming - maybe an aim assist would help

the doze off by rodolfodth 2022-10-04T18:51:39Z

Real strong moods here. Kinda Lynchian honestly. Pretty cool for what it is.

I think I got stuck at the end though (unless it juts ends repeating those two scenes?)

DecaDare by Caladrius 2022-10-04T18:19:53Z

This is without a doubt my favourite entry so far. Hilarious and fun in equal measure. I've always loved WarioWare, and the only thing this is missing is loads more mini-games haha.

Genuinely impressed that you managed to create this in 3 days. The Music is perfect and the artstyle is expertly crafted. Great stuff guys!

Spooky Shooter by mgnta 2022-10-04T11:33:32Z

The controls are really smooth and I couldn't stop playing for like a good half hour. Brilliant use of the theme! Creative and effective! I only wish there were more variations. I like the minimal sounds too, pretty effective stuff.

Bad Thoughts by House Trap Jay 2022-10-04T12:54:24Z

We ran into this in testing too - looking into a fix.

Have you tried relaunching? We managed to fix it by closing & relaunching the exe.

**UPDATE:** Try adjusting the Sensitivity - this has fixed the issue for a few people.

Bad Thoughts by House Trap Jay 2022-10-04T19:52:39Z

@triangletriangle Thanks for playing! The game was actually a lot easier last night but like the novice I am, I added more enemies right before the deadline lol

Thanks for the great feedback there! We have quite a few ideas so we'll possibly expand into a bigger story-focused release in the coming weeks.

Bad Thoughts by House Trap Jay 2022-10-04T20:16:50Z

Thank you so much @caladrius ! 🙏 That honestly made my day! I've been making games for a few years and have been too scared to show most. We'll definitely consider making this into a full release 😁

Bad Thoughts by House Trap Jay 2022-10-04T20:24:02Z

@jonrei Thanks for the feedback. I've not seen or heard of that bug so we'll look into it and potentially update with a fix.

Bad Thoughts by House Trap Jay 2022-10-04T20:48:01Z

@nilolo That Smooth Camera comment might well be the best feedback I've had so far! Not only did you point out an issue, but you directed me to the solution as well haha. I'm using Fixed Update to move the Camera, when it should only inform the Camera movement. **Shining Gold Star** for you my friend haha!

I'm actually a Music Composer & Audio Engineer by trade, so I'm really happy to hear that the Music holds up!

A magician never reveals his secrets 😜 however, I'll say that in my tests, using a variety of visual noise samples goes a long way! I just wish I got to sample some actual CRTs, but my Nan sold mine years ago 💔

Thank you so much for your kind words 🤘🙌 So glad you had a good time!

Bad Thoughts by House Trap Jay 2022-10-07T12:06:59Z

Thanks for all of the great feedback guys! There are a bit too many to respond to individually, so I'll just comment on a few important & recurring things we've seen come up.

**The Difficulty** seems to be quite contentious, and that's 100% my fault for leaving the waves random instead of creating a purposeful difficulty curve. Some people have had three All-Seeing Eye bosses at once within 30 seconds, and some haven't had him spawn at all in nearly 10 minutes of gameplay. Both are very unlucky but we'll absolutely be fixing this after the Jam has ended!

**The Gunplay** is intended as a healthy mix of classic DOOM and Resident Evil, with personal airsoft experience informing the aiming. If you stand completely still, the iron sights perfectly align with the raycast destination. If you walk, it will sway around it, and if you run there will be no aiming indicator (though it always aims directly at the centre of the screen). We've watched a lot of gameplay, and about an equal number of people have said they love how it feels versus saying it's too floaty. Ultimately, it's *very close* to being exactly where I want it, and I'm sure it'll be easier to get used to once there are more Weapons available to play around with!

**Darkness** is a real issue, so I apologise to everyone getting attacked by blobs roasting you in the dark! We'll certainly remember to add a Brightness slider in the next Jam 😁

**Audio** is one of my favourite things, so I'll readily admit that the balance isn't where I'd like it to be. The music definitely overpowers Enemy sounds, and that also contributes to the gun not feeling as satisfying as it should, as the hit detection sound is practically inaudible. I know exactly what needs to be done to fix this, although it will have to wait until post-jam unfortunately!

**Story** is something we're *very* excited about! We have a lot of ideas and I can confirm that we will absolutely be expanding this into a full Steam release over the coming weeks/months! The full release will have very purposeful combat design and multiple difficulties to select.

If you're interested, you can follow development here: https://twitter.com/HouseTrapDev

Once again, thank you all for playing! This has been a truly amazing experience for us! Having this forum to express our love for games and game development is genuinely awe-inspiring, and we can't wait to continue working on BAD THOUGHTS!

Spell Forest by mathead 2022-10-04T17:36:05Z

Love the lighting! Creates a really good mood. Definitely think it's too hard personally. Dying in one hit is fine on its own, but with the reduced visibility, it's quite hard to see where the enemies are. Still, the upgrades impact gameplay nicely (I especially liked the lightning). I had some good fun with this!