FoonLudum Dare ExplorerLD34 → Breathe

Breathe

By galvesmash

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CategoryRankScoreCount
Coolness1100
Mood494.11
Audio773.96
Graphics774.37
Innovation2133.56
Overall2663.59
Fun5573.11
Theme6263.56

Comments

optimus6128 2015-12-14 23:19

Very atmospheric game.

mukult 2015-12-14 23:33

Nice work with audio and art!! Gameplay is kind of difficult..

Atmosphere effects are amazing! :)

zulgot 2015-12-14 23:35

Fun and atmospheric game :)

micromacro 2015-12-15 00:06

Very nice game! Polish was awesome, and it created an awesome... feel to play.

peekotus 2015-12-15 00:12

Great audio and graphics

zamotany 2015-12-15 00:17

Nice

powerspark 2015-12-15 00:59

Really amazing art! I must say I'm bad at staying alive, you have to control some patience :)

cristianbatista 2015-12-15 01:04

The cursor have got a bit of delay, that makes hard to click the enemies

flip120 2015-12-15 01:06

Very good atmosphere!

wine 2015-12-15 16:12

Great style! Nicely done :)

flakoflak 2015-12-15 22:54

Beautiful. Excellent Idea.

devdad 2015-12-15 22:57

Nice atmospheric game .

ddr2 2015-12-15 23:34

Controls (both for charge and moving the cursor around) are a bit delayed which makes it quite hard to be efficient.

I am also not completely sure it's worth meditating to the second bar if you react quickly enough to kill what's surrounding you with the first ?

Art and audio (my first 5 on audio ;) ) were amazing and very well integrated.

Great job guys.

terry90 2015-12-16 09:29

Great music - wanted more SFX though, for charging and things. Awesome mood and lovely visual style. Controls were a bit too delayed though I think.

guoboism 2015-12-16 09:46

Great atmosphere! I like the cursor thing.

drfallos 2015-12-17 12:27

Growing spirituality that's the real understanding of growing. Liked atmosphere and idea in full

galvesmash 2015-12-17 23:30

Thanks guys! We appreciate a lot your comments and feedbacks!
Means a lot to us see that you are playing our game!

@CristianBatista, @ddr2 and @terry90: The Cursor and the Charge delay is a bug that will be fixed, thanks to tell us that!

@ddr2: Wow, the first 5!? THANKS!

Once again thanks for all the comments!

adamgryu 2015-12-18 03:59

The mood is really nice. Great art and sound! You might also want to consider using the mouse button instead of space, but I'm not sure what would be better. I'd also maybe recommend having the area of light grow and shrink with the bar, rather than as an effect.

Still, good entry :)

kennethlng 2015-12-18 05:18

Beautiful art, great music to add to the mood. Mouse feels odd just because it's delayed.

phocker 2015-12-18 05:46

nice job here - very nice mood set for the game and great use of theme - excellent game

bodsey 2015-12-18 08:01

As someone practicing meditation I'm a little surprised that the first game I ever played that talks about meditation includes killing enemies XD Great job on the game though

sonelliot 2015-12-18 08:14

Enjoyed the atmosphere. Fun to play :)

ajopart 2015-12-18 08:48

Great game !

lullaby 2015-12-18 10:06

My five stars to the Mood!
The mechanic is really well thought, and the atmosphere is really peaceful..

I finished the game at the second try, but as any fight against darkness, that wasn't easy ;)

Nice entry, well played!

publicidadeba 2015-12-18 10:08

I do Yoga myself, so I loved this :)

iman_axe 2015-12-18 10:50

well, that was cool !

mikaza 2015-12-18 11:12

Very nice game. Love the atmosphere and the music.

argosenpaikun 2015-12-18 11:17

Very atmospheric and very fun to play. Very creative designs.

fullmontis 2015-12-18 11:38

Gorgeous game with a fantastic mood. The gameplay is challenging.

kiyaku 2015-12-18 11:58

I feel very relaxed after this \o/ Very interesting game and awesome art

xeke_death 2015-12-18 11:59

Really impressed with the visuals in this...

I think it could have used some more sounds, and perhaps some sort of progress metre, showing when you would reach the next level...

robert_steiner 2015-12-18 12:33

I loved the graphics, I loved that sound and I loved the atmosphere of it, but I don't know how to play this one at all! *reads the comments* But it looks like it's only me.

themadknights 2015-12-18 12:38

Beautiful

recursor 2015-12-18 12:47

The mood and graphics are great, but I think it starts out a bit too difficult to motivate me to continue playing it.

fractalbear 2015-12-18 13:27

Simply incredible!! My favourite game of the competition, amazing work guys :D

banana4life 2015-12-18 20:58

Good work!

x92rwzb 2015-12-18 21:01

Nice audio. Really gives you a better feel of the game!

jamesmowery 2015-12-19 04:30

I really loved the game. Once you figure out that you can destroy multiple enemies by "drawing" over them when you release the space bar, it's just a ton of fun. I'm sure once you make that more obvious, this will be perfect.

justinooncx 2015-12-19 05:46

Pretty interesting game! Not as easy as it looks...

jackyjjc 2015-12-19 06:10

Very impressive atmosphere, i really enjoy it. Gameplay wise, is there a point to hold the space bar because when I play it, I just keep holding it because there is no advantage of not hold it (you have to expand the mind view to kill enemies anyways).

korvexx 2015-12-19 07:32

The graphics are nice, as is the atmosphere and the mood. A very nice start to something greater. I do think the delay in the cursor is a problem because it is hard to be as precise as possible to slice up the baddies.

