scars377 2015-12-13 18:07
wow I don't know react can be used for game making :D
Foon → Ludum Dare Explorer → LD34 → Button Simulator 2000
By wilsk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 76 | ||
| Innovation | 116 | 3.81 | ||
| Humor | 235 | 2.93 | ||
| Overall | 430 | 3.30 | ||
| Mood | 467 | 2.98 | ||
| Graphics | 498 | 3.06 | ||
| Fun | 689 | 2.85 | ||
| Theme | 690 | 3.45 |
wow I don't know react can be used for game making :D
@scars377 yeah I wanted to try it out :)
game doesn't fit in iframe correctly play in full screen to see the terminal screen. (Not your fault)
Text is under button, it can get confusing if you think description text is above the button.
Toggles are enabled when in down position. That is inverse of what I thought it would be.
Just found the help button now I know what to do
all made sense in fullscreen well all made sense maybe not but flicky things on and zippy sounds, too bad I let the plants die. Would let plants die again I say would think it would be inevitable that they'd die on me :( and now I feel sad
Really cool idea and I loved the graphics but some hints would have been great XD
nicely done, but as a gamer i was a bit overwhelmed.
Really cool use of the themes and a nice tactile feeling to all the buttons, dials and switches.
Great
This is probably one of my favorite entries I've played so far (even though there's CLEARLY more than two buttons). I love the vague premise of preparing for the harvest, and the whole set up for the buttons and panels was elegantly crafted. I love the intentional complexity of all the controls, even though I had no idea I was supposed to scroll to the right until I read the help. Overall great and well polished entry.
bib-bub-bib, wait a lost? great game m8 i had lots of fun!
I like that you don't know quite what effect things will have, although this makes it quite difficult
This is just awesome. I wish there were more games with this style of controls, nicely done!
The intro was nice to see. Really set a good tone for the game.
However I played many games and still struggled to work out the connections between some of the systems and that is a shame because there is obviously a lot of depth behind them. Still had loads of fun.
I didn’t think playing with buttons could be so enjoyable.
Great entry. Love the concept and the hook right up front.
Ugh, I played it like 10 times before I saw the help button! Maybe make it a little bigger or point it out in your instructions on this page? Or are you just evil and letting the new engineer on the block stumble >=)
Ugh, I played it like 10 times before I saw the help button! Maybe make it a little bigger or point it out in your instructions on this page? Or are you just evil and letting the new engineer on the block stumble >=)
Nice game once I got the instructions though!
@Frenchie... just evil! :)
Very interesting idea for a game. It's quite appealing. Took a while though before I understood what I was meant to be doing, but I guess that's the idea behind the game.
I love this game, but... it's sooooo hard.. I'am loosing again and again and again and again and again and again and again and again and again and again and again and again.. but i have fun =)
Really cool to have absolutely no idea what to do (only the major goal) and to have to find out by yourself. I would have liked to be more clear what the active and not active states are though. And in the status bars I was not sure if it must go up or down or stay in the middle. Otherwise a very clever game, well done!
Very confusing game. It was still fun trying to figure out what does what but at the end I wasn't able to fully grow anything. After a time the systems stopped working and I don't understand why :(
I still like the game, I just didn't get it. A short tutorial would be nice.
The game is very cool but i get lost too easely xD
Thanks for the comments everybody - if you look down the bottom right of the screen there is a help button which gives you a few hints...
And I thought I was killing it! Man, great game. I was a bit overwhelmed but nice concept with a catching intro.
I enjoy these kind of simulation games where you have to figure out what to do and toggle a bunch of levers to get it to work. There's a lot I still don't really know, but at least the game over messages help. Nice work!
Very interesting concept, and I like the design of the interface a lot. If I had one suggestion, it would be to try to associate the buttons and labels a little closer somehow. I definitely understand trying to obfuscate the function of the device, as that's part of the fun, though. A little bit more feedback on what's happening each time you make a change could help. Overall very innovative, nice job!
Interesting concept. I could have used more obvious and immediate feedback from my choices. I couldn't quite tell which combinations to use and when. If you were to turn this into a full game, I would give people healthy crops first so they can learn how to keep them healthy, and then start throwing in obstacles that force them to figure out how to recover. Good job.
Definitely needs some instructions front and centre. Once I finally figured out why the various systems were shutting down on me I found this quite compelling, and I love the realistic industrial control interface. Still can't get the crops to harvest though!