Duck Attack by ehtd 2015-04-27T07:06:00
Short and sweet.
Foon → Ludum Dare Explorer → Users → TDogAndNateDizzleProductions
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Circus Escape | jam | 589 | 3.13 | 2.90 | 2.80 | 3.23 | 3.33 | 3.07 | 2.90 | 57 |
Short and sweet.
Interesting mechanic, simple and well implemented, thought about a similar kind of concept as well.
Cool game, I should of read the instructions before I played. Got quite a shock the first time I ate to much candy and it took me a while to figure out you can defeat the pinatas. Some interesting mechanics, I like the candy and the exploration aspect. The game grabbed my attention straight away and kept me engaged and motivated. A few simple arcade sounds would go a long way. Graphics look great. My only real criticism was the health system didn't quite work for me, it felt like the game was leading me into making mad dashes and then starting again rather than making concerted efforts to avoid any damage. First LD32 game I'm keen to come back and play again later to try and finish
Great game, very polished. Cute character, and good sound. Helmet works really well.
Very solid game. Interesting mechanics with a nice mix of tactics and actions. Well done.
Graphics and sound create a nice happy mood. I found the controls / maneuvering around quite tricky but I don't play 3D games all all normally and I assume the difficulty is at least partly the point of the game. I like the 'Joust' flapping game and how much seemed to be going on in a very small area. Great work. Nice to play a positive non-violent game.
Cool game. It eerily reminds me of a game I tried to make as a teenager many, many moons ago. I thought you got a lot got done for the time frame. I played a few times, didn't quite grab me but with the right balance it would of (I did play with the settings for a while) Maybe a bit more exploration and empty areas would be good, it all kind of hits you straight away and it feels like there is not a lot you can do against the projectile weapons at the start. God job.
Hey, I liked this game. I enjoyed the buildup of stress as you get faster and need to avoid collisions. I think it could be better if the difficulty increased faster, and the ship and hitbox were smaller and streamlined. I found it took too long for the game to gather difficulty at the start and weaving through asteroids at low health could feel like you hit things when you think you positioned perfectly. I think that is important because I felt weving was the best part of the gameplay. I didn't try easy mode but I thought with a little work the gameplay could be very engaging. Fun game, thank you.
Oddly satisfying, sound tracks fits really well and lots of detail in the animation, good work.
I like the look, characters and sound. After a few hearts the enemies stopped being meaningful in terms of game mechanics. I played to level six or seven. Not sure but think maybe the ending doesn't spawn properly at times. I loved the feel of the game but wasn't compelled to keep playing after going through a few levels.
Love the graphics style, well presented and great audio. I played the OS X download and the sound was out of sync for me which broke the experience, so I didn't stick with it for long. Rating based on how I feel the game would of been with correctly synced audio.
Loved it! Played through to the end. Great graphics, fun little game. Had no problems, seemed very polished to me. My favorite Ludum Dare 32 game so far.
Try as I might I was unable to activate the promised RobotCat. Bounced around but couldn't do much beyond getting clothes off the bottom line. Tried two players. Gam e ran slowly and controls were not very responsive. Interesting theme and I'm a big alley cat fan so had high hopes but just couldn't figure out what I'm trying to do.
Cool, good work. I love that you can move the big tower around. Music gave the game a great feel. Took a while to work out the other end of the staff, but I like how it works. What's not to love about fending off tax men.
Hey this game looks and sounds great.
I enjoyed playing but the mouse control
was painful on my mouse laptop's pad.
Fun game, thank you.
Looks good, sounds good, like the bubble gun, but over before it started.
Very fun, great graphics. A bit hit and miss with trying to work out what to combine / what you could pick up. I stuck with it till I made a battery, knife, toaster thingy which was awesome but then stopped playing as I found the controls very unresponsive and buggy which greatly marred my enjoyment and made it very frustrating to stick with.
Very cool, plenty weird.
Love the graphical style and music. Looks really cool. Lots of fun leading the cats, more involved puzzles or obstacles would add a lot if you plan on developing it further.