That said, I do like the idea of balancing the meditating with the space bar and using the mouse to kill the spirits. Good work.

spotco 2015-12-19 08:40

Really impressive graphics + polish, though gameplay's a little repetitive.

scorched 2015-12-19 11:24

Not obvious how to play at start, but overall a good game!

ssodelta 2015-12-19 12:58

Beatiful made! :D

randomhuman 2015-12-19 14:35

Lovely feel to this game, and an interesting and challenging core mechanic.

calciumtrice 2015-12-19 16:49

Very nice audio and visual design, the aesthetic works really well.

vitasamode 2015-12-19 17:56

Very cool mechanic and overall nice mood set by the visuals plus music. Love this game has great replay value.

lereveur 2015-12-20 03:03

Very nice refined drawings, immersive ambiant music, simple and inovative gameplay, it's a game poetry. Well done !

mike-cullingham 2015-12-20 05:44

Graphics were cool, although one consequence of the gameplay is I don't get to stare at them. Interesting mechanic. Nice job.

abuzreq 2015-12-20 10:05

So I will say much and hope it makes sense :
The art style were great and so were the music and the visual effects.
the animation of the spirits were very simple when compared to the rest of the animations in the game(maybe it is intended)
I didn't get the sound effect at the start of the game(someone talking) and therefore how does it fit in.

I liked how spirits appeared to be cut in half (like in the fruits game on smartphones :P )
but the effect when spirits hit you felt strange
(because I was trying to fill everything in the picture of a meditating monk I thought that I won and wondered why the game is so short)
a more reasonable thing was not an appearance of light(white rectangles) but the absence of light much like if the monk succumbed to the darkness of the spirits.

I really hope this helps and not that I am imagining things :P

diel-mormac 2015-12-20 14:52

Excellent artwork and sounds!

I think this game can run perfectly in a mobile!

Congratulations!

Hail Brazilian game developers!

ewchap 2015-12-22 01:44

Very nice game. I love the style and the concept is quite original.

alpha_rat 2015-12-22 20:39

Beautiful graphics, souncs and atmosphere! I really liked the display ratio of the game, it makes it very cinematographic.
Also, original answer to the theme.

imagossoftworks 2015-12-22 23:33

I felt like the hit box on Ni-tsu was a bit wide. I was constantly killed by the ground enemies vs. the flying enemies. Great game overall, wonderful graphics and a very solid mood!

qkerguelen 2015-12-23 00:26

Very very good game! Visuals are awesome, audio is great and the changing sprite made we want to go as far as possible to see if there are more evolutions! Awesome!

gokottastudio 2015-12-23 16:51

Solving interesting themes. Good game!

aaranos 2015-12-23 18:01

Great audio for the game. The visuals are also really good. The gameplay feels good but also is a bit tough. I suppose it takes a bit to learn though.

lawendt 2015-12-24 00:26

Won't say about the atmosphere, you must already know about how good it is. Loved the animation and the idea, you could really work in a story with this concept.

Anyway, keep up with the awesome work!

oberynmartell 2015-12-24 03:36

Wow! Great music and graphics! The controls were a bit strange to get used to, but after that it as nice! The mood is great as well. Congrats! Solid entry.

aurel300 2015-12-25 20:03

Looks pretty and sounds nice … The gameplay is somewhat lacking, though :/

michidk 2015-12-25 20:38

Nice, i love the effects!

abold 2015-12-26 06:42

Very beautiful game with great atmosphere. the idea is nice and the growing one is great.

ointment 2015-12-26 09:30

Looks like we have some lore going on here. Very simplistic when it comes to design, but the gameplay isn't as zen as this would warrant. (Lore-wise, a nearly enlightened monk certainly wouldn't fight off enemies! They'd just accept them and spread kindness to them or something like that.)

While I would argue that space+mouse stretches the definition of "two buttons", making breathing the focus of the Growth theme is pretty clever.

thebrickanator 2015-12-27 04:39

while the mood/graphics were really great and the theme was approached well I feel the game play didn't match. The main issue I found was that the focused energy lagged so far behind the mouse and seemed unable to work on enemies sometimes unexplained.

farelle 2015-12-27 20:36

soooo I liked the music, it felt very atmospheric and I liked the mechanics :) the only thing that felt anxiety inducing was that charging up the meditation bar to get light was feeling very slow and I felt like I don't know where to look with my eyes, since keeping track of recharging the bar enough to get light AND watching where the monsters are, was a bit overwhelming and I only have 2 eyes :) would have been nice to get a visual feedback on herself to see if I'm charged enough, so my eyes wouldn't need to jump so much. (instead of the bar)

jakecarewickgmail-com 2015-12-31 01:19

Very atmospheric, which is awesome. It made me want to know more about the universe. I almost feel as if the story of this game is a cancer survivor who finished her treatment, and she's still battling during recovery. Every demon you slay is a step in recovery. Hence the hair growth mechanic.

In any case, it's beautiful. Very well done!

lukezaz 2016-01-04 03:26

Very very well polished game! Loved the mood, music and art all around. Gameplay was good though it could be improved as there wasn't much to do. Took me a while to figure out I could charge up while still defending after releasing it, but once I did the games difficulty was very sound - it started off easy and once I neared the end it became a challenge without being frustrating.

Overall a very nicely made game. Great job!

jupiter_hadley 2016-01-05 00:40

Really nice game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/R1E0Ch1WcpU